POGOProtos.Networking.Responses.GetCombatResultsResponse.proto Maven / Gradle / Ivy
syntax = "proto3";
package POGOProtos.Networking.Responses;
import "POGOProtos/Enums/CombatRewardStatus.proto";
import "POGOProtos/Inventory/Loot.proto";
import "POGOProtos/Data/Friends/LeveledUpFriends.proto";
import "POGOProtos/Enums/CombatPlayerFinishState.proto";
message GetCombatResultsResponse {
Result result = 1;
.POGOProtos.Enums.CombatRewardStatus reward_status = 2;
.POGOProtos.Inventory.Loot rewards = 3;
.POGOProtos.Data.Friends.LeveledUpFriends friend_level_up = 4;
int32 number_rewarded_battles_today = 5;
.POGOProtos.Enums.CombatPlayerFinishState combat_player_finish_state = 6;
CombatRematch combat_rematch = 7;
message CombatRematch {
string combat_rematch_id = 1;
string combat_league_template_id = 2;
}
enum Result {
UNSET = 0;
SUCCESS = 1;
ERROR_INVALID_COMBAT_STATE = 2;
ERROR_COMBAT_NOT_FOUND = 3;
ERROR_PLAYER_QUIT = 4;
}
}
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