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A LookAndFeel library for swing
/*
* Copyright (c) 2002 and later by MH Software-Entwicklung. All Rights Reserved.
*
* JTattoo is multiple licensed. If your are an open source developer you can use
* it under the terms and conditions of the GNU General Public License version 2.0
* or later as published by the Free Software Foundation.
*
* see: gpl-2.0.txt
*
* If you pay for a license you will become a registered user who could use the
* software under the terms and conditions of the GNU Lesser General Public License
* version 2.0 or later with classpath exception as published by the Free Software
* Foundation.
*
* see: lgpl-2.0.txt
* see: classpath-exception.txt
*
* Registered users could also use JTattoo under the terms and conditions of the
* Apache License, Version 2.0 as published by the Apache Software Foundation.
*
* see: APACHE-LICENSE-2.0.txt
*/
package com.jtattoo.plaf.fast;
import com.jtattoo.plaf.*;
import java.awt.*;
import javax.swing.JComponent;
import javax.swing.plaf.ComponentUI;
import javax.swing.plaf.UIResource;
/**
* author Michael Hagen
*/
public class FastTabbedPaneUI extends BaseTabbedPaneUI {
public static ComponentUI createUI(JComponent c) {
return new FastTabbedPaneUI();
}
public void installDefaults() {
super.installDefaults();
roundedTabs = false;
tabAreaInsets = new Insets(2, 6, 2, 6);
contentBorderInsets = new Insets(0, 0, 0, 0);
}
protected boolean hasInnerBorder() {
return true;
}
protected Color[] getTabColors(int tabIndex, boolean isSelected, boolean isRollover) {
Color colorArr[] = AbstractLookAndFeel.getTheme().getTabColors();
if ((tabIndex >= 0) && (tabIndex < tabPane.getTabCount())) {
Color backColor = tabPane.getBackgroundAt(tabIndex);
if ((backColor instanceof UIResource)) {
if (isSelected) {
colorArr = AbstractLookAndFeel.getTheme().getSelectedColors();
} else {
if (JTattooUtilities.isFrameActive(tabPane)) {
colorArr = AbstractLookAndFeel.getTheme().getTabColors();
} else {
colorArr = AbstractLookAndFeel.getTheme().getInActiveColors();
}
}
} else {
colorArr = ColorHelper.createColorArr(backColor, backColor, 2);
}
}
return colorArr;
}
protected void paintTabBackground(Graphics g, int tabPlacement, int tabIndex, int x, int y, int w, int h, boolean isSelected) {
if (isTabOpaque() || isSelected) {
Color colorArr[] = getTabColors(tabIndex, isSelected, false);
g.setColor(colorArr[0]);
switch (tabPlacement) {
case TOP:
if (isSelected) {
g.fillRect(x + 1, y + 1, w - 1, h + 2);
} else {
g.fillRect(x + 1, y + 1, w - 1, h - 1);
}
break;
case LEFT:
if (isSelected) {
g.fillRect(x + 1, y + 1, w + 2, h - 1);
} else {
g.fillRect(x + 1, y + 1, w - 1, h - 1);
}
break;
case BOTTOM:
if (isSelected) {
g.fillRect(x + 1, y - 2, w - 1, h + 1);
} else {
g.fillRect(x + 1, y, w - 1, h - 1);
}
break;
case RIGHT:
if (isSelected) {
g.fillRect(x - 2, y + 1, w + 2, h - 1);
} else {
g.fillRect(x, y + 1, w, h - 1);
}
break;
}
}
}
}