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package com.esotericsoftware.spine.utils;

import com.badlogic.gdx.utils.Pool;

import com.esotericsoftware.spine.Skeleton;
import com.esotericsoftware.spine.SkeletonData;

public class SkeletonPool extends Pool {
	private SkeletonData skeletonData;

	public SkeletonPool (SkeletonData skeletonData) {
		this.skeletonData = skeletonData;
	}

	public SkeletonPool (SkeletonData skeletonData, int initialCapacity) {
		super(initialCapacity);
		this.skeletonData = skeletonData;
	}

	public SkeletonPool (SkeletonData skeletonData, int initialCapacity, int max) {
		super(initialCapacity, max);
		this.skeletonData = skeletonData;
	}

	protected Skeleton newObject () {
		return new Skeleton(skeletonData);
	}
}




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