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OpenSearchServer is a powerful, enterprise-class, search engine program. Using the web user interface, the crawlers (web, file, database, ...) and the REST/RESTFul API you will be able to integrate quickly and easily advanced full-text search capabilities in your application. OpenSearchServer runs on Windows and Linux/Unix/BSD.
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/**
* License Agreement for OpenSearchServer
*
* Copyright (C) 2014 Emmanuel Keller / Jaeksoft
*
* http://www.open-search-server.com
*
* This file is part of OpenSearchServer.
*
* OpenSearchServer is free software: you can redistribute it and/or
* modify it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* OpenSearchServer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with OpenSearchServer.
* If not, see .
**/
package com.jaeksoft.searchlib.util.array;
import java.util.ArrayList;
import java.util.List;
public class FloatBufferedArray implements FloatBufferedArrayInterface {
private final long maxSize;
private int initialArraySize;
private int nextArraySize;
private final List arrays;
private float[] currentArray;
private int currentArrayPos;
private float[] finalArray;
private int totalSize;
private FloatBufferedArray(final long maxSize, final int initialArraySize) {
this.maxSize = maxSize;
this.initialArraySize = initialArraySize;
this.nextArraySize = initialArraySize;
this.arrays = new ArrayList();
this.totalSize = 0;
newCurrentArray();
}
FloatBufferedArray(final long maxSize) {
this(maxSize, 4096);
}
final void newCurrentArray() {
currentArray = new float[nextArraySize];
arrays.add(currentArray);
currentArrayPos = 0;
if (nextArraySize > maxSize - totalSize)
nextArraySize = (int) (maxSize - totalSize);
}
@Override
final public void add(final float value) {
if (currentArrayPos == currentArray.length)
newCurrentArray();
currentArray[currentArrayPos++] = value;
totalSize++;
}
@Override
final public long getSize() {
return totalSize;
}
@Override
final public float[] getFinalArray() {
if (finalArray != null)
return finalArray;
finalArray = new float[totalSize];
int sizeLeft = totalSize;
int buffer;
int pos = 0;
for (float[] array : arrays) {
buffer = array.length;
if (buffer > sizeLeft)
buffer = sizeLeft;
System.arraycopy(array, 0, finalArray, pos, buffer);
pos += buffer;
sizeLeft -= buffer;
}
clear();
return finalArray;
}
final protected void clear() {
this.nextArraySize = initialArraySize;
arrays.clear();
}
}