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/*
* Copyright (C) 2019 Square, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package okio
import kotlin.jvm.JvmField
/**
* A collection of bytes in memory.
*
* **Moving data from one buffer to another is fast.** Instead of copying bytes from one place in
* memory to another, this class just changes ownership of the underlying byte arrays.
*
* **This buffer grows with your data.** Just like ArrayList, each buffer starts small. It consumes
* only the memory it needs to.
*
* **This buffer pools its byte arrays.** When you allocate a byte array in Java, the runtime must
* zero-fill the requested array before returning it to you. Even if you're going to write over that
* space anyway. This class avoids zero-fill and GC churn by pooling byte arrays.
*/
expect class Buffer() : BufferedSource, BufferedSink {
internal var head: Segment?
var size: Long
internal set
override val buffer: Buffer
override fun emitCompleteSegments(): Buffer
override fun emit(): Buffer
/** Copy `byteCount` bytes from this, starting at `offset`, to `out`. */
fun copyTo(
out: Buffer,
offset: Long = 0L,
byteCount: Long
): Buffer
/**
* Overload of [copyTo] with byteCount = size - offset, work around for
* https://youtrack.jetbrains.com/issue/KT-30847
*/
fun copyTo(
out: Buffer,
offset: Long = 0L
): Buffer
/**
* Returns the number of bytes in segments that are not writable. This is the number of bytes that
* can be flushed immediately to an underlying sink without harming throughput.
*/
fun completeSegmentByteCount(): Long
/** Returns the byte at `pos`. */
operator fun get(pos: Long): Byte
/**
* Discards all bytes in this buffer. Calling this method when you're done with a buffer will
* return its segments to the pool.
*/
fun clear()
/** Discards `byteCount` bytes from the head of this buffer. */
override fun skip(byteCount: Long)
override fun write(byteString: ByteString): Buffer
override fun write(byteString: ByteString, offset: Int, byteCount: Int): Buffer
override fun writeUtf8(string: String): Buffer
override fun writeUtf8(string: String, beginIndex: Int, endIndex: Int): Buffer
override fun writeUtf8CodePoint(codePoint: Int): Buffer
override fun write(source: ByteArray): Buffer
/**
* Returns a tail segment that we can write at least `minimumCapacity`
* bytes to, creating it if necessary.
*/
internal fun writableSegment(minimumCapacity: Int): Segment
fun md5(): ByteString
fun sha1(): ByteString
fun sha256(): ByteString
fun sha512(): ByteString
/** Returns the 160-bit SHA-1 HMAC of this buffer. */
fun hmacSha1(key: ByteString): ByteString
/** Returns the 256-bit SHA-256 HMAC of this buffer. */
fun hmacSha256(key: ByteString): ByteString
/** Returns the 512-bit SHA-512 HMAC of this buffer. */
fun hmacSha512(key: ByteString): ByteString
override fun write(source: ByteArray, offset: Int, byteCount: Int): Buffer
override fun write(source: Source, byteCount: Long): Buffer
override fun writeByte(b: Int): Buffer
override fun writeShort(s: Int): Buffer
override fun writeShortLe(s: Int): Buffer
override fun writeInt(i: Int): Buffer
override fun writeIntLe(i: Int): Buffer
override fun writeLong(v: Long): Buffer
override fun writeLongLe(v: Long): Buffer
override fun writeDecimalLong(v: Long): Buffer
override fun writeHexadecimalUnsignedLong(v: Long): Buffer
/** Returns a deep copy of this buffer. */
fun copy(): Buffer
/** Returns an immutable copy of this buffer as a byte string. */
fun snapshot(): ByteString
/** Returns an immutable copy of the first `byteCount` bytes of this buffer as a byte string. */
fun snapshot(byteCount: Int): ByteString
fun readUnsafe(unsafeCursor: UnsafeCursor = DEFAULT__new_UnsafeCursor): UnsafeCursor
fun readAndWriteUnsafe(unsafeCursor: UnsafeCursor = DEFAULT__new_UnsafeCursor): UnsafeCursor
/**
* A handle to the underlying data in a buffer. This handle is unsafe because it does not enforce
* its own invariants. Instead, it assumes a careful user who has studied Okio's implementation
* details and their consequences.
*
* Buffer Internals
* ----------------
*
* Most code should use `Buffer` as a black box: a class that holds 0 or more bytes of
* data with efficient APIs to append data to the end and to consume data from the front. Usually
* this is also the most efficient way to use buffers because it allows Okio to employ several
* optimizations, including:
*
* * **Fast Allocation:** Buffers use a shared pool of memory that is not zero-filled before use.
* * **Fast Resize:** A buffer's capacity can change without copying its contents.
* * **Fast Move:** Memory ownership can be reassigned from one buffer to another.
* * **Fast Copy:** Multiple buffers can share the same underlying memory.
* * **Fast Encoding and Decoding:** Common operations like UTF-8 encoding and decimal decoding
* do not require intermediate objects to be allocated.
