All Downloads are FREE. Search and download functionalities are using the official Maven repository.

com.bumptech.glide.load.resource.bitmap.RecyclableBufferedInputStream Maven / Gradle / Ivy

Go to download

A fast and efficient image loading library for Android focused on smooth scrolling.

There is a newer version: 5.0.0-rc01
Show newest version
package com.bumptech.glide.load.resource.bitmap;

/*
 *  Licensed to the Apache Software Foundation (ASF) under one or more
 *  contributor license agreements.  See the NOTICE file distributed with
 *  this work for additional information regarding copyright ownership.
 *  The ASF licenses this file to You under the Apache License, Version 2.0
 *  (the "License"); you may not use this file except in compliance with
 *  the License.  You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 *  Unless required by applicable law or agreed to in writing, software
 *  distributed under the License is distributed on an "AS IS" BASIS,
 *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *  See the License for the specific language governing permissions and
 *  limitations under the License.
 */

import android.support.annotation.NonNull;
import android.support.annotation.VisibleForTesting;
import com.bumptech.glide.load.engine.bitmap_recycle.ArrayPool;
import java.io.FilterInputStream;
import java.io.IOException;
import java.io.InputStream;

/**
 * Wraps an existing {@link InputStream} and buffers the input. Expensive interaction with
 * the underlying input stream is minimized, since most (smaller) requests can be satisfied by
 * accessing the buffer alone. The drawback is that some extra space is required to hold the buffer
 * and that copying takes place when filling that buffer, but this is usually outweighed by the
 * performance benefits.
 *
 * 

A typical application pattern for the class looks like this:

* *
 * BufferedInputStream buf = new BufferedInputStream(new FileInputStream("file.java"));
 * 
*/ public class RecyclableBufferedInputStream extends FilterInputStream { /** * The buffer containing the current bytes read from the target InputStream. */ private volatile byte[] buf; /** * The total number of bytes inside the byte array {@code buf}. */ private int count; /** * The current limit, which when passed, invalidates the current mark. */ private int marklimit; /** * The currently marked position. -1 indicates no mark has been put or the mark has been * invalidated. */ private int markpos = -1; /** * The current position within the byte array {@code buf}. */ private int pos; private final ArrayPool byteArrayPool; public RecyclableBufferedInputStream(InputStream in, ArrayPool byteArrayPool) { this(in, byteArrayPool, ArrayPool.STANDARD_BUFFER_SIZE_BYTES); } @VisibleForTesting RecyclableBufferedInputStream(InputStream in, ArrayPool byteArrayPool, int bufferSize) { super(in); this.byteArrayPool = byteArrayPool; buf = byteArrayPool.get(bufferSize, byte[].class); } /** * Returns an estimated number of bytes that can be read or skipped without blocking for more * input. This method returns the number of bytes available in the buffer plus those available in * the source stream, but see {@link InputStream#available} for important caveats. * * @return the estimated number of bytes available * @throws IOException if this stream is closed or an error occurs */ @Override public synchronized int available() throws IOException { // in could be invalidated by close(). InputStream localIn = in; if (buf == null || localIn == null) { throw streamClosed(); } return count - pos + localIn.available(); } private static IOException streamClosed() throws IOException { throw new IOException("BufferedInputStream is closed"); } /** * Reduces the mark limit to match the current buffer length to prevent the buffer from continuing * to increase in size. * *

