com.hazelcast.ringbuffer.Ringbuffer Maven / Gradle / Ivy
/*
* Copyright (c) 2008-2020, Hazelcast, Inc. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.hazelcast.ringbuffer;
import com.hazelcast.collection.BaseQueue;
import com.hazelcast.collection.IQueue;
import com.hazelcast.config.SplitBrainProtectionConfig;
import com.hazelcast.core.DistributedObject;
import com.hazelcast.core.IFunction;
import com.hazelcast.topic.ITopic;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.util.Collection;
import java.util.concurrent.CompletionStage;
/**
* A Ringbuffer is a data structure where the content is stored in a ring-like
* structure. A ringbuffer has a fixed capacity so it won't grow beyond
* that capacity and endanger the stability of the system. If that capacity
* is exceeded, the oldest item in the ringbuffer is overwritten.
*
* The ringbuffer has 2 always incrementing sequences:
*
* -
* {@link #tailSequence()}: this is the side where the youngest item is found.
* So the tail is the side of the ringbuffer where items are added to.
*
* -
* {@link #headSequence()}: this is the side where the oldest items are found.
* So the head is the side where items get discarded.
*
*
* The items in the ringbuffer can be found by a sequence that is in between
* (inclusive) the head and tail sequence.
*
* If data is read from a ringbuffer with a sequence that is smaller than the
* headSequence, it means that the data is not available anymore and a
* {@link StaleSequenceException} is thrown.
*
* A Ringbuffer currently is a replicated, but not partitioned data structure.
* So all data is stored in a single partition, similarly to the {@link
* IQueue} implementation.
*
* A Ringbuffer can be used in a way similar to the IQueue, but one of the key
* differences is that a {@code queue.take} is destructive, meaning that only 1
* thread is able to take an item. A {@code ringbuffer.read} is not
* destructive, so you can have multiple threads reading the same item multiple
* times.
*
* The Ringbuffer is the backing data structure for the reliable
* {@link ITopic} implementation. See
* {@link com.hazelcast.config.ReliableTopicConfig}.
*
* A Ringbuffer can be configured to be backed by a
* {@link RingbufferStore}. All write methods will delegate
* to the store to persist the items, while reader methods will try to read
* items from the store if not found in the in-memory Ringbuffer.
*
* When a Ringbuffer is constructed with a backing store, head and tail
* sequences are set to the following
*
* - {@code tailSequence}: {@code lastStoreSequence}
* - {@code headSequence}: {@code lastStoreSequence} + 1
*
* where {@code lastStoreSequence} is the sequence of the previously last
* stored item.
*
* Supports split brain protection {@link SplitBrainProtectionConfig} since 3.10 in
* cluster versions 3.10 and higher.
*
* Asynchronous methods
*
* Asynchronous methods return a {@link CompletionStage} that can be used to
* chain further computation stages. Alternatively, a {@link java.util.concurrent.CompletableFuture}
* can be obtained via {@link CompletionStage#toCompletableFuture()} to wait
* for the operation to complete in a blocking way.
*
* Actions supplied for dependent completions of default non-async methods and async methods
* without an explicit {@link java.util.concurrent.Executor} argument are performed
* by the {@link java.util.concurrent.ForkJoinPool#commonPool()} (unless it does not
* support a parallelism level of at least 2, in which case a new {@code Thread} is
* created per task).
*
* @param The type of the elements that the Ringbuffer contains
* @since 3.5
*/
public interface Ringbuffer extends DistributedObject {
/**
* Returns the capacity of this Ringbuffer.
*
* @return the capacity.
*/
long capacity();
/**
* Returns number of items in the Ringbuffer.
*
* If no TTL is set, the size will always be equal to capacity after the
* head completed the first loop around the ring. This is because no items
* are being removed.
*
* @return the size.
*/
long size();
/**
* Returns the sequence of the tail. The tail is the side of the Ringbuffer
* where the items are added to.
*
* The initial value of the tail is -1 if the Ringbuffer is not backed by a
* store, otherwise tail sequence will be set to the sequence of the
* previously last stored item.
*
* @return the sequence of the tail.
*/
long tailSequence();
/**
* Returns the sequence of the head. The head is the side of the Ringbuffer
* where the oldest items in the Ringbuffer are found.
*
* If the RingBuffer is empty, the head will be one more than the tail.
*
* The initial value of the head is 0 if the Ringbuffer is not backed by a
* store, otherwise head sequence will be set to the sequence of the
* previously last stored item + 1. In both cases head sequence is 1 more
* than the tail sequence.
*
* @return the sequence of the head.