*
* These optimizations all leverage the way Okio stores data internally. Okio Buffers are
* implemented using a doubly-linked list of segments. Each segment is a contiguous range within a
* 8 KiB `ByteArray`. Each segment has two indexes, `start`, the offset of the first byte of the
* array containing application data, and `end`, the offset of the first byte beyond `start` whose
* data is undefined.
*
* New buffers are empty and have no segments:
*
* ```
* val buffer = Buffer()
* ```
*
* We append 7 bytes of data to the end of our empty buffer. Internally, the buffer allocates a
* segment and writes its new data there. The lone segment has an 8 KiB byte array but only 7
* bytes of data:
*
* ```
* buffer.writeUtf8("sealion")
*
* // [ 's', 'e', 'a', 'l', 'i', 'o', 'n', '?', '?', '?', ...]
* // ^ ^
* // start = 0 end = 7
* ```
*
* When we read 4 bytes of data from the buffer, it finds its first segment and returns that data
* to us. As bytes are read the data is consumed. The segment tracks this by adjusting its
* internal indices.
*
* ```
* buffer.readUtf8(4) // "seal"
*
* // [ 's', 'e', 'a', 'l', 'i', 'o', 'n', '?', '?', '?', ...]
* // ^ ^
* // start = 4 end = 7
* ```
*
* As we write data into a buffer we fill up its internal segments. When a write doesn't fit into
* a buffer's last segment, additional segments are allocated and appended to the linked list of
* segments. Each segment has its own start and end indexes tracking where the user's data begins
* and ends.
*
* ```
* val xoxo = new Buffer()
* xoxo.writeUtf8("xo".repeat(5_000))
*
* // [ 'x', 'o', 'x', 'o', 'x', 'o', 'x', 'o', ..., 'x', 'o', 'x', 'o']
* // ^ ^
* // start = 0 end = 8192
* //
* // [ 'x', 'o', 'x', 'o', ..., 'x', 'o', 'x', 'o', '?', '?', '?', ...]
* // ^ ^
* // start = 0 end = 1808
* ```
*
* The start index is always **inclusive** and the end index is always **exclusive**. The data
* preceding the start index is undefined, and the data at and following the end index is
* undefined.
*
* After the last byte of a segment has been read, that segment may be returned to an internal
* segment pool. In addition to reducing the need to do garbage collection, segment pooling also
* saves the JVM from needing to zero-fill byte arrays. Okio doesn't need to zero-fill its arrays
* because it always writes memory before it reads it. But if you look at a segment in a debugger
* you may see its effects. In this example, one of the "xoxo" segments above is reused in an
* unrelated buffer:
*
* ```
* val abc = new Buffer()
* abc.writeUtf8("abc")
*
* // [ 'a', 'b', 'c', 'o', 'x', 'o', 'x', 'o', ...]
* // ^ ^
* // start = 0 end = 3
* ```
*
* There is an optimization in `Buffer.clone()` and other methods that allows two segments to
* share the same underlying byte array. Clones can't write to the shared byte array; instead they
* allocate a new (private) segment early.
*
* ```
* val nana = new Buffer()
* nana.writeUtf8("na".repeat(2_500))
* nana.readUtf8(2) // "na"
*
* // [ 'n', 'a', 'n', 'a', ..., 'n', 'a', 'n', 'a', '?', '?', '?', ...]
* // ^ ^
* // start = 2 end = 5000
*
* nana2 = nana.clone()
* nana2.writeUtf8("batman")
*
* // [ 'n', 'a', 'n', 'a', ..., 'n', 'a', 'n', 'a', '?', '?', '?', ...]
* // ^ ^
* // start = 2 end = 5000
* //
* // [ 'b', 'a', 't', 'm', 'a', 'n', '?', '?', '?', ...]
* // ^ ^
* // start = 0 end = 6
* ```
*
* Segments are not shared when the shared region is small (ie. less than 1 KiB). This is intended
* to prevent fragmentation in sharing-heavy use cases.
*
* Unsafe Cursor API
* -----------------
*
* This class exposes privileged access to the internal byte arrays of a buffer. A cursor either
* references the data of a single segment, it is before the first segment (`offset == -1`), or it
* is after the last segment (`offset == buffer.size`).
*
* Call [UnsafeCursor.seek] to move the cursor to the segment that contains a specified offset.
* After seeking, [UnsafeCursor.data] references the segment's internal byte array,
* [UnsafeCursor.start] is the segment's start and [UnsafeCursor.end] is its end.
*
* Call [UnsafeCursor.next] to advance the cursor to the next segment. This returns -1 if there
* are no further segments in the buffer.
