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com.hfg xml, html, svg, and bioinformatics utility library
package com.hfg.svg.path;
import java.awt.geom.GeneralPath;
import java.awt.geom.Path2D;
import java.awt.geom.Point2D;
import java.util.List;
//------------------------------------------------------------------------------
/**
* Object representation of an SVG (Scalable Vector Graphics) path smooth curveTo ('S' or 's') command.
*
* @author J. Alex Taylor, hairyfatguy.com
*/
//------------------------------------------------------------------------------
// com.hfg XML/HTML Coding Library
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// J. Alex Taylor, President, Founder, CEO, COO, CFO, OOPS hairyfatguy.com
// [email protected]
//------------------------------------------------------------------------------
public class SvgPathSmoothCurveToCmd extends SvgPathCurveToCmd
{
private Point2D.Float mPrevCmdSecondControlPoint;
//---------------------------------------------------------------------------
public SvgPathSmoothCurveToCmd()
{
super('S');
}
//---------------------------------------------------------------------------
@Override
public SvgPathSmoothCurveToCmd setRawNumbers(List inValue)
{
if (inValue.size()%4 != 0)
{
throw new SvgPathDataException("A pair of points per command must be given to a smooth curveTo path command!");
}
setNumSteps(inValue.size()/4);
super.setRawNumbers(inValue);
return this;
}
//---------------------------------------------------------------------------
public void setPrevCmdSecondControlPoint(Point2D.Float inValue)
{
mPrevCmdSecondControlPoint = inValue;
}
//--------------------------------------------------------------------------
// From http://www.w3.org/TR/SVG/paths.html
//
// Draws a cubic Bézier curve from the current point to (x,y).
// The first control point is assumed to be the reflection of the second control point on the previous command relative
// to the current point. (If there is no previous command or if the previous command was not an C, c, S or s, assume
// the first control point is coincident with the current point.) (x2,y2) is the second control point (i.e., the
// control point at the end of the curve). S (uppercase) indicates that absolute coordinates will follow;
// s (lowercase) indicates that relative coordinates will follow. Multiple sets of coordinates may be specified to draw a polybézier.
// At the end of the command, the new current point becomes the final (x,y) coordinate pair used in the polybézier.
public Point2D.Float draw(Path2D.Float inPolyline)
{
List rawNumbers = getRawNumbers();
int numIndex = 0;
Point2D.Float currentPoint = getStartingPoint();
while (numIndex < rawNumbers.size() - 1)
{
Point2D.Float point1 = new Point2D.Float(rawNumbers.get(numIndex++), rawNumbers.get(numIndex++));
Point2D.Float point2 = new Point2D.Float(rawNumbers.get(numIndex++), rawNumbers.get(numIndex++));
if (isRelative())
{
point1.setLocation(point1.getX() + currentPoint.getX(), point1.getY() + currentPoint.getY());
point2.setLocation(point2.getX() + currentPoint.getX(), point2.getY() + currentPoint.getY());
}
Point2D.Float firstCtrlPoint = currentPoint;
if (mPrevCmdSecondControlPoint != null)
{
// Calculate reflection of the prev second control point
firstCtrlPoint = new Point2D.Float((float) (currentPoint.getX() + (2 * (currentPoint.getX() - mPrevCmdSecondControlPoint.getX()))),
(float) (currentPoint.getY() + (2 * (currentPoint.getY() - mPrevCmdSecondControlPoint.getY()))));
}
inPolyline.curveTo(firstCtrlPoint.getX(), firstCtrlPoint.getY(), point1.getX(), point1.getY(), point2.getX(), point2.getY());
setSecondControlPoint(point2);
currentPoint = point2;
}
// Return the last point.
return currentPoint;
}
}