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/******************************************************************************
 * Spine Runtimes License Agreement
 * Last updated July 28, 2023. Replaces all prior versions.
 *
 * Copyright (c) 2013-2023, Esoteric Software LLC
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package com.esotericsoftware.spine.utils;

import com.badlogic.gdx.assets.AssetDescriptor;
import com.badlogic.gdx.assets.AssetLoaderParameters;
import com.badlogic.gdx.assets.AssetManager;
import com.badlogic.gdx.assets.loaders.AsynchronousAssetLoader;
import com.badlogic.gdx.assets.loaders.FileHandleResolver;
import com.badlogic.gdx.files.FileHandle;
import com.badlogic.gdx.graphics.g2d.TextureAtlas;
import com.badlogic.gdx.utils.Array;
import com.badlogic.gdx.utils.Null;

import com.esotericsoftware.spine.SkeletonBinary;
import com.esotericsoftware.spine.SkeletonData;
import com.esotericsoftware.spine.SkeletonJson;
import com.esotericsoftware.spine.attachments.AtlasAttachmentLoader;
import com.esotericsoftware.spine.attachments.AttachmentLoader;

/** An asset loader to create and load skeleton data. The data file is assumed to be binary if it ends with .skel,
 * otherwise JSON is assumed. The {@link SkeletonDataParameter} can provide a texture atlas name or an {@link AttachmentLoader}.
 * If neither is provided, a texture atlas name based on the skeleton file name with an .atlas extension is used.
 * When a texture atlas name is used, the texture atlas is loaded by the asset manager as a dependency.
 * 

* Example: * *

 * // Load skeleton.json and skeleton.atlas:
 * assetManager.load("skeleton.json", SkeletonData.class);
 * // Or specify the atlas/AttachmentLoader and scale:
 * assetManager.setLoader(SkeletonData.class, new SkeletonDataLoader(new InternalFileHandleResolver()));
 * SkeletonDataParameter parameter = new SkeletonDataParameter("skeleton2x.atlas", 2);
 * assetManager.load("skeleton.json", SkeletonData.class, parameter);
 * 
*/ public class SkeletonDataLoader extends AsynchronousAssetLoader { private SkeletonData skeletonData; public SkeletonDataLoader (FileHandleResolver resolver) { super(resolver); } public void loadAsync (AssetManager manager, String fileName, FileHandle file, @Null SkeletonDataParameter parameter) { float scale = 1; AttachmentLoader attachmentLoader = null; if (parameter != null) { scale = parameter.scale; if (parameter.attachmentLoader != null) attachmentLoader = parameter.attachmentLoader; else if (parameter.atlasName != null) attachmentLoader = new AtlasAttachmentLoader(manager.get(parameter.atlasName, TextureAtlas.class)); } if (attachmentLoader == null) attachmentLoader = new AtlasAttachmentLoader(manager.get(file.pathWithoutExtension() + ".atlas", TextureAtlas.class)); if (file.extension().equalsIgnoreCase("skel")) { SkeletonBinary skeletonBinary = new SkeletonBinary(attachmentLoader); skeletonBinary.setScale(scale); skeletonData = skeletonBinary.readSkeletonData(file); } else { SkeletonJson skeletonJson = new SkeletonJson(attachmentLoader); skeletonJson.setScale(scale); skeletonData = skeletonJson.readSkeletonData(file); } } public SkeletonData loadSync (AssetManager manager, String fileName, FileHandle file, @Null SkeletonDataParameter parameter) { SkeletonData skeletonData = this.skeletonData; this.skeletonData = null; return skeletonData; } public Array getDependencies (String fileName, FileHandle file, @Null SkeletonDataParameter parameter) { if (parameter == null) return null; if (parameter.attachmentLoader != null) return null; Array dependencies = new Array(); dependencies.add(new AssetDescriptor(parameter.atlasName, TextureAtlas.class)); return dependencies; } static public class SkeletonDataParameter extends AssetLoaderParameters { public String atlasName; public AttachmentLoader attachmentLoader; public float scale = 1; public SkeletonDataParameter () { } public SkeletonDataParameter (String atlasName) { this.atlasName = atlasName; } public SkeletonDataParameter (String atlasName, float scale) { this.atlasName = atlasName; this.scale = scale; } public SkeletonDataParameter (AttachmentLoader attachmentLoader) { this.attachmentLoader = attachmentLoader; } public SkeletonDataParameter (AttachmentLoader attachmentLoader, float scale) { this.attachmentLoader = attachmentLoader; this.scale = scale; } } }




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