
com.amazonaws.services.gamesparks.model.transform.GetPlayerConnectionStatusRequestMarshaller Maven / Gradle / Ivy
/*
* Copyright 2018-2023 Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License"). You may not use this file except in compliance with
* the License. A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "license" file accompanying this file. This file is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
* CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions
* and limitations under the License.
*/
package com.amazonaws.services.gamesparks.model.transform;
import javax.annotation.Generated;
import com.amazonaws.SdkClientException;
import com.amazonaws.services.gamesparks.model.*;
import com.amazonaws.protocol.*;
import com.amazonaws.annotation.SdkInternalApi;
/**
* GetPlayerConnectionStatusRequestMarshaller
*/
@Generated("com.amazonaws:aws-java-sdk-code-generator")
@SdkInternalApi
public class GetPlayerConnectionStatusRequestMarshaller {
private static final MarshallingInfo GAMENAME_BINDING = MarshallingInfo.builder(MarshallingType.STRING).marshallLocation(MarshallLocation.PATH)
.marshallLocationName("GameName").build();
private static final MarshallingInfo PLAYERID_BINDING = MarshallingInfo.builder(MarshallingType.STRING).marshallLocation(MarshallLocation.PATH)
.marshallLocationName("PlayerId").build();
private static final MarshallingInfo STAGENAME_BINDING = MarshallingInfo.builder(MarshallingType.STRING).marshallLocation(MarshallLocation.PATH)
.marshallLocationName("StageName").build();
private static final GetPlayerConnectionStatusRequestMarshaller instance = new GetPlayerConnectionStatusRequestMarshaller();
public static GetPlayerConnectionStatusRequestMarshaller getInstance() {
return instance;
}
/**
* Marshall the given parameter object.
*/
public void marshall(GetPlayerConnectionStatusRequest getPlayerConnectionStatusRequest, ProtocolMarshaller protocolMarshaller) {
if (getPlayerConnectionStatusRequest == null) {
throw new SdkClientException("Invalid argument passed to marshall(...)");
}
try {
protocolMarshaller.marshall(getPlayerConnectionStatusRequest.getGameName(), GAMENAME_BINDING);
protocolMarshaller.marshall(getPlayerConnectionStatusRequest.getPlayerId(), PLAYERID_BINDING);
protocolMarshaller.marshall(getPlayerConnectionStatusRequest.getStageName(), STAGENAME_BINDING);
} catch (Exception e) {
throw new SdkClientException("Unable to marshall request to JSON: " + e.getMessage(), e);
}
}
}
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