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The Athena Query Federation SDK defines a set of interfaces and wire protocols that you can implement to enable Athena to delegate portions of it's query execution plan to code that you deploy/write.

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package com.amazonaws.athena.connector.lambda;

/*-
 * #%L
 * athena-cloudwatch
 * %%
 * Copyright (C) 2019 Amazon Web Services
 * %%
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 * #L%
 */

import com.amazonaws.athena.connector.lambda.data.BlockSpiller;
import com.amazonaws.athena.connector.lambda.exceptions.FederationThrottleException;
import com.google.common.base.MoreObjects;
import org.apache.arrow.util.VisibleForTesting;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;

import java.util.concurrent.Callable;
import java.util.concurrent.TimeoutException;
import java.util.concurrent.atomic.AtomicLong;
import java.util.concurrent.atomic.AtomicReference;

/**
 * Utility that implements a basic form of Additive Increase, Multiplicative Decrease for handling
 * retries and backoff against a dependency that is experience congestion. For best results share one
 * instance of this class across as many callers of the same shared resource. If you give each calling
 * thread or entity its own instance the logic will still work but may take a bit longer (couple extra calls)
 * to detect the congestion and converge. This utility works best when all callers use it, otherwise callers
 * that do not use this logic will get a larger % of the available call capacity because the other callers
 * will back off when they see congestion and get starved out by the greedy caller
 */
public class ThrottlingInvoker
{
    private static final Logger logger = LoggerFactory.getLogger(ThrottlingInvoker.class);

    //Controls the delay applied between calls at the initial occurrence of Congestion.
    private static final String THROTTLE_INITIAL_DELAY_MS = "throttle_initial_delay_ms";
    //The max milliseconds to wait between calls in periods of high congestion.
    private static final String THROTTLE_MAX_DELAY_MS = "throttle_max_delay_ms";
    //The multiplicative factor by which we should decrease our call rate (e.g. increase delay) when congestion occurs.
    private static final String THROTTLE_DECREASE_FACTOR = "throttle_decrease_factor";
    //The additive factor by which we should increase our call rate (e.g. decrease delay) when we seem free of congestion.
    private static final String THROTTLE_INCREASE_MS = "throttle_increase_ms";

    //10ms is our initial delay, this takes us from unlimited TPS to 100 TPS as a first step.
    private static final long DEFAULT_INITIAL_DELAY_MS = 10;
    //In a worse case we'd generate 1 TPS against the congested source.
    private static final long DEFAULT_MAX_DELAY_MS = 1_000;
    //We cut out call rate in 1/2 every time we encounter congestion by doubling our delay.
    private static final double DEFAULT_DECREASE_FACTOR = 0.5D;
    //We reduce our delay by 10ms every time we appear free of congestion.
    private static final long DEFAULT_INCREASE_MS = 10;

    private final long initialDelayMs;
    private final long maxDelayMs;
    private final double decrease;
    private final long increase;
    private final ExceptionFilter filter;
    private final AtomicReference spillerRef;
    private final AtomicLong delay = new AtomicLong(0);
    private volatile State state = State.FAST_START;

    public enum State
    {FAST_START, CONGESTED, AVOIDANCE}

    public interface ExceptionFilter
    {
        boolean isMatch(Exception ex);
    }

    public ThrottlingInvoker(Builder builder)
    {
        this(builder.initialDelayMs,
                builder.maxDelayMs,
                builder.decrease,
                builder.increase,
                builder.filter,
                builder.spiller);
    }

    @VisibleForTesting
    ThrottlingInvoker(long initialDelayMs,
            long maxDelayMs,
            double decrease,
            long increase,
            ExceptionFilter filter,
            BlockSpiller spiller)
    {
        if (decrease > 1 || decrease < .001) {
            throw new IllegalArgumentException("decrease was " + decrease + " but should be between .001 and 1");
        }

        if (maxDelayMs < 1) {
            throw new IllegalArgumentException("maxDelayMs was " + maxDelayMs + " but must be >= 1");
        }

        if (increase < 1) {
            throw new IllegalArgumentException("increase was " + increase + " but must be >= 1");
        }

        this.initialDelayMs = initialDelayMs;
        this.maxDelayMs = maxDelayMs;
        this.decrease = decrease;
        this.increase = increase;
        this.filter = filter;
        this.spillerRef = new AtomicReference<>(spiller);
    }

    /**
     * Create a new, empty, Builder.
     *
     * @return The new Builder.
     */
    public static Builder newBuilder()
    {
        return new Builder();
    }

    /**
     * Produces a Builder with default values set allowing you to override only specific defaults.
     *
     * @param filter The exception filter to apply to any exception when attemtping to identify congestion.
     * @return The new Builder with default values.
     */
    public static Builder newDefaultBuilder(ExceptionFilter filter, java.util.Map configOptions)
    {
        long initialDelayMs = (configOptions.get(THROTTLE_INITIAL_DELAY_MS) != null) ?
                Long.parseLong(configOptions.get(THROTTLE_INITIAL_DELAY_MS)) : DEFAULT_INITIAL_DELAY_MS;
        long maxDelayMs = (configOptions.get(THROTTLE_MAX_DELAY_MS) != null) ?
                Long.parseLong(configOptions.get(THROTTLE_MAX_DELAY_MS)) : DEFAULT_MAX_DELAY_MS;
        double decreaseFactor = (configOptions.get(THROTTLE_DECREASE_FACTOR) != null) ?
                Long.parseLong(configOptions.get(THROTTLE_DECREASE_FACTOR)) : DEFAULT_DECREASE_FACTOR;
        long increase = (configOptions.get(THROTTLE_INCREASE_MS) != null) ?
                Long.parseLong(configOptions.get(THROTTLE_INCREASE_MS)) : DEFAULT_INCREASE_MS;

        return newBuilder()
                .withInitialDelayMs(initialDelayMs)
                .withMaxDelayMs(maxDelayMs)
                .withDecrease(decreaseFactor)
                .withIncrease(increase)
                .withFilter(filter);
    }

