com.jnngl.server.protocol.Protocol Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of totalcomputers Show documentation
Show all versions of totalcomputers Show documentation
Computers in vanilla Minecraft | TotalOS SDK
The newest version!
package com.jnngl.server.protocol;
import com.jnngl.server.exception.PacketAlreadyExistsException;
public class Protocol {
public static void registerPackets() throws PacketAlreadyExistsException, NoSuchMethodException {
Packet.registerPacket(new ServerboundHandshakePacket());
Packet.registerPacket(new ClientboundHandshakePacket());
Packet.registerPacket(new ClientboundDisconnectPacket());
Packet.registerPacket(new ServerboundConnectPacket());
Packet.registerPacket(new ClientboundConnectionSuccessPacket());
Packet.registerPacket(new ClientboundPingPacket());
Packet.registerPacket(new ServerboundPongPacket());
Packet.registerPacket(new ClientboundCreationRequestPacket());
Packet.registerPacket(new ServerboundCreationStatusPacket());
Packet.registerPacket(new ClientboundDestroyPacket());
Packet.registerPacket(new ServerboundFramePacket());
Packet.registerPacket(new ClientboundPalettePacket());
Packet.registerPacket(new ClientboundTouchPacket());
Packet.registerPacket(new ClientboundEncryptionPacket());
Packet.registerPacket(new ServerboundEncryptionPacket());
}
}