*
* Use [Buffer.readUnsafe] to create a cursor to read buffer data and [Buffer.readAndWriteUnsafe]
* to create a cursor to read and write buffer data. In either case, always call
* [UnsafeCursor.close] when done with a cursor. This is convenient with Kotlin's
* [use] extension function. In this example we read all of the bytes in a buffer into a byte
* array:
*
* ```
* val bufferBytes = ByteArray(buffer.size.toInt())
*
* buffer.readUnsafe().use { cursor ->
* while (cursor.next() != -1) {
* System.arraycopy(cursor.data, cursor.start,
* bufferBytes, cursor.offset.toInt(), cursor.end - cursor.start);
* }
* }
* ```
*
* Change the capacity of a buffer with [resizeBuffer]. This is only permitted for read+write
* cursors. The buffer's size always changes from the end: shrinking it removes bytes from the
* end; growing it adds capacity to the end.
*
* Warnings
* --------
*
* Most application developers should avoid this API. Those that must use this API should
* respect these warnings.
*
* **Don't mutate a cursor.** This class has public, non-final fields because that is convenient
* for low-level I/O frameworks. Never assign values to these fields; instead use the cursor API
* to adjust these.
*
* **Never mutate `data` unless you have read+write access.** You are on the honor system to never
* write the buffer in read-only mode. Read-only mode may be more efficient than read+write mode
* because it does not need to make private copies of shared segments.
*
* **Only access data in `[start..end)`.** Other data in the byte array is undefined! It may
* contain private or sensitive data from other parts of your process.
*
* **Always fill the new capacity when you grow a buffer.** New capacity is not zero-filled and
* may contain data from other parts of your process. Avoid leaking this information by always
* writing something to the newly-allocated capacity. Do not assume that new capacity will be
* filled with `0`; it will not be.
*
* **Do not access a buffer while is being accessed by a cursor.** Even simple read-only
* operations like [Buffer.clone] are unsafe because they mark segments as shared.
*
* **Do not hard-code the segment size in your application.** It is possible that segment sizes
* will change with advances in hardware. Future versions of Okio may even have heterogeneous
* segment sizes.
*
* These warnings are intended to help you to use this API safely. It's here for developers
* that need absolutely the most throughput. Since that's you, here's one final performance tip.
* You can reuse instances of this class if you like. Use the overloads of [Buffer.readUnsafe] and
* [Buffer.readAndWriteUnsafe] that take a cursor and close it after use.
*/
class UnsafeCursor constructor() {
@JvmField var buffer: Buffer?
@JvmField var readWrite: Boolean
internal var segment: Segment?
@JvmField var offset: Long
@JvmField var data: ByteArray?
@JvmField var start: Int
@JvmField var end: Int
/**
* Seeks to the next range of bytes, advancing the offset by `end - start`. Returns the size of
* the readable range (at least 1), or -1 if we have reached the end of the buffer and there are
* no more bytes to read.
*/
fun next(): Int
/**
* Reposition the cursor so that the data at [offset] is readable at `data[start]`.
* Returns the number of bytes readable in [data] (at least 1), or -1 if there are no data
* to read.
*/
fun seek(offset: Long): Int
/**
* Change the size of the buffer so that it equals [newSize] by either adding new capacity at
* the end or truncating the buffer at the end. Newly added capacity may span multiple segments.
*
* As a side-effect this cursor will [seek][UnsafeCursor.seek]. If the buffer is being enlarged
* it will move [UnsafeCursor.offset] to the first byte of newly-added capacity. This is the
* size of the buffer prior to the `resizeBuffer()` call. If the buffer is being shrunk it will move
* [UnsafeCursor.offset] to the end of the buffer.
*
* Warning: it is the caller’s responsibility to write new data to every byte of the
* newly-allocated capacity. Failure to do so may cause serious security problems as the data
* in the returned buffers is not zero filled. Buffers may contain dirty pooled segments that
* hold very sensitive data from other parts of the current process.
*
* @return the previous size of the buffer.
*/
fun resizeBuffer(newSize: Long): Long
/**
* Grow the buffer by adding a **contiguous range** of capacity in a single segment. This adds
* at least [minByteCount] bytes but may add up to a full segment of additional capacity.
*
* As a side-effect this cursor will [seek][UnsafeCursor.seek]. It will move
* [offset][UnsafeCursor.offset] to the first byte of newly-added capacity. This is the size of
* the buffer prior to the `expandBuffer()` call.
*
* If [minByteCount] bytes are available in the buffer's current tail segment that will be used;
* otherwise another segment will be allocated and appended. In either case this returns the
* number of bytes of capacity added to this buffer.
*
* Warning: it is the caller’s responsibility to either write new data to every byte of the
* newly-allocated capacity, or to [shrink][UnsafeCursor.resizeBuffer] the buffer to the data
* written. Failure to do so may cause serious security problems as the data in the returned
* buffers is not zero filled. Buffers may contain dirty pooled segments that hold very
* sensitive data from other parts of the current process.
*
* @param minByteCount the size of the contiguous capacity. Must be positive and not greater
* than the capacity size of a single segment (8 KiB).
* @return the number of bytes expanded by. Not less than `minByteCount`.
*/
fun expandBuffer(minByteCount: Int): Long
fun close()
}
}