Subsequent calls to {@link #mark(int)} will be obeyed and may cause the buffer size to * increase. */ // Public API. @SuppressWarnings("WeakerAccess") public synchronized void fixMarkLimit() { marklimit = buf.length; } public synchronized void release() { if (buf != null) { byteArrayPool.put(buf); buf = null; } } /** * Closes this stream. The source stream is closed and any resources associated with it are * released. * * @throws IOException if an error occurs while closing this stream. */ @Override public void close() throws IOException { if (buf != null) { byteArrayPool.put(buf); buf = null; } InputStream localIn = in; in = null; if (localIn != null) { localIn.close(); } } private int fillbuf(InputStream localIn, byte[] localBuf) throws IOException { if (markpos == -1 || pos - markpos >= marklimit) { // Mark position not put or exceeded readlimit int result = localIn.read(localBuf); if (result > 0) { markpos = -1; pos = 0; count = result; } return result; } // Added count == localBuf.length so that we do not immediately double the buffer size before // reading any data // when marklimit > localBuf.length. Instead, we will double the buffer size only after // reading the initial // localBuf worth of data without finding what we're looking for in the stream. This allows // us to put a // relatively small initial buffer size and a large marklimit for safety without causing an // allocation each time // read is called. if (markpos == 0 && marklimit > localBuf.length && count == localBuf.length) { // Increase buffer size to accommodate the readlimit int newLength = localBuf.length * 2; if (newLength > marklimit) { newLength = marklimit; } byte[] newbuf = byteArrayPool.get(newLength, byte[].class); System.arraycopy(localBuf, 0, newbuf, 0, localBuf.length); byte[] oldbuf = localBuf; // Reassign buf, which will invalidate any local references // FIXME: what if buf was null? localBuf = buf = newbuf; byteArrayPool.put(oldbuf); } else if (markpos > 0) { System.arraycopy(localBuf, markpos, localBuf, 0, localBuf.length - markpos); } // Set the new position and mark position pos -= markpos; count = markpos = 0; int bytesread = localIn.read(localBuf, pos, localBuf.length - pos); count = bytesread <= 0 ? pos : pos + bytesread; return bytesread; } /** * Sets a mark position in this stream. The parameter {@code readlimit} indicates how many bytes * can be read before a mark is invalidated. Calling {@link #reset()} will reposition the stream * back to the marked position if {@code readlimit} has not been surpassed. The underlying buffer * may be increased in size to allow {@code readlimit} number of bytes to be supported. * * @param readlimit the number of bytes that can be read before the mark is invalidated. * @see #reset() */ @Override public synchronized void mark(int readlimit) { // This is stupid, but BitmapFactory.decodeStream calls mark(1024) // which is too small for a substantial portion of images. This // change (using Math.max) ensures that we don't overwrite readlimit // with a smaller value marklimit = Math.max(marklimit, readlimit); markpos = pos; } /** * Indicates whether {@code BufferedInputStream} supports the {@link #mark(int)} and {@link * #reset()} methods. * * @return {@code true} for BufferedInputStreams. * @see #mark(int) * @see #reset() */ @Override public boolean markSupported() { return true; } /** * Reads a single byte from this stream and returns it as an integer in the range from 0 to 255. * Returns -1 if the end of the source string has been reached. If the internal buffer does not * contain any available bytes then it is filled from the source stream and the first byte is * returned. * * @return the byte read or -1 if the end of the source stream has been reached. * @throws IOException if this stream is closed or another IOException occurs. */ @Override public synchronized int read() throws IOException { // Use local refs since buf and in may be invalidated by an // unsynchronized close() byte[] localBuf = buf; InputStream localIn = in; if (localBuf == null || localIn == null) { throw streamClosed(); } // Are there buffered bytes available? if (pos >= count && fillbuf(localIn, localBuf) == -1) { // no, fill buffer return -1; } // localBuf may have been invalidated by fillbuf if (localBuf != buf) { localBuf = buf; if (localBuf == null) { throw streamClosed(); } } // Did filling the buffer fail with -1 (EOF)? if (count - pos > 0) { return localBuf[pos++] & 0xFF; } return -1; } /** * Reads at most {@code byteCount} bytes from this stream and stores them in byte array {@code * buffer} starting at