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The Kunststoff Look and Feel is an extension to the the Java ™ Metal Look and Feel. This makes
it very compact in size (approx. 43 kBytes) and ensures that all the great features provided by the Metal
Look and Feel do not get lost. It is our little contribution for making the Java ™ platform even better and
we hope that it will help you make some wonderful GUIs.
The newest version!
package com.incors.plaf.kunststoff;
/*
* This code was developed by INCORS GmbH (www.incors.com)
* based on a contribution by Timo Haberkern.
* It is published under the terms of the Lesser GNU Public License.
*/
import java.awt.*;
import javax.swing.*;
import javax.swing.plaf.*;
import javax.swing.plaf.basic.*;
public class KunststoffTextAreaUI extends BasicTextAreaUI{
protected JComponent myComponent;
public KunststoffTextAreaUI(JComponent c) {
super();
myComponent = c;
}
public static ComponentUI createUI(JComponent c) {
return new KunststoffTextAreaUI(c);
}
protected void paintBackground(Graphics g) {
super.paintBackground(g);
Rectangle editorRect = getVisibleEditorRect();
// paint upper gradient
Color colorReflection = KunststoffLookAndFeel.getTextComponentGradientColorReflection();
if (colorReflection != null) {
Color colorReflectionFaded = KunststoffUtilities.getTranslucentColor(colorReflection, 0);
Rectangle rect = new Rectangle(editorRect.x, editorRect.y, editorRect.width, editorRect.height/2);
KunststoffUtilities.drawGradient(g, colorReflection, colorReflectionFaded, rect, true);
}
// paint lower gradient
Color colorShadow = KunststoffLookAndFeel.getTextComponentGradientColorShadow();
if (colorShadow != null) {
Color colorShadowFaded = KunststoffUtilities.getTranslucentColor(colorShadow, 0);
Rectangle rect = new Rectangle(editorRect.x, editorRect.y+editorRect.height/2, editorRect.width, editorRect.height/2);
KunststoffUtilities.drawGradient(g, colorShadowFaded, colorShadow, rect, true);
}
}
}