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The JGoodies Looks make your Swing applications and applets look better. They have been optimized for readability, precise micro-design and usability. And they simplify the multi-platform support by using similar widget dimensions. In addition, many people have reviewed them as elegant.

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/*
 * Copyright (c) 2001-2014 JGoodies Software GmbH. All Rights Reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 *  o Redistributions of source code must retain the above copyright notice,
 *    this list of conditions and the following disclaimer.
 *
 *  o Redistributions in binary form must reproduce the above copyright notice,
 *    this list of conditions and the following disclaimer in the documentation
 *    and/or other materials provided with the distribution.
 *
 *  o Neither the name of JGoodies Software GmbH nor the names of
 *    its contributors may be used to endorse or promote products derived
 *    from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
 * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
 * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

package com.jgoodies.looks.plastic;

import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Component;
import java.awt.GradientPaint;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.Stroke;
import java.io.Serializable;

import javax.swing.AbstractButton;
import javax.swing.ButtonModel;
import javax.swing.Icon;
import javax.swing.JCheckBox;
import javax.swing.UIManager;
import javax.swing.plaf.UIResource;
import javax.swing.plaf.metal.MetalLookAndFeel;

import com.jgoodies.common.base.Strings;
import com.jgoodies.looks.LookUtils;

/**
 * Factory class that vends {@code Icon}s for the JGoodies
 * Plastic XP look&feel.
 * These icons are used extensively in PlasticXP via the defaults mechanism.
 * While other look and feels often use GIFs for icons, creating icons
 * in code facilitates switching to other themes.
 * 