offset {@code offset}. Returns the number of bytes actually read or -1 if * no bytes were read and the end of the stream was encountered. If all the buffered bytes have * been used, a mark has not been put and the requested number of bytes is larger than the * receiver's buffer size, this implementation bypasses the buffer and simply places the results * directly into {@code buffer}. * * @param buffer the byte array in which to store the bytes read. * @return the number of bytes actually read or -1 if end of stream. * @throws IndexOutOfBoundsException if {@code offset < 0} or {@code byteCount < 0}, or if {@code * offset + byteCount} is greater than the size of {@code * buffer}. * @throws IOException if the stream is already closed or another IOException * occurs. */ @Override public synchronized int read(@NonNull byte[] buffer, int offset, int byteCount) throws IOException { // Use local ref since buf may be invalidated by an unsynchronized close() byte[] localBuf = buf; if (localBuf == null) { throw streamClosed(); } //Arrays.checkOffsetAndCount(buffer.length, offset, byteCount); if (byteCount == 0) { return 0; } InputStream localIn = in; if (localIn == null) { throw streamClosed(); } int required; if (pos < count) { // There are bytes available in the buffer. int copylength = count - pos >= byteCount ? byteCount : count - pos; System.arraycopy(localBuf, pos, buffer, offset, copylength); pos += copylength; if (copylength == byteCount || localIn.available() == 0) { return copylength; } offset += copylength; required = byteCount - copylength; } else { required = byteCount; } while (true) { int read; // If we're not marked and the required size is greater than the buffer, // simply read the bytes directly bypassing the buffer. if (markpos == -1 && required >= localBuf.length) { read = localIn.read(buffer, offset, required); if (read == -1) { return required == byteCount ? -1 : byteCount - required; } } else { if (fillbuf(localIn, localBuf) == -1) { return required == byteCount ? -1 : byteCount - required; } // localBuf may have been invalidated by fillbuf if (localBuf != buf) { localBuf = buf; if (localBuf == null) { throw streamClosed(); } } read = count - pos >= required ? required : count - pos; System.arraycopy(localBuf, pos, buffer, offset, read); pos += read; } required -= read; if (required == 0) { return byteCount; } if (localIn.available() == 0) { return byteCount - required; } offset += read; } } /** * Resets this stream to the last marked location. * * @throws IOException if this stream is closed, no mark has been put or the mark is no longer * valid because more than {@code readlimit} bytes have been read since * setting the mark. * @see #mark(int) */ @Override public synchronized void reset() throws IOException { if (buf == null) { throw new IOException("Stream is closed"); } if (-1 == markpos) { throw new InvalidMarkException("Mark has been invalidated, pos: " + pos + " markLimit: " + marklimit); } pos = markpos; } /** * Skips {@code byteCount} bytes in this stream. Subsequent calls to {@link #read} will not return * these bytes unless {@link #reset} is used. * * @param byteCount the number of bytes to skip. This method does nothing and returns 0 if * {@code byteCount} is less than zero. * @return the number of bytes actually skipped. * @throws IOException if this stream is closed or another IOException occurs. */ @Override public synchronized long skip(long byteCount) throws IOException { // Use local refs since buf and in may be invalidated by an unsynchronized close() byte[] localBuf = buf; InputStream localIn = in; if (localBuf == null) { throw streamClosed(); } if (byteCount < 1) { return 0; } if (localIn == null) { throw streamClosed(); } if (count - pos >= byteCount) { pos += byteCount; return byteCount; } long read = count - pos; pos = count; if (markpos != -1 && byteCount <= marklimit) { if (fillbuf(localIn, localBuf) == -1) { return read; } if (count - pos >= byteCount - read) { pos += byteCount - read; return byteCount; } // Couldn't get all the bytes, skip what we read. read = read + count - pos; pos = count; return read; } return read + localIn.skip(byteCount - read); } /** * An exception thrown when a mark can no longer be obeyed because the underlying buffer size is * smaller than the amount of data read after the mark position. */ static class InvalidMarkException extends IOException { private static final long serialVersionUID = -4338378848813561757L; InvalidMarkException(String detailMessage) { super(detailMessage); } } }





© 2015 - 2024 Weber Informatics LLC | Privacy Policy