
com.gempukku.libgdx.graph.plugin.sprites.config.SpritePositionShaderNodeConfiguration Maven / Gradle / Ivy
package com.gempukku.libgdx.graph.plugin.sprites.config;
import com.gempukku.libgdx.graph.data.NodeConfigurationImpl;
import com.gempukku.libgdx.graph.pipeline.producer.node.GraphNodeOutputImpl;
import com.gempukku.libgdx.graph.shader.ShaderFieldType;
public class SpritePositionShaderNodeConfiguration extends NodeConfigurationImpl {
public SpritePositionShaderNodeConfiguration() {
super("SpritePosition", "Sprite Position", "Sprite");
addNodeOutput(
new GraphNodeOutputImpl("position", "Position", ShaderFieldType.Vector2));
}
}
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