* Each method in this class returns either an {@code Icon} or * {@code null}, where {@code null} implies that there is * no default icon. * * @author Karsten Lentzsch * @version $Revision: 1.13 $ */ public final class PlasticXPIconFactory { private static CheckBoxIcon checkBoxIcon; private static RadioButtonIcon radioButtonIcon; private PlasticXPIconFactory() { // Overrides default constructor; prevents instantiation. } /** * Lazily creates and returns the check box icon. * * @return the check box icon */ static Icon getCheckBoxIcon() { if (checkBoxIcon == null) { checkBoxIcon = new CheckBoxIcon(); } return checkBoxIcon; } /** * Lazily creates and returns the radio button icon. * * @return the check box icon */ static Icon getRadioButtonIcon() { if (radioButtonIcon == null) { radioButtonIcon = new RadioButtonIcon(); } return radioButtonIcon; } /** * Paints the the icon and focus border for Plastic XP check boxes. */ private static final class CheckBoxIcon implements Icon, UIResource, Serializable { private static final int SIZE = LookUtils.IS_LOW_RESOLUTION ? 13 : 15; @Override public int getIconWidth() { return SIZE; } @Override public int getIconHeight() { return SIZE; } @Override public void paintIcon(Component c, Graphics g, int x, int y) { JCheckBox cb = (JCheckBox) c; ButtonModel model = cb.getModel(); Graphics2D g2 = (Graphics2D) g; boolean paintFocus = model.isArmed() && !model.isPressed() || cb.hasFocus() && Strings.isBlank(cb.getText()); final RenderingHints.Key key = RenderingHints.KEY_ANTIALIASING; Object newAAHint = RenderingHints.VALUE_ANTIALIAS_ON; Object oldAAHint = g2.getRenderingHint(key); if (newAAHint != oldAAHint) { g2.setRenderingHint(key, newAAHint); } else { oldAAHint = null; } drawBorder(g2, model.isEnabled(), x, y, SIZE - 1, SIZE - 1); drawFill(g2, model.isPressed(), x + 1, y + 1, SIZE - 2, SIZE - 2); if (paintFocus) { drawFocus(g2, x + 1, y + 1, SIZE - 3, SIZE - 3); } if (model.isSelected()) { drawCheck(g2, model.isEnabled(), x + 3, y + 3, SIZE - 7, SIZE - 7); } if (oldAAHint != null) { g2.setRenderingHint(key, oldAAHint); } } private static void drawBorder(Graphics2D g2, boolean enabled, int x, int y, int width, int height) { g2.setColor(enabled ? PlasticLookAndFeel.getControlDarkShadow() : MetalLookAndFeel.getControlDisabled()); g2.drawRect(x, y, width, height); } private static void drawCheck(Graphics2D g2, boolean enabled, int x, int y, int width, int height) { g2.setColor(enabled ? UIManager.getColor("CheckBox.check") : MetalLookAndFeel.getControlDisabled()); int right = x + width; int bottom = y + height; int startY = y + height / 3; int turnX = x + width / 2 - 2; g2.drawLine(x , startY , turnX, bottom-3); g2.drawLine(x , startY + 1, turnX, bottom-2); g2.drawLine(x , startY + 2, turnX, bottom-1); g2.drawLine(turnX + 1, bottom - 2, right, y ); g2.drawLine(turnX + 1, bottom - 1, right, y + 1 ); g2.drawLine(turnX + 1, bottom , right, y + 2 ); } private static void drawFill(Graphics2D g2, boolean pressed, int x, int y, int w, int h) { Color upperLeft; Color lowerRight; if (pressed) { upperLeft = MetalLookAndFeel.getControlShadow(); lowerRight = PlasticLookAndFeel.getControlHighlight(); } else { upperLeft = PlasticLookAndFeel.getControl(); lowerRight = PlasticLookAndFeel.getControlHighlight().brighter(); } g2.setPaint(new GradientPaint(x, y, upperLeft, x + w, y + h, lowerRight)); g2.fillRect(x, y, w, h); } private static void drawFocus(Graphics2D g2, int x, int y, int width, int height) { g2.setPaint(new GradientPaint( x, y, PlasticLookAndFeel.getFocusColor().brighter(), width, height, PlasticLookAndFeel.getFocusColor() /*.darker()*/ )); g2.drawRect(x, y, width, height); g2.drawRect(x + 1, y + 1, width - 2, height - 2); } } /** * Paints the the icon and focus border for Plastic XP check boxes. */ private static final class RadioButtonIcon implements Icon, UIResource, Serializable { private static final int SIZE = LookUtils.IS_LOW_RESOLUTION ? 13 : 15; private static final Stroke FOCUS_STROKE = new BasicStroke(2); @Override public int getIconWidth() { return SIZE; } @Override public int getIconHeight() { return SIZE; } @Override public void paintIcon(Component c, Graphics g, int x, int y) { Graphics2D g2 = (Graphics2D) g; AbstractButton rb = (AbstractButton) c; ButtonModel model = rb.getModel(); boolean paintFocus = model.isArmed() && !model.isPressed() || rb.hasFocus() && Strings.isBlank(rb.getText()); final RenderingHints.Key key = RenderingHints.KEY_ANTIALIASING; Object newAAHint = RenderingHints.VALUE_ANTIALIAS_ON; Object oldAAHint = g2.getRenderingHint(key); if (newAAHint != oldAAHint) { g2.setRenderingHint(key, newAAHint); } else { oldAAHint = null; } drawFill(g2, model.isPressed(), x, y, SIZE - 1, SIZE - 1); if (paintFocus) { drawFocus(g2, x + 1, y + 1, SIZE - 3, SIZE - 3); } if (model.isSelected()) { drawCheck(g2, c, model.isEnabled(), x + 4, y + 4, SIZE - 8, SIZE - 8); } drawBorder(g2, model.isEnabled(), x, y, SIZE-1, SIZE-1); if (oldAAHint != null) { g2.setRenderingHint(key, oldAAHint); } } private static void drawBorder(Graphics2D g2, boolean enabled, int x, int y, int w, int h) { g2.setColor(enabled ? PlasticLookAndFeel.getControlDarkShadow() : MetalLookAndFeel.getControlDisabled()); g2.drawOval(x, y, w, h); } private static void drawCheck(Graphics2D g2, Component c, boolean enabled, int x, int y, int w, int h) { g2.translate(x,y); if (enabled) { g2.setColor(UIManager.getColor("RadioButton.check")); g2.fillOval(0,0,w,h); UIManager.getIcon("RadioButton.checkIcon").paintIcon(c, g2, 0,0); } else { g2.setColor(MetalLookAndFeel.getControlDisabled()); g2.fillOval(0,0,w,h); } g2.translate(-x, -y); } private static void drawFill(Graphics2D g2, boolean pressed, int x, int y, int w, int h) { Color upperLeft; Color lowerRight; if (pressed) { upperLeft = MetalLookAndFeel.getControlShadow(); lowerRight = PlasticLookAndFeel.getControlHighlight(); } else { upperLeft = PlasticLookAndFeel.getControl(); lowerRight = PlasticLookAndFeel.getControlHighlight().brighter(); } g2.setPaint(new GradientPaint(x, y, upperLeft, x + w, y + h, lowerRight)); g2.fillOval(x, y, w, h); } private static void drawFocus(Graphics2D g2, int x, int y, int w, int h) { g2.setPaint( new GradientPaint( x, y, PlasticLookAndFeel.getFocusColor().brighter(), w, h, PlasticLookAndFeel.getFocusColor())); Stroke stroke = g2.getStroke(); g2.setStroke(FOCUS_STROKE); g2.drawOval(x, y, w, h); g2.setStroke(stroke); } } }





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