ch.epfl.gsn.others.visualization.svg.SVGLayer Maven / Gradle / Ivy
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/**
* Global Sensor Networks (GSN) Source Code
* Copyright (c) 2006-2016, Ecole Polytechnique Federale de Lausanne (EPFL)
*
* This file is part of GSN.
*
* GSN is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* GSN is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GSN. If not, see .
*
* File: src/ch/epfl/gsn/others/visualization/svg/SVGLayer.java
*
* @author Ali Salehi
*
*/
package ch.epfl.gsn.others.visualization.svg;
import java.util.ArrayList;
import java.util.Collection;
import org.antlr.stringtemplate.StringTemplate;
public class SVGLayer extends AbstractSVGElement {
private String name;
private double opacity;
private final StringTemplate START_TAG = new StringTemplate( " " );
private final String END_TAG = "\n ";
private ArrayList < SVGElement > objects = new ArrayList < SVGElement >( );
public SVGLayer ( String name , float opacity ) {
this.name = name;
this.opacity = opacity;
}
public void drawOn ( StringBuilder input ) {
START_TAG.reset( );
START_TAG.setAttribute( "FILL_OPACITY" , opacity );
input.append( START_TAG.toString( ) );
for ( SVGElement se : objects )
se.drawOn( input );
input.append( END_TAG );
}
public String getName ( ) {
return name;
}
public void setOpacity ( double opaqeVal ) {
this.opacity = opaqeVal;
}
public double getOpaqeAlpha ( ) {
return opacity;
}
protected ArrayList < SVGElement > getChildren ( ) {
return objects;
}
public SVGLayer addElements ( Collection < ? extends SVGElement > elements ) {
for ( SVGElement element : elements )
addElement( element );
return this;
}
public SVGLayer addElement ( SVGElement element ) {
if ( element == this ) { throw new RuntimeException( " You can't add a layer to itself." ); }
objects.add( element );
return this;
}
public boolean removeElement ( SVGElement element ) {
return objects.remove( element );
}
private boolean enable = true;
public void setEnable ( boolean enable ) {
this.enable = enable;
}
public boolean isEnable ( ) {
return enable;
}
/**
* ------------------------------------------------------------
*/
private Object realObject;
public void setObject ( Object userObject ) {
this.realObject = userObject;
}
public Object getObject ( ) {
return realObject;
}
}