*/
long headSequence();
/**
* Returns the remaining capacity of the ringbuffer. If TTL is enabled,
* then the returned capacity is equal to the total capacity of the
* ringbuffer minus the number of used slots in the ringbuffer which have
* not yet been marked as expired and cleaned up. Keep in mind that some
* slots could have expired items that have not yet been cleaned up and
* that the returned value could be stale as soon as it is returned.
*
* If TTL is disabled, the remaining capacity is equal to the total
* ringbuffer capacity.
*
* @return the remaining capacity
* @see com.hazelcast.config.RingbufferConfig#DEFAULT_TTL_SECONDS
* @see #capacity()
*/
long remainingCapacity();
/**
* Adds an item to the tail of the Ringbuffer. If there is no space in the
* Ringbuffer, the add will overwrite the oldest item in the ringbuffer no
* matter what the TTL is. For more control on this behavior, check the
* {@link #addAsync(Object, OverflowPolicy)} and the {@link OverflowPolicy}.
*
* The returned value is the sequence of the added item. Using this sequence
* you can read the added item.
*
*
Using the sequence as ID
* This sequence will always be unique for this Ringbuffer instance so it
* can be used as a unique ID generator if you are publishing items on this
* Ringbuffer. However you need to take care of correctly determining an
* initial ID when any node uses the Ringbuffer for the first time. The
* most reliable way to do that is to write a dummy item into the Ringbuffer
* and use the returned sequence as initial ID. On the reading side, this
* dummy item should be discard. Please keep in mind that this ID is not the
* sequence of the item you are about to publish but from a previously
* published item. So it can't be used to find that item.
*
* If the Ringbuffer is backed by a {@link RingbufferStore},
* the item gets persisted by the underlying store via
* {@link RingbufferStore#store(long, Object)}. Note that
* in case an exception is thrown by the store, it prevents the item from being
* added to the Ringbuffer, keeping the store, primary and the backups
* consistent.
*
* @param item the item to add.
* @return the sequence of the added item.
* @throws NullPointerException if item is null.
* @see #addAsync(Object, OverflowPolicy)
*/
long add(@Nonnull E item);
/**
* Asynchronously writes an item with a configurable {@link OverflowPolicy}.
*
* If there is space in the Ringbuffer, the call will return the sequence
* of the written item. If there is no space, it depends on the overflow
* policy what happens:
*
* - {@link OverflowPolicy#OVERWRITE}: we just overwrite the oldest item
* in the Ringbuffer and we violate the TTL
* - {@link OverflowPolicy#FAIL}: we return -1
*
*
* The reason that FAIL exist is to give the opportunity to obey the TTL.
* If blocking behavior is required, this can be implemented using retrying
* in combination with an exponential backoff. Example:
*
{@code
* long sleepMs = 100;
* for (; ; ) {
* long result = ringbuffer.addAsync(item, FAIL).toCompletableFuture().get();
* if (result != -1) {
* break;
* }
* TimeUnit.MILLISECONDS.sleep(sleepMs);
* sleepMs = min(5000, sleepMs * 2);
* }
* }
*
* If the Ringbuffer is backed by a {@link RingbufferStore},
* the item gets persisted by the underlying store via
* {@link RingbufferStore#store(long, Object)}. Note
* that in case an exception is thrown by the store, it prevents the item
* from being added to the Ringbuffer, keeping the store, primary and the
* backups consistent.
*
* @param item the item to add
* @param overflowPolicy the OverflowPolicy to use.
* @return the sequenceId of the added item, or -1 if the add failed.
* @throws NullPointerException if item or overflowPolicy is null.
*/
CompletionStage addAsync(@Nonnull E item, @Nonnull OverflowPolicy overflowPolicy);
/**
* Reads one item from the Ringbuffer.
*
* If the sequence is one beyond the current tail, this call blocks until
* an item is added. This means that the ringbuffer can be processed using
* the following idiom:
*
{@code
* Ringbuffer ringbuffer = hz.getRingbuffer("rb");
* long seq = ringbuffer.headSequence();
* while(true){
* String item = ringbuffer.readOne(seq);
* seq++;
* ... process item
* }
* }
*
* This method is not destructive unlike e.g. a {@link BaseQueue#take()}.
* So the same item can be read by multiple readers or it can be read
* multiple times by the same reader.
*
* Currently it isn't possible to control how long this call is going to
* block. In the future we could add e.g.
* {@code tryReadOne(long sequence, long timeout, TimeUnit unit)}.
