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/*
 *  Licensed to GraphHopper GmbH under one or more contributor
 *  license agreements. See the NOTICE file distributed with this work for
 *  additional information regarding copyright ownership.
 *
 *  GraphHopper GmbH licenses this file to you under the Apache License,
 *  Version 2.0 (the "License"); you may not use this file except in
 *  compliance with the License. You may obtain a copy of the License at
 *
 *       http://www.apache.org/licenses/LICENSE-2.0
 *
 *  Unless required by applicable law or agreed to in writing, software
 *  distributed under the License is distributed on an "AS IS" BASIS,
 *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *  See the License for the specific language governing permissions and
 *  limitations under the License.
 */
package com.graphhopper.geohash;

import com.graphhopper.util.shapes.BBox;

/**
 * This class implements the idea of a geohash but without a string representation - to avoid confusion, this is
 * called 'spatial key'.
 *
 * Detailed information is available in this blog post:
 *
 * http://karussell.wordpress.com/2012/05/23/spatial-keys-memory-efficient-geohashes/
 * 

* The hash can be used as a key for hash tables. When you organize the grid as a quad tree, * it resembles the path down the tree to reach the cell that it encodes. That's how it is used in * LocationIndexTree. *

* A 32 bit representation has a precision of approx 600 meters = 40000/2^16 *

* * Implementation: * - From the query point and the grid parameters, calculate (integer) coordinates (x,y) of the cell * the query point is in, using simple arithmetics. * - Use a lookup table to interleave the bits of (x,y) to get the cell number, which is the spatial key. * See the drawing below. This is called a Z-order curve (because of the path you get when you follow * increasing cell numbers through the grid), or Morton code. * * @author Peter Karich * @author Michael Zilske */ // A 2 bit (per axis) spatial key could look like // // |----|----|----|----| // |1010|1011|1110|1111| // |----|----|----|----| lat0 == 1 // |1000|1001|1100|1101| // -|----|----|----|----|------ // |0010|0011|0110|0111| // |----|----|----|----| lat0 == 0 // |0000|0001|0100|0101| // |----|----|----|----| // | // lon0 == 0 | lon0 == 1 public class SpatialKeyAlgo { private final int parts; private final int allBits; private final BBox bbox; private final double deltaY; private final double deltaX; /** * @param allBits how many bits should be used for the spatial key when encoding/decoding */ public SpatialKeyAlgo(int allBits, BBox bounds) { if (allBits > 48) throw new IllegalStateException("allBits is too big for this implementation"); if (allBits <= 0) throw new IllegalStateException("allBits must be positive"); this.allBits = allBits; parts = (int) Math.pow(2, allBits / 2); bbox = bounds; deltaY = (bbox.maxLat - bbox.minLat) / parts; deltaX = (bbox.maxLon - bbox.minLon) / parts; } /** * @return the number of involved bits */ public int getBits() { return allBits; } public final long encodeLatLon(double lat, double lon) { return encode(x(lon), y(lat)); } public int y(double lat) { // Bounding this with parts - 1 or 0 only concerns the case where we