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/*
 * Copyright (c) 2010-2017 Nathan Rajlich
 *
 *  Permission is hereby granted, free of charge, to any person
 *  obtaining a copy of this software and associated documentation
 *  files (the "Software"), to deal in the Software without
 *  restriction, including without limitation the rights to use,
 *  copy, modify, merge, publish, distribute, sublicense, and/or sell
 *  copies of the Software, and to permit persons to whom the
 *  Software is furnished to do so, subject to the following
 *  conditions:
 *
 *  The above copyright notice and this permission notice shall be
 *  included in all copies or substantial portions of the Software.
 *
 *  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 *  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
 *  OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 *  NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
 *  HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
 *  WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 *  FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 *  OTHER DEALINGS IN THE SOFTWARE.
 */

package com.bugvm.websocket;

import com.bugvm.websocket.drafts.Draft;
import com.bugvm.websocket.exceptions.InvalidDataException;
import com.bugvm.websocket.exceptions.InvalidHandshakeException;
import com.bugvm.websocket.framing.Framedata;
import com.bugvm.websocket.framing.PongFrame;
import com.bugvm.websocket.handshake.ClientHandshake;
import com.bugvm.websocket.handshake.HandshakeImpl1Server;
import com.bugvm.websocket.handshake.ServerHandshake;
import com.bugvm.websocket.framing.PingFrame;
import com.bugvm.websocket.handshake.ServerHandshakeBuilder;

import java.net.InetSocketAddress;

/**
 * This class default implements all methods of the WebSocketListener that can be overridden optionally when advances functionalities is needed.
**/ public abstract class WebSocketAdapter implements WebSocketListener { /** * This default implementation does not do anything. Go ahead and overwrite it. * * @see WebSocketListener#onWebsocketHandshakeReceivedAsServer(WebSocket, Draft, ClientHandshake) */ @Override public ServerHandshakeBuilder onWebsocketHandshakeReceivedAsServer( WebSocket conn, Draft draft, ClientHandshake request ) throws InvalidDataException { return new HandshakeImpl1Server(); } @Override public void onWebsocketHandshakeReceivedAsClient( WebSocket conn, ClientHandshake request, ServerHandshake response ) throws InvalidDataException { } /** * This default implementation does not do anything which will cause the connections to always progress. * * @see WebSocketListener#onWebsocketHandshakeSentAsClient(WebSocket, ClientHandshake) */ @Override public void onWebsocketHandshakeSentAsClient( WebSocket conn, ClientHandshake request ) throws InvalidDataException { } /** * This default implementation does not do anything. Go ahead and overwrite it * * @see WebSocketListener#onWebsocketMessageFragment(WebSocket, Framedata) */ @Override public void onWebsocketMessageFragment( WebSocket conn, Framedata frame ) { } /** * This default implementation will send a pong in response to the received ping. * The pong frame will have the same payload as the ping frame. * * @see WebSocketListener#onWebsocketPing(WebSocket, Framedata) */ @Override public void onWebsocketPing( WebSocket conn, Framedata f ) { conn.sendFrame( new PongFrame( (PingFrame)f ) ); } /** * This default implementation does not do anything. Go ahead and overwrite it. * * @see WebSocketListener#onWebsocketPong(WebSocket, Framedata) */ @Override public void onWebsocketPong( WebSocket conn, Framedata f ) { } /** * Gets the XML string that should be returned if a client requests a Flash * security policy. *

* The default implementation allows access from all remote domains, but * only on the port that this WebSocketServer is listening on. *

* This is specifically implemented for gitime's WebSocket client for Flash: * http://github.com/gimite/web-socket-js * * @return An XML String that comforts to Flash's security policy. You MUST * not include the null char at the end, it is appended automatically. * @throws InvalidDataException thrown when some data that is required to generate the flash-policy like the websocket local port could not be obtained e.g because the websocket is not connected. */ @Override public String getFlashPolicy( WebSocket conn ) throws InvalidDataException { InetSocketAddress adr = conn.getLocalSocketAddress(); if( null == adr ) { throw new InvalidHandshakeException( "socket not bound" ); } return "\0"; } }





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