
shiver.me.timbers.aws.gamelift.FleetRuntimeConfiguration Maven / Gradle / Ivy
package shiver.me.timbers.aws.gamelift;
import java.util.LinkedHashSet;
import java.util.Set;
import com.fasterxml.jackson.annotation.JsonIgnore;
import com.fasterxml.jackson.annotation.JsonInclude;
import com.fasterxml.jackson.annotation.JsonProperty;
import com.fasterxml.jackson.annotation.JsonPropertyDescription;
import com.fasterxml.jackson.annotation.JsonPropertyOrder;
import com.fasterxml.jackson.databind.annotation.JsonDeserialize;
import org.apache.commons.lang.builder.EqualsBuilder;
import org.apache.commons.lang.builder.HashCodeBuilder;
import org.apache.commons.lang.builder.ToStringBuilder;
import shiver.me.timbers.aws.Property;
/**
* FleetRuntimeConfiguration
*
* http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-runtimeconfiguration.html
*
*/
@JsonInclude(JsonInclude.Include.NON_EMPTY)
@JsonPropertyOrder({
"GameSessionActivationTimeoutSeconds",
"MaxConcurrentGameSessionActivations",
"ServerProcesses"
})
public class FleetRuntimeConfiguration implements Property
{
/**
* http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-runtimeconfiguration.html#cfn-gamelift-fleet-runtimeconfiguration-gamesessionactivationtimeoutseconds
*
*/
@JsonProperty("GameSessionActivationTimeoutSeconds")
@JsonPropertyDescription("http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-runtimeconfiguration.html#cfn-gamelift-fleet-runtimeconfiguration-gamesessionactivationtimeoutseconds")
private Number gameSessionActivationTimeoutSeconds;
/**
* http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-runtimeconfiguration.html#cfn-gamelift-fleet-runtimeconfiguration-maxconcurrentgamesessionactivations
*
*/
@JsonProperty("MaxConcurrentGameSessionActivations")
@JsonPropertyDescription("http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-runtimeconfiguration.html#cfn-gamelift-fleet-runtimeconfiguration-maxconcurrentgamesessionactivations")
private Number maxConcurrentGameSessionActivations;
/**
* http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-runtimeconfiguration.html#cfn-gamelift-fleet-runtimeconfiguration-serverprocesses
*
*/
@JsonProperty("ServerProcesses")
@JsonDeserialize(as = java.util.LinkedHashSet.class)
@JsonPropertyDescription("http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-runtimeconfiguration.html#cfn-gamelift-fleet-runtimeconfiguration-serverprocesses")
private Set> serverProcesses = new LinkedHashSet>();
/**
* http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-runtimeconfiguration.html#cfn-gamelift-fleet-runtimeconfiguration-gamesessionactivationtimeoutseconds
*
*/
@JsonIgnore
public Number getGameSessionActivationTimeoutSeconds() {
return gameSessionActivationTimeoutSeconds;
}
/**
* http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-runtimeconfiguration.html#cfn-gamelift-fleet-runtimeconfiguration-gamesessionactivationtimeoutseconds
*
*/
@JsonIgnore
public void setGameSessionActivationTimeoutSeconds(Number gameSessionActivationTimeoutSeconds) {
this.gameSessionActivationTimeoutSeconds = gameSessionActivationTimeoutSeconds;
}
public FleetRuntimeConfiguration withGameSessionActivationTimeoutSeconds(Number gameSessionActivationTimeoutSeconds) {
this.gameSessionActivationTimeoutSeconds = gameSessionActivationTimeoutSeconds;
return this;
}
/**
* http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-runtimeconfiguration.html#cfn-gamelift-fleet-runtimeconfiguration-maxconcurrentgamesessionactivations
*
*/
@JsonIgnore
public Number getMaxConcurrentGameSessionActivations() {
return maxConcurrentGameSessionActivations;
}
/**
* http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-runtimeconfiguration.html#cfn-gamelift-fleet-runtimeconfiguration-maxconcurrentgamesessionactivations
*
*/
@JsonIgnore
public void setMaxConcurrentGameSessionActivations(Number maxConcurrentGameSessionActivations) {
this.maxConcurrentGameSessionActivations = maxConcurrentGameSessionActivations;
}
public FleetRuntimeConfiguration withMaxConcurrentGameSessionActivations(Number maxConcurrentGameSessionActivations) {
this.maxConcurrentGameSessionActivations = maxConcurrentGameSessionActivations;
return this;
}
/**
* http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-runtimeconfiguration.html#cfn-gamelift-fleet-runtimeconfiguration-serverprocesses
*
*/
@JsonIgnore
public Set> getServerProcesses() {
return serverProcesses;
}
/**
* http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-runtimeconfiguration.html#cfn-gamelift-fleet-runtimeconfiguration-serverprocesses
*
*/
@JsonIgnore
public void setServerProcesses(Set> serverProcesses) {
this.serverProcesses = serverProcesses;
}
public FleetRuntimeConfiguration withServerProcesses(Set> serverProcesses) {
this.serverProcesses = serverProcesses;
return this;
}
@Override
public String toString() {
return new ToStringBuilder(this).append("gameSessionActivationTimeoutSeconds", gameSessionActivationTimeoutSeconds).append("maxConcurrentGameSessionActivations", maxConcurrentGameSessionActivations).append("serverProcesses", serverProcesses).toString();
}
@Override
public int hashCode() {
return new HashCodeBuilder().append(maxConcurrentGameSessionActivations).append(gameSessionActivationTimeoutSeconds).append(serverProcesses).toHashCode();
}
@Override
public boolean equals(Object other) {
if (other == this) {
return true;
}
if ((other instanceof FleetRuntimeConfiguration) == false) {
return false;
}
FleetRuntimeConfiguration rhs = ((FleetRuntimeConfiguration) other);
return new EqualsBuilder().append(maxConcurrentGameSessionActivations, rhs.maxConcurrentGameSessionActivations).append(gameSessionActivationTimeoutSeconds, rhs.gameSessionActivationTimeoutSeconds).append(serverProcesses, rhs.serverProcesses).isEquals();
}
}