are exactly on the bounding box. // (The next cell would already start there..) // (Or other situations, mostly in tests, where we actually run out of the bounding box.) return Math.max(0, Math.min((int) ((lat - bbox.minLat) / deltaY), parts - 1)); } public int x(double lon) { // Bounding this with parts - 1 or 0 only concerns the case where we are exactly on the bounding box. // (The next cell would already start there..) // (Or other situations, mostly in tests, where we actually run out of the bounding box.) return Math.max(0, Math.min((int) ((lon - bbox.minLon) / deltaX), parts - 1)); } // https://github.com/eren-ck/MortonLib/blob/master/src/main/java/com/erenck/mortonlib/Morton2D.java private final int MortonTable256[] = { 0x0000, 0x0001, 0x0004, 0x0005, 0x0010, 0x0011, 0x0014, 0x0015, 0x0040, 0x0041, 0x0044, 0x0045, 0x0050, 0x0051, 0x0054, 0x0055, 0x0100, 0x0101, 0x0104, 0x0105, 0x0110, 0x0111, 0x0114, 0x0115, 0x0140, 0x0141, 0x0144, 0x0145, 0x0150, 0x0151, 0x0154, 0x0155, 0x0400, 0x0401, 0x0404, 0x0405, 0x0410, 0x0411, 0x0414, 0x0415, 0x0440, 0x0441, 0x0444, 0x0445, 0x0450, 0x0451, 0x0454, 0x0455, 0x0500, 0x0501, 0x0504, 0x0505, 0x0510, 0x0511, 0x0514, 0x0515, 0x0540, 0x0541, 0x0544, 0x0545, 0x0550, 0x0551, 0x0554, 0x0555, 0x1000, 0x1001, 0x1004, 0x1005, 0x1010, 0x1011, 0x1014, 0x1015, 0x1040, 0x1041, 0x1044, 0x1045, 0x1050, 0x1051, 0x1054, 0x1055, 0x1100, 0x1101, 0x1104, 0x1105, 0x1110, 0x1111, 0x1114, 0x1115, 0x1140, 0x1141, 0x1144, 0x1145, 0x1150, 0x1151, 0x1154, 0x1155, 0x1400, 0x1401, 0x1404, 0x1405, 0x1410, 0x1411, 0x1414, 0x1415, 0x1440, 0x1441, 0x1444, 0x1445, 0x1450, 0x1451, 0x1454, 0x1455, 0x1500, 0x1501, 0x1504, 0x1505, 0x1510, 0x1511, 0x1514, 0x1515, 0x1540, 0x1541, 0x1544, 0x1545, 0x1550, 0x1551, 0x1554, 0x1555, 0x4000, 0x4001, 0x4004, 0x4005, 0x4010, 0x4011, 0x4014, 0x4015, 0x4040, 0x4041, 0x4044, 0x4045, 0x4050, 0x4051, 0x4054, 0x4055, 0x4100, 0x4101, 0x4104, 0x4105, 0x4110, 0x4111, 0x4114, 0x4115, 0x4140, 0x4141, 0x4144, 0x4145, 0x4150, 0x4151, 0x4154, 0x4155, 0x4400, 0x4401, 0x4404, 0x4405, 0x4410, 0x4411, 0x4414, 0x4415, 0x4440, 0x4441, 0x4444, 0x4445, 0x4450, 0x4451, 0x4454, 0x4455, 0x4500, 0x4501, 0x4504, 0x4505, 0x4510, 0x4511, 0x4514, 0x4515, 0x4540, 0x4541, 0x4544, 0x4545, 0x4550, 0x4551, 0x4554, 0x4555, 0x5000, 0x5001, 0x5004, 0x5005, 0x5010, 0x5011, 0x5014, 0x5015, 0x5040, 0x5041, 0x5044, 0x5045, 0x5050, 0x5051, 0x5054, 0x5055, 0x5100, 0x5101, 0x5104, 0x5105, 0x5110, 0x5111, 0x5114, 0x5115, 0x5140, 0x5141, 0x5144, 0x5145, 0x5150, 0x5151, 0x5154, 0x5155, 0x5400, 0x5401, 0x5404, 0x5405, 0x5410, 0x5411, 0x5414, 0x5415, 0x5440, 0x5441, 0x5444, 0x5445, 0x5450, 0x5451, 0x5454, 0x5455, 0x5500, 0x5501, 0x5504, 0x5505, 0x5510, 0x5511, 0x5514, 0x5515, 0x5540, 0x5541, 0x5544, 0x5545, 0x5550, 0x5551, 0x5554, 0x5555 }; private final int MortonTable256DecodeX[] = { 0, 1, 0, 1, 2, 3, 2, 3, 0, 1, 0, 1, 2, 3, 2, 3, 4, 5, 4, 5, 6, 7, 6, 7, 4, 5, 4, 5, 6, 7, 6, 7, 0, 1, 0, 1, 2, 3, 2, 3, 0, 1, 0, 1, 2, 3, 2, 3, 4, 5, 4, 5, 6, 7, 6, 7, 4, 5, 4, 5, 6, 7, 6, 7, 8, 9, 8, 9, 10, 11, 10, 11, 8, 9, 8, 9, 10, 11, 10, 11, 12, 13, 12, 13, 14, 15, 14, 15, 12, 13, 12, 13, 14, 15, 14, 15, 8, 9, 8, 9, 10, 11, 10, 11, 8, 9, 8, 9, 10, 11, 10, 11, 12, 13, 12, 13, 14, 15, 14, 15, 12, 13, 12, 13, 14, 15, 14, 