*
* If the item is not in the Ringbuffer an attempt is made to read it from
* the underlying {@link RingbufferStore} via
* {@link RingbufferStore#load(long)} if store is
* configured for the Ringbuffer. These cases may increase the execution time
* significantly depending on the implementation of the store. Note that
* exceptions thrown by the store are propagated to the caller.
*
* @param sequence the sequence of the item to read.
* @return the read item
* @throws StaleSequenceException if the sequence is smaller than
* {@link #headSequence()}. Because a
* Ringbuffer won't store all event
* indefinitely, it can be that the data
* for the given sequence doesn't exist
* anymore and the
* {@link StaleSequenceException} is thrown.
* It is up to the caller to deal with
* this particular situation, e.g. throw an
* Exception or restart from the last known
* head. That is why the
* StaleSequenceException contains the last
* known head.
* @throws IllegalArgumentException if sequence is smaller than 0 or larger than {@link #tailSequence()}+1.
* @throws InterruptedException if the call is interrupted while blocking.
*/
E readOne(long sequence) throws InterruptedException;
/**
* Adds all the items of a collection to the tail of the Ringbuffer.
*
* An addAll is likely to outperform multiple calls to {@link #add(Object)}
* due to better io utilization and a reduced number of executed operations.
* If the batch is empty, the call is ignored.
*
* When the collection is not empty, the content is copied into a different
* data-structure. This means that:
*
* - after this call completes, the collection can be re-used.
* - the collection doesn't need to be serializable
*
*
* If the collection is larger than the capacity of the Ringbuffer, then
* the items that were written first will be overwritten. Therefore this
* call will not block.
*
* The items are inserted in the order of the Iterator of the collection.
* If an addAll is executed concurrently with an add or addAll, no
* guarantee is given that items are contiguous.
*
* The result of the future contains the sequenceId of the last written
* item.
*
* If the Ringbuffer is backed by a {@link RingbufferStore},
* the items are persisted by the underlying store via
* {@link RingbufferStore#storeAll(long, Object[])}.
* Note that in case an exception is thrown by the store, it makes the
* Ringbuffer not adding any of the items to the primary and the backups.
* Keeping the store consistent with the primary and the backups is the
* responsibility of the store.
*
* @param collection the batch of items to add.
* @return the CompletionStage to synchronize on completion.
* @throws NullPointerException if batch is null, or if an item in this
* batch is null or if overflowPolicy is null
* @throws IllegalArgumentException if collection is empty
*/
CompletionStage addAllAsync(@Nonnull Collection collection,
@Nonnull OverflowPolicy overflowPolicy);
/**
* Reads a batch of items from the Ringbuffer. If the number of available
* items after the first read item is smaller than the {@code maxCount},
* these items are returned. So it could be the number of items read is
* smaller than the {@code maxCount}.
*
* If there are less items available than {@code minCount}, then this call
* blocks.
*
* Reading a batch of items is likely to perform better because less
* overhead is involved.
*
* A filter can be provided to only select items that need to be read. If the
* filter is null, all items are read. If the filter is not null, only items
* where the filter function returns true are returned. Using filters is a
* good way to prevent getting items that are of no value to the receiver.
* This reduces the amount of IO and the number of operations being executed,
* and can result in a significant performance improvement.
*
* For each item not available in the Ringbuffer an attempt is made to read
* it from the underlying {@link RingbufferStore} via
* multiple invocations of {@link RingbufferStore#load(long)},
* if store is configured for the Ringbuffer. These cases may increase the
* execution time significantly depending on the implementation of the store.
* Note that exceptions thrown by the store are propagated to the caller.
*
* If the startSequence is smaller than the smallest sequence still available
* in the Ringbuffer ({@link #headSequence()}, then the smallest available
* sequence will be used as the start sequence and the minimum/maximum
* number of items will be attempted to be read from there on.
*
* If the startSequence is bigger than the last available sequence in the
* Ringbuffer ({@link #tailSequence()}), then the last available sequence
* plus one will be used as the start sequence and the call will block
* until further items become available and it can read at least the
* minimum number of items.
*
* @param startSequence the startSequence of the first item to read.
* @param minCount the minimum number of items to read.
* @param maxCount the maximum number of items to read.
* @param filter the filter. Filter is allowed to be null, indicating
* there is no filter.
* @return a future containing the items read.
* @throws IllegalArgumentException if startSequence is smaller than 0
* or if minCount smaller than 0
* or if minCount larger than maxCount,
* or if maxCount larger than the capacity of the ringbuffer
* or if maxCount larger than 1000 (to prevent overload)
*/
CompletionStage> readManyAsync(long startSequence, int minCount, int maxCount,
@Nullable IFunction filter);
}