com.iohao.game.widget.light.room.operation.OperationFactory Maven / Gradle / Ivy
/*
* ioGame
* Copyright (C) 2021 - present 渔民小镇 ([email protected]、[email protected]) . All Rights Reserved.
* # iohao.com . 渔民小镇
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see .
*/
package com.iohao.game.widget.light.room.operation;
import java.util.Optional;
/**
* 玩法操作工厂
*
* @author 渔民小镇
* @date 2024-05-12
* @since 21.8
*/
public interface OperationFactory {
/**
* 获取 OperationHandler(玩法操作业务类)
*
* @param operation 操作码
* @return 操作码对应的业务逻辑处理类
*/
OperationHandler getOperationHandler(int operation);
/**
* 获取玩家可操作的 OperationHandler(玩法操作业务类)
*
* @param operation 操作码
* @return 玩法操作业务类
*/
OperationHandler getUserOperationHandler(int operation);
/**
* 将操作码与 OperationHandler(玩法操作业务类)关联
*
* @param operation 操作码
* @param operationHandler 玩法操作业务类
*/
void mapping(int operation, OperationHandler operationHandler);
/**
* 玩家可操作的 OperationHandler。将操作码与 OperationHandler(玩法操作业务类)关联
*
* @param operation 操作码
* @param operationHandler 玩法操作业务类
*/
void mappingUser(int operation, OperationHandler operationHandler);
/**
* 通过操作码得到 OperationHandler Optional
*
* @param operation 操作码
* @return Optional OperationHandler
*/
Optional optionalOperationHandler(int operation);
/**
* 创建 OperationFactory 对象(框架提供的内置实现)
*
* @return OperationFactory 对象
*/
static OperationFactory of() {
return new SimpleOperationFactory();
}
}