15, 0, 1, 0, 1, 2, 3, 2, 3, 0, 1, 0, 1, 2, 3, 2, 3, 4, 5, 4, 5, 6, 7, 6, 7, 4, 5, 4, 5, 6, 7, 6, 7, 0, 1, 0, 1, 2, 3, 2, 3, 0, 1, 0, 1, 2, 3, 2, 3, 4, 5, 4, 5, 6, 7, 6, 7, 4, 5, 4, 5, 6, 7, 6, 7, 8, 9, 8, 9, 10, 11, 10, 11, 8, 9, 8, 9, 10, 11, 10, 11, 12, 13, 12, 13, 14, 15, 14, 15, 12, 13, 12, 13, 14, 15, 14, 15, 8, 9, 8, 9, 10, 11, 10, 11, 8, 9, 8, 9, 10, 11, 10, 11, 12, 13, 12, 13, 14, 15, 14, 15, 12, 13, 12, 13, 14, 15, 14, 15 }; private final int MortonTable256DecodeY[] = { 0, 0, 1, 1, 0, 0, 1, 1, 2, 2, 3, 3, 2, 2, 3, 3, 0, 0, 1, 1, 0, 0, 1, 1, 2, 2, 3, 3, 2, 2, 3, 3, 4, 4, 5, 5, 4, 4, 5, 5, 6, 6, 7, 7, 6, 6, 7, 7, 4, 4, 5, 5, 4, 4, 5, 5, 6, 6, 7, 7, 6, 6, 7, 7, 0, 0, 1, 1, 0, 0, 1, 1, 2, 2, 3, 3, 2, 2, 3, 3, 0, 0, 1, 1, 0, 0, 1, 1, 2, 2, 3, 3, 2, 2, 3, 3, 4, 4, 5, 5, 4, 4, 5, 5, 6, 6, 7, 7, 6, 6, 7, 7, 4, 4, 5, 5, 4, 4, 5, 5, 6, 6, 7, 7, 6, 6, 7, 7, 8, 8, 9, 9, 8, 8, 9, 9, 10, 10, 11, 11, 10, 10, 11, 11, 8, 8, 9, 9, 8, 8, 9, 9, 10, 10, 11, 11, 10, 10, 11, 11, 12, 12, 13, 13, 12, 12, 13, 13, 14, 14, 15, 15, 14, 14, 15, 15, 12, 12, 13, 13, 12, 12, 13, 13, 14, 14, 15, 15, 14, 14, 15, 15, 8, 8, 9, 9, 8, 8, 9, 9, 10, 10, 11, 11, 10, 10, 11, 11, 8, 8, 9, 9, 8, 8, 9, 9, 10, 10, 11, 11, 10, 10, 11, 11, 12, 12, 13, 13, 12, 12, 13, 13, 14, 14, 15, 15, 14, 14, 15, 15, 12, 12, 13, 13, 12, 12, 13, 13, 14, 14, 15, 15, 14, 14, 15, 15 }; public long encode(int x, int y) { int EIGHTBITMASK = 0xff; return (MortonTable256[(y >> 8) & EIGHTBITMASK] << 17 | MortonTable256[(x >> 8) & EIGHTBITMASK] << 16 | MortonTable256[y & EIGHTBITMASK] << 1 | MortonTable256[x & EIGHTBITMASK]); } public int[] decode(long z) { int[] result = new int[2]; // Morton codes up to 48 bits if (z < Math.pow(2, 48)) { result[0] = decodeHelper(z, MortonTable256DecodeX); result[1] = decodeHelper(z, MortonTable256DecodeY); } return result; } private static int decodeHelper(long z, int coord[]) { long a = 0; long EIGHTBITMASK = 0x000000ff; long loops = (long) Math.floor(64.0f / 9.0f); for (long i = 0; i < loops; ++i) { a |= (coord[(int) ((z >> (i * 8)) & EIGHTBITMASK)] << (4 * i)); } return (int) a; } // https://en.wikipedia.org/wiki/Z-order_curve public long up(long z) { return (((z | 0b0101010101010101010101010101010101010101010101010101010101010101L) + 1) & 0b1010101010101010101010101010101010101010101010101010101010101010L) | (z & 0b0101010101010101010101010101010101010101010101010101010101010101L); } public long down(long z) { return (((z & 0b1010101010101010101010101010101010101010101010101010101010101010L) - 1) & 0b1010101010101010101010101010101010101010101010101010101010101010L) | (z & 0b0101010101010101010101010101010101010101010101010101010101010101L); } public long right(long z) { return (((z | 0b1010101010101010101010101010101010101010101010101010101010101010L) + 1) & 0b0101010101010101010101010101010101010101010101010101010101010101L) | (z & 0b1010101010101010101010101010101010101010101010101010101010101010L); } public long left(long z) { return (((z & 0b0101010101010101010101010101010101010101010101010101010101010101L) - 1) & 0b0101010101010101010101010101010101010101010101010101010101010101L) | (z & 0b1010101010101010101010101010101010101010101010101010101010101010L); } }





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