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A GWT-compatible port of JBox2D, for use with PlayN games.
package org.jbox2d.pooling;
import org.jbox2d.common.Settings;
import org.jbox2d.dynamics.contacts.CircleContact;
import org.jbox2d.dynamics.contacts.Contact;
public class CircleContactStack extends MutableStack {
private final WorldPool pool;
public CircleContactStack(WorldPool argPool){
super();
pool = argPool;
initStack(Settings.CONTACT_STACK_INIT_SIZE);
}
@Override
protected CircleContact[] createArray(int argSize, CircleContact[] argOld) {
if (argOld != null) {
Contact[] sk = new CircleContact[argSize];
for (int i = 0; i < argOld.length; i++) {
sk[i] = argOld[i];
}
for (int i = argOld.length; i < argSize; i++) {
sk[i] = new CircleContact(pool);
}
return (CircleContact[]) sk;
} else {
CircleContact[] sk = new CircleContact[argSize];
for (int i = 0; i < argSize; i++) {
sk[i] = new CircleContact(pool);
}
return sk;
}
}
}