com.github.brunothg.game.engine.utils.event.DeadEvent Maven / Gradle / Ivy
The newest version!
package com.github.brunothg.game.engine.utils.event;
/**
* Event that is used if a fired event had no handler registered.
*
* @author Marvin Bruns
*
*/
public final class DeadEvent extends Event>
{
public DeadEvent(Event> unhandledEvent)
{
super();
this.setUnhandledEvent(unhandledEvent);
}
/**
* Get the unhandled event
*
* @return The event
*/
public Event> getUnhandledEvent()
{
return getMessage();
}
public void setUnhandledEvent(Event> unhandledEvent)
{
setMessage(unhandledEvent);
}
@Override
public String toString()
{
return "DeadEvent [unhandledEvent=" + getUnhandledEvent() + "]";
}
@Override
public int hashCode()
{
final int prime = 31;
int result = super.hashCode();
result = prime * result + ((getUnhandledEvent() == null) ? 0 : getUnhandledEvent().hashCode());
return result;
}
@Override
public boolean equals(Object obj)
{
if (this == obj)
return true;
if (!super.equals(obj))
return false;
if (getClass() != obj.getClass())
return false;
DeadEvent other = (DeadEvent) obj;
if (getUnhandledEvent() == null)
{
if (other.getUnhandledEvent() != null)
return false;
}
else if (!getUnhandledEvent().equals(other.getUnhandledEvent()))
return false;
return true;
}
}