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com.bugvm.websocket.WebSocketAdapter Maven / Gradle / Ivy
/*
* Copyright (c) 2010-2017 Nathan Rajlich
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
package com.bugvm.websocket;
import com.bugvm.websocket.drafts.Draft;
import com.bugvm.websocket.exceptions.InvalidDataException;
import com.bugvm.websocket.exceptions.InvalidHandshakeException;
import com.bugvm.websocket.framing.Framedata;
import com.bugvm.websocket.framing.PongFrame;
import com.bugvm.websocket.handshake.ClientHandshake;
import com.bugvm.websocket.handshake.HandshakeImpl1Server;
import com.bugvm.websocket.handshake.ServerHandshake;
import com.bugvm.websocket.framing.PingFrame;
import com.bugvm.websocket.handshake.ServerHandshakeBuilder;
import java.net.InetSocketAddress;
/**
* This class default implements all methods of the WebSocketListener that can be overridden optionally when advances functionalities is needed.
**/
public abstract class WebSocketAdapter implements WebSocketListener {
/**
* This default implementation does not do anything. Go ahead and overwrite it.
*
* @see WebSocketListener#onWebsocketHandshakeReceivedAsServer(WebSocket, Draft, ClientHandshake)
*/
@Override
public ServerHandshakeBuilder onWebsocketHandshakeReceivedAsServer( WebSocket conn, Draft draft, ClientHandshake request ) throws InvalidDataException {
return new HandshakeImpl1Server();
}
@Override
public void onWebsocketHandshakeReceivedAsClient( WebSocket conn, ClientHandshake request, ServerHandshake response ) throws InvalidDataException {
}
/**
* This default implementation does not do anything which will cause the connections to always progress.
*
* @see WebSocketListener#onWebsocketHandshakeSentAsClient(WebSocket, ClientHandshake)
*/
@Override
public void onWebsocketHandshakeSentAsClient( WebSocket conn, ClientHandshake request ) throws InvalidDataException {
}
/**
* This default implementation does not do anything. Go ahead and overwrite it
*
* @see WebSocketListener#onWebsocketMessageFragment(WebSocket, Framedata)
*/
@Override
public void onWebsocketMessageFragment( WebSocket conn, Framedata frame ) {
}
/**
* This default implementation will send a pong in response to the received ping.
* The pong frame will have the same payload as the ping frame.
*
* @see WebSocketListener#onWebsocketPing(WebSocket, Framedata)
*/
@Override
public void onWebsocketPing( WebSocket conn, Framedata f ) {
conn.sendFrame( new PongFrame( (PingFrame)f ) );
}
/**
* This default implementation does not do anything. Go ahead and overwrite it.
*
* @see WebSocketListener#onWebsocketPong(WebSocket, Framedata)
*/
@Override
public void onWebsocketPong( WebSocket conn, Framedata f ) {
}
/**
* Gets the XML string that should be returned if a client requests a Flash
* security policy.
*
* The default implementation allows access from all remote domains, but
* only on the port that this WebSocketServer is listening on.
*
* This is specifically implemented for gitime's WebSocket client for Flash:
* http://github.com/gimite/web-socket-js
*
* @return An XML String that comforts to Flash's security policy. You MUST
* not include the null char at the end, it is appended automatically.
* @throws InvalidDataException thrown when some data that is required to generate the flash-policy like the websocket local port could not be obtained e.g because the websocket is not connected.
*/
@Override
public String getFlashPolicy( WebSocket conn ) throws InvalidDataException {
InetSocketAddress adr = conn.getLocalSocketAddress();
if( null == adr ) {
throw new InvalidHandshakeException( "socket not bound" );
}
return " \0";
}
}