com.exigen.ie.constrainer.impl.GoalMinimizeOld Maven / Gradle / Ivy
package com.exigen.ie.constrainer.impl;
import com.exigen.ie.constrainer.Failure;
import com.exigen.ie.constrainer.Goal;
import com.exigen.ie.constrainer.GoalAnd;
import com.exigen.ie.constrainer.GoalFastMinimize;
import com.exigen.ie.constrainer.GoalImpl;
import com.exigen.ie.constrainer.IntExp;
///////////////////////////////////////////////////////////////////////////////
/*
* Copyright Exigen Group 1998, 1999, 2000
* 320 Amboy Ave., Metuchen, NJ, 08840, USA, www.exigengroup.com
*
* The copyright to the computer program(s) herein
* is the property of Exigen Group, USA. All rights reserved.
* The program(s) may be used and/or copied only with
* the written permission of Exigen Group
* or in accordance with the terms and conditions
* stipulated in the agreement/contract under which
* the program(s) have been supplied.
*/
///////////////////////////////////////////////////////////////////////////////
/**
* An implementation of a {@link Goal} that finds a solution which minimizes a constrained
* integer expression called the "cost".
*
* This goal uses the search goal provided
* by the caller, and expects that this goal instantiates the cost every time
* when a solution is found. GoalMinimize uses the "branch and bound" technique to search for
* a solution which provides the minimal cost. It recursively splits the domain
* of the cost variable into two parts. The "precision" specifies when the search should
* stop. When the difference between the cost max and min is less the precision,
* the currently found solution is considered as the optimal one. Otherwise, the goal
* replaces the cost domain by one of its halves, restores all decision variables
* and calls itself again. By default, GoalMinimize calculates the optimal solution twice.
* If the caller's search goal saves every found solution itself, the caller may
* specify the mode "goal_saves_solution" to prevent the duplicate calculation at
* the end of the search.
*
* @see GoalFastMinimize
*/
public class GoalMinimizeOld extends GoalImpl
{
private IntExp _cost;
private Goal _find_solution;
private int _best_cost_min;
private int _best_cost_max;
private int _precision;
private int _number_of_choice_points;
private int _number_of_failures;
private int _number_of_solutions;
private int _number_of_attempts;
private boolean _goal_saves_solution;
class SetCostMax extends GoalImpl
{
private IntExp _cost;
SetCostMax(IntExp cost)
{
super(cost.constrainer());
_cost = cost;
}
public Goal execute() throws Failure
{
bestCostMax(_cost.value());
return null;
}
};
private Goal _goal_set_cost_max;
/**
* This goal will use the search "goal" to find an optimal solution
* which minimizes the "cost". The "precision" specifies when the search should
* stop. When the difference between the cost max and min is less the precision,
* the currently found solution is considered as the optimal one.
* If "goal_saves_solution" = true, the optimal solution (if any)
* would not be calculated twice: it means the "goal" should save
* the value of decision variables and the cost.
*/
public GoalMinimizeOld(Goal goal, IntExp cost, int precision, boolean goal_saves_solution)
{
super(cost.constrainer(),"");// "Use "+goal.name()+ " to minimize("+cost.name()+")");
_find_solution = goal;
_cost = cost;
_best_cost_max = _cost.max();
_best_cost_min = _cost.min();
_precision = precision;
_number_of_choice_points = 0;
_number_of_failures = 0;
_number_of_solutions = 0;
_number_of_attempts = 0;
_goal_set_cost_max = new SetCostMax(_cost);
_goal_saves_solution = goal_saves_solution;
}
/**
* The constructor with precision = 0
*/
public GoalMinimizeOld(Goal goal, IntExp cost, boolean goal_saves_solution)
{
this(goal,cost,0, goal_saves_solution);
}
/**
* The constructor with goal_saves_solution = false
*/
public GoalMinimizeOld(Goal goal, IntExp cost, int precision)
{
this(goal, cost, precision, false);
}
/**
* The constructor with precision = 0 and goal_saves_solution = false
*/
public GoalMinimizeOld(Goal goal, IntExp cost)
{
this(goal,cost,0, false);
}
/**
* @return the cost variable
*/
public IntExp cost()
{
return _cost;
}
private int bestCostMin()
{
return _best_cost_min;
}
private int bestCostMax()
{
return _best_cost_max;
}
private void bestCostMin(int min)
{
_best_cost_min = min;
}
private void bestCostMax(int max)
{
_best_cost_max = max;
}
/**
* @return the search goal
*/
public Goal findSolution()
{
return _find_solution;
}
Goal setCost()
{
//Debug.on();Debug.print("Set Cost [ " + bestCostMin() + " ; " + bestCostMax() + " ]");Debug.off();
return new GoalAnd(_cost.moreOrEqual(bestCostMin()),
_cost.lessOrEqual(bestCostMax()));
}
/**
* Implements the search algorithm.Uses the "branch and bound" technique to search for
* a solution which provides the minimal cost. It recursively splits the domain
* of the cost variable into two parts. Replaces the cost domain by one of its halves,
* restores all decision variables and calls itself again. When the difference
* between the cost max and min is less the precision,
* the currently found solution is considered as the optimal one.
*/
public Goal execute() throws Failure
{
//Debug.on();Debug.print("Dichotomize with cost["+bestCostMin()+";"+bestCostMax()+"]");Debug.off();
double new_cost = ((double)(bestCostMin()+bestCostMax()))/2;
int best_cost = (int)Math.floor(new_cost);
//if (best_cost - bestCostMin() <= _precision)
if (bestCostMax() - bestCostMin() <= _precision)
{
if (_number_of_solutions > 0 || _number_of_attempts == 0)
{
constrainer().numberOfChoicePoints(_number_of_choice_points);
constrainer().numberOfFailures(_number_of_failures);
if (_number_of_solutions > 0)
System.out.println("Minimize Succeeded with cost["+bestCostMin()+";"+bestCostMax()+"]"
+". Total Choice Points="+_number_of_choice_points
+" Failures="+_number_of_failures
+" Number of solutions="+_number_of_solutions);
if (_goal_saves_solution)
return null;
else
return new GoalAnd(setCost(),findSolution()); // success
}
else
{
constrainer().fail("no solutions");
return null;
}
}
// dichotomized search
boolean restore = true;
_number_of_attempts++;
//Debug.on();Debug.print(cost()+". Try cost ["+bestCostMin()+";"+best_cost+"]");Debug.off();
if (!constrainer().execute(new GoalAnd(cost().moreOrEqual(bestCostMin()),
cost().lessOrEqual(best_cost),
findSolution(),
_goal_set_cost_max),
restore))
{
//Debug.on();Debug.print("Failure for cost <= "+best_cost);Debug.off();
bestCostMin(best_cost+1);
}
else // success
{
_number_of_solutions++;
//bestCostMax(best_cost);
//Debug.on();Debug.print("Found solution with the cost <= "+best_cost);Debug.off();
}
_number_of_choice_points += constrainer().numberOfChoicePoints();
_number_of_failures += constrainer().numberOfFailures();
return this; // continue
}
/**
* Returns a String representation of this goal.
*/
public String toString()
{
return "Use "+_find_solution.name()+ " to minimize("+_cost.name()+")";
}
} // ~GoalMinimizeOld