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Parallel programming on the go
/**
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.gh.bmd.jrt.android.routine;
import android.content.Context;
import com.gh.bmd.jrt.android.invocation.AndroidInvocation;
import com.gh.bmd.jrt.common.ClassToken;
import javax.annotation.Nonnull;
import edu.umd.cs.findbugs.annotations.SuppressFBWarnings;
/**
* This utility class extends the base Java routine in order to support additional routine builders
* specific to the Android platform.
* Routine invocations created through the returned builder will be execute inside a service
* specified through the routine builder. Be aware, though, that the invocation results will be
* dispatched in the looper specified through the builder, so that waiting for the outputs right
* after the routine invocation in the looper thread will result in a deadlock.
*
* Note that it is up to the calling library or application to properly declare the service in the
* manifest file. Note also that it is possible to manage the service lifecycle starting it through
* the {@link Context#startService(android.content.Intent)} method. Normally the service will stay
* active only during a routine invocation.
* The service can be also made run in a different process, however, in such case, the data passed
* through the routine input and output channels must comply to the
* {@link android.os.Parcel#writeValue(Object)} method.
*
* For example, in order to get a resource from the network, needed to fill an activity UI:
*
*
*
* @Override
* protected void onCreate(final Bundle savedInstanceState) {
*
* super.onCreate(savedInstanceState);
* setContentView(R.layout.my_activity_layout);
*
* final Routine<URI, MyResource> routine =
* JRoutine.onService(this, ClassToken.tokenOf(LoadResourceUri.class))
* .buildRoutine();
* routine.callAsync(RESOURCE_URI)
* .bind(new TemplateOutputConsumer<MyResource>() {
*
* @Override
* public void onError(@Nullable final Throwable error) {
*
* displayError(error);
* }
*
* @Override
* public void onOutput(final MyResource resource) {
*
* displayResource(resource);
* }
* });
* }
*
*
*
* Created by davide on 1/8/15.
*/
@SuppressFBWarnings(value = "NM_SAME_SIMPLE_NAME_AS_SUPERCLASS",
justification = "utility class extending functionalities of another utility "
+ "class")
public class JRoutine extends com.gh.bmd.jrt.routine.JRoutine {
/**
* Returns a builder of routines running in a service based on the specified context.
*
* Note that the built routine results will be dispatched in the looper specified through the
* builder, thus waiting for the outputs immediately after its invocation in the looper thread
* will result in a deadlock.
*
* @param context the routine context.
* @param classToken the invocation class token.
* @param the input data type.
* @param