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/*
* Copyright © 2015 http://io7m.com
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
* SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR
* IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
package com.io7m.jtensors.bytebuffered;
import com.io7m.jintegers.CheckedMath;
import com.io7m.jnull.NullCheck;
import com.io7m.jnull.Nullable;
import com.io7m.jtensors.MatrixM4x4D;
import com.io7m.jtensors.VectorReadable2DType;
import com.io7m.jtensors.VectorReadable3DType;
import com.io7m.jtensors.VectorReadable4DType;
import com.io7m.jtensors.VectorWritable2DType;
import com.io7m.jtensors.VectorWritable3DType;
import com.io7m.jtensors.VectorWritable4DType;
import java.nio.ByteBuffer;
import java.util.concurrent.atomic.AtomicLong;
/**
* A 4x4 matrix type with {@code double} elements, packed into a {@link
* java.nio.ByteBuffer}.
*
* Values of this type cannot be accessed safely from multiple threads
* without explicit synchronization.
*/
public final class MatrixByteBufferedM4x4D extends ByteBuffered
implements MatrixByteBuffered4x4DType
{
private final ByteBuffer buffer;
private MatrixByteBufferedM4x4D(
final ByteBuffer in_buffer,
final AtomicLong in_base,
final int in_offset)
{
super(in_base, in_offset);
this.buffer = NullCheck.notNull(in_buffer);
}
/**
* Return a new matrix that is backed by whatever data is at byte offset
* {@code byte_offset} in the byte buffer {@code}.
*
* No initialization of the data is performed.
*
* @param b The byte buffer
* @param byte_offset A byte offset
*
* @return A new buffered matrix
*/
public static MatrixByteBuffered4x4DType newMatrixFromByteBuffer(
final ByteBuffer b,
final long byte_offset)
{
return new MatrixByteBufferedM4x4D(b, new AtomicLong(byte_offset), 0);
}
/**
* Return a new matrix that is backed by the given byte buffer {@code b}
*
*
* The data for the instance will be taken from the data at the current
* value of {@code base.get() + offset}, each time a field is requested or
* set.
*
* No initialization of the data is performed.
*
* @param b The byte buffer
* @param base The base address
* @param offset A constant offset
*
* @return A new buffered matrix
*/
public static MatrixByteBuffered4x4DType newMatrixFromByteBufferAndBase(
final ByteBuffer b,
final AtomicLong base,
final int offset)
{
return new MatrixByteBufferedM4x4D(b, base, offset);
}
private static int checkColumn(
final int column)
{
if ((column < 0) || (column >= 4)) {
throw new IndexOutOfBoundsException(
"column must be in the range 0 <= row < 4");
}
return column;
}
/**
* The main function that indexes into the buffer that backs the array.
* The body of this function decides on how elements are stored. This
* implementation chooses to store values in column-major format as this
* allows matrices to be sent directly to OpenGL without conversion.
*
* (row * 4) + column, corresponds to row-major storage. (column * 4) +
* row, corresponds to column-major (OpenGL) storage.
*/
private static int indexUnsafe(
final int row,
final int column)
{
return (column * 4) + row;
}
private static int checkRow(
final int row)
{
if ((row < 0) || (row >= 4)) {
throw new IndexOutOfBoundsException(
"row must be in the range 0 <= row < 4");
}
return row;
}
private static int getByteOffsetForIndex(
final long base,
final int index)
{
final long b = CheckedMath.add(base, (long) (index * 8));
return (int) ByteBufferRanges.checkByteOffset(b);
}
@Override public String toString()
{
final StringBuilder builder = new StringBuilder(512);
MatrixM4x4D.showElements(this, builder);
return builder.toString();
}
private void setAtOffsetAndRowColumn(
final long o,
final int row,
final int col,
final double x)
{
final int i = MatrixByteBufferedM4x4D.getByteOffsetForIndex(
o, MatrixByteBufferedM4x4D.indexUnsafe(row, col));
this.buffer.putDouble(i, x);
}
private double getAtOffsetAndRowColumn(
final long o,
final int row,
final int col)
{
return this.buffer.getDouble(
