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Commonly used programming tasks in java
/*
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* and open the template in the editor.
*/
package com.venky.network;
import java.util.Iterator;
import java.util.Map;
import java.util.Set;
import java.util.TreeMap;
import java.util.TreeSet;
/**
*
* @author venky
*/
public class Edge {
private Set nodesConnected = new TreeSet();
private Map attributes = new TreeMap();
public Edge(){
}
public static String getKey(int node1, int node2){
Edge e = new Edge();
e.connect(node1, node2);
return e.toString();
}
public void connect(int node1,int node2){
nodesConnected.add(node1);
nodesConnected.add(node2);
}
public Set getNodesConnected() {
return nodesConnected;
}
public final void setAttribute(String name, V value){
attributes.put(name, value);
}
public final Object getAttribute(String name){
return attributes.get(name);
}
@Override
public boolean equals(Object obj) {
if (obj == null) {
return false;
}
if (getClass() != obj.getClass()) {
return false;
}
final Edge other = (Edge) obj;
if (this.nodesConnected != other.nodesConnected && (this.nodesConnected == null || !this.nodesConnected.equals(other.nodesConnected))) {
return false;
}
return true;
}
@Override
public int hashCode() {
int hash = toString().hashCode();
return hash;
}
@Override
public String toString() {
return this.nodesConnected.toString();
}
public int getConnectedNode(int n1){
assert nodesConnected.size() == 2 ;
if (!nodesConnected.contains(n1)){
throw new RuntimeException("Edge doesnot connect Node " + n1);
}
Iterator i = nodesConnected.iterator();
int other = -1;
while (i.hasNext()){
other = i.next() ;
if (other != n1){
break;
}
}
assert(other != -1);
return other;
}
}