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shiver.me.timbers.aws.gamelift.FleetRuntimeConfiguration Maven / Gradle / Ivy


package shiver.me.timbers.aws.gamelift;

import java.util.LinkedHashSet;
import java.util.Set;
import com.fasterxml.jackson.annotation.JsonIgnore;
import com.fasterxml.jackson.annotation.JsonInclude;
import com.fasterxml.jackson.annotation.JsonProperty;
import com.fasterxml.jackson.annotation.JsonPropertyDescription;
import com.fasterxml.jackson.annotation.JsonPropertyOrder;
import com.fasterxml.jackson.databind.annotation.JsonDeserialize;
import org.apache.commons.lang.builder.EqualsBuilder;
import org.apache.commons.lang.builder.HashCodeBuilder;
import org.apache.commons.lang.builder.ToStringBuilder;
import shiver.me.timbers.aws.Property;


/**
 * FleetRuntimeConfiguration
 * 

* http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-runtimeconfiguration.html * */ @JsonInclude(JsonInclude.Include.NON_EMPTY) @JsonPropertyOrder({ "GameSessionActivationTimeoutSeconds", "MaxConcurrentGameSessionActivations", "ServerProcesses" }) public class FleetRuntimeConfiguration implements Property { /** * http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-runtimeconfiguration.html#cfn-gamelift-fleet-runtimeconfiguration-gamesessionactivationtimeoutseconds * */ @JsonProperty("GameSessionActivationTimeoutSeconds") @JsonPropertyDescription("http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-runtimeconfiguration.html#cfn-gamelift-fleet-runtimeconfiguration-gamesessionactivationtimeoutseconds") private Number gameSessionActivationTimeoutSeconds; /** * http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-runtimeconfiguration.html#cfn-gamelift-fleet-runtimeconfiguration-maxconcurrentgamesessionactivations * */ @JsonProperty("MaxConcurrentGameSessionActivations") @JsonPropertyDescription("http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-runtimeconfiguration.html#cfn-gamelift-fleet-runtimeconfiguration-maxconcurrentgamesessionactivations") private Number maxConcurrentGameSessionActivations; /** * http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-runtimeconfiguration.html#cfn-gamelift-fleet-runtimeconfiguration-serverprocesses * */ @JsonProperty("ServerProcesses") @JsonDeserialize(as = java.util.LinkedHashSet.class) @JsonPropertyDescription("http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-runtimeconfiguration.html#cfn-gamelift-fleet-runtimeconfiguration-serverprocesses") private Set> serverProcesses = new LinkedHashSet>(); /** * http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-runtimeconfiguration.html#cfn-gamelift-fleet-runtimeconfiguration-gamesessionactivationtimeoutseconds * */ @JsonIgnore public Number getGameSessionActivationTimeoutSeconds() { return gameSessionActivationTimeoutSeconds; } /** * http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-runtimeconfiguration.html#cfn-gamelift-fleet-runtimeconfiguration-gamesessionactivationtimeoutseconds * */ @JsonIgnore public void setGameSessionActivationTimeoutSeconds(Number gameSessionActivationTimeoutSeconds) { this.gameSessionActivationTimeoutSeconds = gameSessionActivationTimeoutSeconds; } public FleetRuntimeConfiguration withGameSessionActivationTimeoutSeconds(Number gameSessionActivationTimeoutSeconds) { this.gameSessionActivationTimeoutSeconds = gameSessionActivationTimeoutSeconds; return this; } /** * http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-runtimeconfiguration.html#cfn-gamelift-fleet-runtimeconfiguration-maxconcurrentgamesessionactivations * */ @JsonIgnore public Number getMaxConcurrentGameSessionActivations() { return maxConcurrentGameSessionActivations; } /** * http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-runtimeconfiguration.html#cfn-gamelift-fleet-runtimeconfiguration-maxconcurrentgamesessionactivations * */ @JsonIgnore public void setMaxConcurrentGameSessionActivations(Number maxConcurrentGameSessionActivations) { this.maxConcurrentGameSessionActivations = maxConcurrentGameSessionActivations; } public FleetRuntimeConfiguration withMaxConcurrentGameSessionActivations(Number maxConcurrentGameSessionActivations) { this.maxConcurrentGameSessionActivations = maxConcurrentGameSessionActivations; return this; } /** * http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-runtimeconfiguration.html#cfn-gamelift-fleet-runtimeconfiguration-serverprocesses * */ @JsonIgnore public Set> getServerProcesses() { return serverProcesses; } /** * http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-runtimeconfiguration.html#cfn-gamelift-fleet-runtimeconfiguration-serverprocesses * */ @JsonIgnore public void setServerProcesses(Set> serverProcesses) { this.serverProcesses = serverProcesses; } public FleetRuntimeConfiguration withServerProcesses(Set> serverProcesses) { this.serverProcesses = serverProcesses; return this; } @Override public String toString() { return new ToStringBuilder(this).append("gameSessionActivationTimeoutSeconds", gameSessionActivationTimeoutSeconds).append("maxConcurrentGameSessionActivations", maxConcurrentGameSessionActivations).append("serverProcesses", serverProcesses).toString(); } @Override public int hashCode() { return new HashCodeBuilder().append(maxConcurrentGameSessionActivations).append(gameSessionActivationTimeoutSeconds).append(serverProcesses).toHashCode(); } @Override public boolean equals(Object other) { if (other == this) { return true; } if ((other instanceof FleetRuntimeConfiguration) == false) { return false; } FleetRuntimeConfiguration rhs = ((FleetRuntimeConfiguration) other); return new EqualsBuilder().append(maxConcurrentGameSessionActivations, rhs.maxConcurrentGameSessionActivations).append(gameSessionActivationTimeoutSeconds, rhs.gameSessionActivationTimeoutSeconds).append(serverProcesses, rhs.serverProcesses).isEquals(); } }





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