MatrixByteBufferedM4x4D.getByteOffsetForIndex(
o, MatrixByteBufferedM4x4D.indexUnsafe(row, col)));
}
@Override public void getRow4D(
final int row,
final V out)
{
this.getRow4DUnsafe(MatrixByteBufferedM4x4D.checkRow(row), out);
}
@Override public void getRow4DUnsafe(
final int row,
final V out)
{
final long o = super.getIndex();
out.set4D(
this.getAtOffsetAndRowColumn(o, row, 0),
this.getAtOffsetAndRowColumn(o, row, 1),
this.getAtOffsetAndRowColumn(o, row, 2),
this.getAtOffsetAndRowColumn(o, row, 3));
}
@Override public int hashCode()
{
return MatrixM4x4D.hashElements(this);
}
@Override public boolean equals(
final @Nullable Object obj)
{
if (this == obj) {
return true;
}
if (obj == null) {
return false;
}
if (this.getClass() != obj.getClass()) {
return false;
}
final MatrixByteBufferedM4x4D other = (MatrixByteBufferedM4x4D) obj;
return MatrixM4x4D.compareElements(this, other);
}
@Override public double getR0C3D()
{
return this.getAtOffsetAndRowColumn(super.getIndex(), 0, 3);
}
@Override public void setR0C3D(final double x)
{
this.setAtOffsetAndRowColumn(super.getIndex(), 0, 3, x);
}
@Override public double getR1C3D()
{
return this.getAtOffsetAndRowColumn(super.getIndex(), 1, 3);
}
@Override public void setR1C3D(final double x)
{
this.setAtOffsetAndRowColumn(super.getIndex(), 1, 3, x);
}
@Override public double getR2C3D()
{
return this.getAtOffsetAndRowColumn(super.getIndex(), 2, 3);
}
@Override public void setR2C3D(final double x)
{
this.setAtOffsetAndRowColumn(super.getIndex(), 2, 3, x);
}
@Override public double getR3C0D()
{
return this.getAtOffsetAndRowColumn(super.getIndex(), 3, 0);
}
@Override public void setR3C0D(final double x)
{
this.setAtOffsetAndRowColumn(super.getIndex(), 3, 0, x);
}
@Override public double getR3C1D()
{
return this.getAtOffsetAndRowColumn(super.getIndex(), 3, 1);
}
@Override public void setR3C1D(final double x)
{
this.setAtOffsetAndRowColumn(super.getIndex(), 3, 1, x);
}
@Override public double getR3C2D()
{
return this.getAtOffsetAndRowColumn(super.getIndex(), 3, 2);
}
@Override public void setR3C2D(final double x)
{
this.setAtOffsetAndRowColumn(super.getIndex(), 3, 2, x);
}
@Override public double getR3C3D()
{
return this.getAtOffsetAndRowColumn(super.getIndex(), 3, 3);
}
@Override public void setR3C3D(final double x)
{
this.setAtOffsetAndRowColumn(super.getIndex(), 3, 3, x);
}
@Override public void getRow3D(
final int row,
final V out)
{
this.getRow3DUnsafe(MatrixByteBufferedM4x4D.checkRow(row), out);
}
@Override public void getRow3DUnsafe(
final int row,
final V out)
{
final long o = super.getIndex();
out.set3D(
this.getAtOffsetAndRowColumn(o, row, 0),
this.getAtOffsetAndRowColumn(o, row, 1),
this.getAtOffsetAndRowColumn(o, row, 2));
}
@Override public double getR0C2D()
{
return this.getAtOffsetAndRowColumn(super.getIndex(), 0, 2);
}
@Override public void setR0C2D(final double x)
{
this.setAtOffsetAndRowColumn(super.getIndex(), 0, 2, x);
}
@Override public double getR1C2D()
{
return this.getAtOffsetAndRowColumn(super.getIndex(), 1, 2);
}
@Override public void setR1C2D(final double x)
{
this.setAtOffsetAndRowColumn(super.getIndex(), 1, 2, x);
}
@Override public double getR2C0D()
{
return this.getAtOffsetAndRowColumn(super.getIndex(), 2, 0);
}
@Override public void setR2C0D(final double x)
{
this.setAtOffsetAndRowColumn(super.getIndex(), 2, 0, x);
}
@Override public double getR2C1D()
{
return this.getAtOffsetAndRowColumn(super.getIndex(), 2, 1);
}
@Override public void setR2C1D(final double x)
{
this.setAtOffsetAndRowColumn(super.getIndex(), 2, 1, x);
}
@Override public double getR2C2D()
{
return this.getAtOffsetAndRowColumn(super.getIndex(), 2, 2);
}
@Override public void setR2C2D(final double x)
{
this.setAtOffsetAndRowColumn(super.getIndex(), 2, 2, x);
}
@Override public void getRow2D(
final int row,
final V out)
{
this.getRow2DUnsafe(MatrixByteBufferedM4x4D.checkRow(row), out);
}
@Override public void getRow2DUnsafe(
final int row,
final V out)