    /**
     * Attempts to invoke the callable while applying our congestion control logic.
     *
     * @param callable The callable to invoke.
     * @param  The return type of the Callable
     * @return The value returned by the Callable.
     * @throws TimeoutException
     */
    public  T invoke(Callable callable)
            throws TimeoutException
    {
        return invoke(callable, 0);
    }

    /**
     * Attempts to invoke the callable while applying our congestion control logic.
     *
     * @param callable The callable to invoke.
     * @param  The return type of the Callable
     * @param timeoutMillis The max number of milliseconds we should spend retrying if congestion
     * prevents us from making a successful call.
     * @return The value returned by the Callable, null if we exceeded the timeout.
     * @throws TimeoutException
     */
    public  T invoke(Callable callable, long timeoutMillis)
            throws TimeoutException
    {
        long startTime = System.currentTimeMillis();
        do {
            try {
                applySleep();
                T result = callable.call();
                handleAvoidance();
                return result;
            }
            catch (Exception ex) {
                if (!filter.isMatch(ex)) {
                    //The exception did not match our filter for congestion, throw
                    throw (ex instanceof RuntimeException) ? (RuntimeException) ex : new RuntimeException(ex);
                }
                handleThrottle(ex);
            }
        }
        while (!isTimedOut(startTime, timeoutMillis));

        throw new TimeoutException("Timed out before call succeeded after " + (System.currentTimeMillis() - startTime) + " ms");
    }

    /**
     * Throttling Invoker can decide to propogate the congestion events to Athena if your Lambda has not generated any data
     * yet. To do this ThrottlingInvoker needs access to your BlockSpiller so that it can see if any data was spilled. Once
     * data is spilled you can not longer throw FederationThrottleException to Athena or the query may fail in order to ensure
     * consistency.
     *
     * @param spiller The BlockSpiller to monitor for spill events.
     */
    public void setBlockSpiller(BlockSpiller spiller)
    {
        spillerRef.set(spiller);
    }
    
    public State getState()
    {
        return state;
    }

    @VisibleForTesting
    long getDelay()
    {
        return delay.get();
    }

    @Override
    public String toString()
    {
        return MoreObjects.toStringHelper(this)
                .add("initialDelayMs", initialDelayMs)
                .add("maxDelayMs", maxDelayMs)
                .add("decrease", decrease)
                .add("increase", increase)
                .add("delay", delay)
                .add("state", state)
                .toString();
    }

    private synchronized void handleThrottle(Exception ex)
    {
        long newDelay = (long) Math.ceil(delay.get() / decrease);
        if (newDelay == 0) {
            newDelay = initialDelayMs;
        }
        else if (newDelay > maxDelayMs) {
            newDelay = maxDelayMs;
        }
        logger.info("handleThrottle: Encountered a Throttling event[{}] adjusting delay to {} ms @ {} TPS",
                ex, newDelay, 1000D / newDelay);
        state = State.CONGESTED;
        delay.set(newDelay);

        if (spillerRef.get() != null && !spillerRef.get().spilled()) {
            //If no blocks have spilled, it is better to signal the Throttle to Athena by propagating.
            throw new FederationThrottleException("ThrottlingInvoker requesting slow down due to " + ex, ex);
        }
    }

    private synchronized void handleAvoidance()
    {
        long newDelay = delay.get() - increase;
        if (newDelay <= 0) {
            newDelay = 0;
        }

        if (delay.get() > 0) {
            state = State.AVOIDANCE;
            logger.info("handleAvoidance: Congestion AVOIDANCE active, decreasing delay to {} ms @ {} TPS",
                    newDelay, (newDelay > 0) ? 1000 / newDelay : "unlimited");
            delay.set(newDelay);
        }
    }

    private void applySleep()
    {
        if (delay.get() > 0) {
            try {
                Thread.sleep(delay.get());
            }
            catch (InterruptedException ex) {
                Thread.currentThread().interrupt();
                throw new RuntimeException(ex);
            }
        }
    }

    private boolean isTimedOut(long startTime, long timeoutMillis)
    {
        return (timeoutMillis > 0) ? System.currentTimeMillis() - startTime > timeoutMillis : false;
    }

    public static class Builder
    {
        private long initialDelayMs;
        private long maxDelayMs;
        private double decrease;
        private long increase;
        private ExceptionFilter filter;
        private BlockSpiller spiller;

        public Builder withInitialDelayMs(long initialDelayMs)
        {
            this.initialDelayMs = initialDelayMs;
            return this;
        }

        public Builder withMaxDelayMs(long maxDelayMs)
        {
            this.maxDelayMs = maxDelayMs;
            return this;
        }

        public Builder withDecrease(double decrease)
        {
            this.decrease = decrease;
            return this;
        }

        public Builder withIncrease(long increase)
        {
            this.increase = increase;
            return this;
        }

        public Builder withFilter(ExceptionFilter filter)
        {
            this.filter = filter;
            return this;
        }

        public Builder withSpiller(BlockSpiller spiller)
        {
            this.spiller = spiller;
            return this;
        }

        public ThrottlingInvoker build()
        {
            return new ThrottlingInvoker(this);
        }
    }
}




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