{
final long o = super.getIndex();
out.set2D(
this.getAtOffsetAndRowColumn(o, row, 0),
this.getAtOffsetAndRowColumn(o, row, 1));
}
@Override public double getR0C0D()
{
return this.getAtOffsetAndRowColumn(super.getIndex(), 0, 0);
}
@Override public void setR0C0D(final double x)
{
this.setAtOffsetAndRowColumn(super.getIndex(), 0, 0, x);
}
@Override public double getR1C0D()
{
return this.getAtOffsetAndRowColumn(super.getIndex(), 1, 0);
}
@Override public void setR1C0D(final double x)
{
this.setAtOffsetAndRowColumn(super.getIndex(), 1, 0, x);
}
@Override public double getR0C1D()
{
return this.getAtOffsetAndRowColumn(super.getIndex(), 0, 1);
}
@Override public void setR0C1D(final double x)
{
this.setAtOffsetAndRowColumn(super.getIndex(), 0, 1, x);
}
@Override public double getR1C1D()
{
return this.getAtOffsetAndRowColumn(super.getIndex(), 1, 1);
}
@Override public void setR1C1D(final double x)
{
this.setAtOffsetAndRowColumn(super.getIndex(), 1, 1, x);
}
@Override public double getRowColumnD(
final int row,
final int column)
{
MatrixByteBufferedM4x4D.checkRow(row);
MatrixByteBufferedM4x4D.checkColumn(column);
return this.getAtOffsetAndRowColumn(super.getIndex(), row, column);
}
@Override public void setRowWith4D(
final int row,
final VectorReadable4DType v)
{
MatrixByteBufferedM4x4D.checkRow(row);
this.setRowWith4DUnsafe(row, v);
}
@Override public void setRowWith4DUnsafe(
final int row,
final VectorReadable4DType v)
{
final long o = super.getIndex();
this.setAtOffsetAndRowColumn(o, row, 0, v.getXD());
this.setAtOffsetAndRowColumn(o, row, 1, v.getYD());
this.setAtOffsetAndRowColumn(o, row, 2, v.getZD());
this.setAtOffsetAndRowColumn(o, row, 3, v.getWD());
}
@Override public void setRow0With4D(final VectorReadable4DType v)
{
final long o = super.getIndex();
this.setAtOffsetAndRowColumn(o, 0, 0, v.getXD());
this.setAtOffsetAndRowColumn(o, 0, 1, v.getYD());
this.setAtOffsetAndRowColumn(o, 0, 2, v.getZD());
this.setAtOffsetAndRowColumn(o, 0, 3, v.getWD());
}
@Override public void setRow1With4D(final VectorReadable4DType v)
{
final long o = super.getIndex();
this.setAtOffsetAndRowColumn(o, 1, 0, v.getXD());
this.setAtOffsetAndRowColumn(o, 1, 1, v.getYD());
this.setAtOffsetAndRowColumn(o, 1, 2, v.getZD());
this.setAtOffsetAndRowColumn(o, 1, 3, v.getWD());
}
@Override public void setRow2With4D(final VectorReadable4DType v)
{
final long o = super.getIndex();
this.setAtOffsetAndRowColumn(o, 2, 0, v.getXD());
this.setAtOffsetAndRowColumn(o, 2, 1, v.getYD());
this.setAtOffsetAndRowColumn(o, 2, 2, v.getZD());
this.setAtOffsetAndRowColumn(o, 2, 3, v.getWD());
}
@Override public void setRow3With4D(final VectorReadable4DType v)
{
final long o = super.getIndex();
this.setAtOffsetAndRowColumn(o, 3, 0, v.getXD());
this.setAtOffsetAndRowColumn(o, 3, 1, v.getYD());
this.setAtOffsetAndRowColumn(o, 3, 2, v.getZD());
this.setAtOffsetAndRowColumn(o, 3, 3, v.getWD());
}
@Override public void setRowWith3D(
final int row,
final VectorReadable3DType v)
{
MatrixByteBufferedM4x4D.checkRow(row);
this.setRowWith3DUnsafe(row, v);
}
@Override public void setRowWith3DUnsafe(
final int row,
final VectorReadable3DType v)
{
final long o = super.getIndex();
this.setAtOffsetAndRowColumn(o, row, 0, v.getXD());
this.setAtOffsetAndRowColumn(o, row, 1, v.getYD());
this.setAtOffsetAndRowColumn(o, row, 2, v.getZD());
}
@Override public void setRowWith2D(
final int row,
final VectorReadable2DType v)
{
MatrixByteBufferedM4x4D.checkRow(row);
this.setRowWith2DUnsafe(row, v);
}
@Override public void setRowWith2DUnsafe(
final int row,
final VectorReadable2DType v)
{
final long o = super.getIndex();
this.setAtOffsetAndRowColumn(o, row, 0, v.getXD());
this.setAtOffsetAndRowColumn(o, row, 1, v.getYD());
}
@Override public void setRowColumnD(
final int row,
final int column,
final double value)
{
MatrixByteBufferedM4x4D.checkRow(row);
MatrixByteBufferedM4x4D.checkColumn(column);
this.setAtOffsetAndRowColumn(super.getIndex(), row, column, value);
}
}