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POGOProtos.Settings.CombatGlobalSettingsOuterClass Maven / Gradle / Ivy

// Generated by the protocol buffer compiler.  DO NOT EDIT!
// source: POGOProtos/Settings/CombatGlobalSettings.proto

package POGOProtos.Settings;

public final class CombatGlobalSettingsOuterClass {
  private CombatGlobalSettingsOuterClass() {}
  public static void registerAllExtensions(
      com.google.protobuf.ExtensionRegistryLite registry) {
  }

  public static void registerAllExtensions(
      com.google.protobuf.ExtensionRegistry registry) {
    registerAllExtensions(
        (com.google.protobuf.ExtensionRegistryLite) registry);
  }
  public interface CombatGlobalSettingsOrBuilder extends
      // @@protoc_insertion_point(interface_extends:POGOProtos.Settings.CombatGlobalSettings)
      com.google.protobuf.MessageOrBuilder {

    /**
     * bool enable_combat = 1;
     */
    boolean getEnableCombat();

    /**
     * int32 maximum_daily_rewarded_battles = 2;
     */
    int getMaximumDailyRewardedBattles();

    /**
     * bool enable_combat_stat_stages = 3;
     */
    boolean getEnableCombatStatStages();

    /**
     * uint32 minimum_player_level = 4;
     */
    int getMinimumPlayerLevel();

    /**
     * int32 maximum_daily_npc_rewarded_battles = 5;
     */
    int getMaximumDailyNpcRewardedBattles();

    /**
     * int32 active_combat_update_interval_ms = 6;
     */
    int getActiveCombatUpdateIntervalMs();

    /**
     * int32 waiting_for_player_update_interval_ms = 7;
     */
    int getWaitingForPlayerUpdateIntervalMs();

    /**
     * int32 ready_for_battle_update_interval_ms = 8;
     */
    int getReadyForBattleUpdateIntervalMs();

    /**
     * int32 pre_move_submit_window_ms = 9;
     */
    int getPreMoveSubmitWindowMs();

    /**
     * int32 post_move_submit_window_ms = 10;
     */
    int getPostMoveSubmitWindowMs();

    /**
     * bool enable_sockets = 11;
     */
    boolean getEnableSockets();

    /**
     * bool enable_spin_minigame = 12;
     */
    boolean getEnableSpinMinigame();

    /**
     * bool enable_quick_swap_v2 = 13;
     */
    boolean getEnableQuickSwapV2();
  }
  /**
   * Protobuf type {@code POGOProtos.Settings.CombatGlobalSettings}
   */
  public  static final class CombatGlobalSettings extends
      com.google.protobuf.GeneratedMessageV3 implements
      // @@protoc_insertion_point(message_implements:POGOProtos.Settings.CombatGlobalSettings)
      CombatGlobalSettingsOrBuilder {
  private static final long serialVersionUID = 0L;
    // Use CombatGlobalSettings.newBuilder() to construct.
    private CombatGlobalSettings(com.google.protobuf.GeneratedMessageV3.Builder builder) {
      super(builder);
    }
    private CombatGlobalSettings() {
      enableCombat_ = false;
      maximumDailyRewardedBattles_ = 0;
      enableCombatStatStages_ = false;
      minimumPlayerLevel_ = 0;
      maximumDailyNpcRewardedBattles_ = 0;
      activeCombatUpdateIntervalMs_ = 0;
      waitingForPlayerUpdateIntervalMs_ = 0;
      readyForBattleUpdateIntervalMs_ = 0;
      preMoveSubmitWindowMs_ = 0;
      postMoveSubmitWindowMs_ = 0;
      enableSockets_ = false;
      enableSpinMinigame_ = false;
      enableQuickSwapV2_ = false;
    }

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            case 16: {

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            case 48: {

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    public static final com.google.protobuf.Descriptors.Descriptor
        getDescriptor() {
      return POGOProtos.Settings.CombatGlobalSettingsOuterClass.internal_static_POGOProtos_Settings_CombatGlobalSettings_descriptor;
    }

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    public static final int ENABLE_COMBAT_FIELD_NUMBER = 1;
    private boolean enableCombat_;
    /**
     * bool enable_combat = 1;
     */
    public boolean getEnableCombat() {
      return enableCombat_;
    }

    public static final int MAXIMUM_DAILY_REWARDED_BATTLES_FIELD_NUMBER = 2;
    private int maximumDailyRewardedBattles_;
    /**
     * int32 maximum_daily_rewarded_battles = 2;
     */
    public int getMaximumDailyRewardedBattles() {
      return maximumDailyRewardedBattles_;
    }

    public static final int ENABLE_COMBAT_STAT_STAGES_FIELD_NUMBER = 3;
    private boolean enableCombatStatStages_;
    /**
     * bool enable_combat_stat_stages = 3;
     */
    public boolean getEnableCombatStatStages() {
      return enableCombatStatStages_;
    }

    public static final int MINIMUM_PLAYER_LEVEL_FIELD_NUMBER = 4;
    private int minimumPlayerLevel_;
    /**
     * uint32 minimum_player_level = 4;
     */
    public int getMinimumPlayerLevel() {
      return minimumPlayerLevel_;
    }

    public static final int MAXIMUM_DAILY_NPC_REWARDED_BATTLES_FIELD_NUMBER = 5;
    private int maximumDailyNpcRewardedBattles_;
    /**
     * int32 maximum_daily_npc_rewarded_battles = 5;
     */
    public int getMaximumDailyNpcRewardedBattles() {
      return maximumDailyNpcRewardedBattles_;
    }

    public static final int ACTIVE_COMBAT_UPDATE_INTERVAL_MS_FIELD_NUMBER = 6;
    private int activeCombatUpdateIntervalMs_;
    /**
     * int32 active_combat_update_interval_ms = 6;
     */
    public int getActiveCombatUpdateIntervalMs() {
      return activeCombatUpdateIntervalMs_;
    }

    public static final int WAITING_FOR_PLAYER_UPDATE_INTERVAL_MS_FIELD_NUMBER = 7;
    private int waitingForPlayerUpdateIntervalMs_;
    /**
     * int32 waiting_for_player_update_interval_ms = 7;
     */
    public int getWaitingForPlayerUpdateIntervalMs() {
      return waitingForPlayerUpdateIntervalMs_;
    }

    public static final int READY_FOR_BATTLE_UPDATE_INTERVAL_MS_FIELD_NUMBER = 8;
    private int readyForBattleUpdateIntervalMs_;
    /**
     * int32 ready_for_battle_update_interval_ms = 8;
     */
    public int getReadyForBattleUpdateIntervalMs() {
      return readyForBattleUpdateIntervalMs_;
    }

    public static final int PRE_MOVE_SUBMIT_WINDOW_MS_FIELD_NUMBER = 9;
    private int preMoveSubmitWindowMs_;
    /**
     * int32 pre_move_submit_window_ms = 9;
     */
    public int getPreMoveSubmitWindowMs() {
      return preMoveSubmitWindowMs_;
    }

    public static final int POST_MOVE_SUBMIT_WINDOW_MS_FIELD_NUMBER = 10;
    private int postMoveSubmitWindowMs_;
    /**
     * int32 post_move_submit_window_ms = 10;
     */
    public int getPostMoveSubmitWindowMs() {
      return postMoveSubmitWindowMs_;
    }

    public static final int ENABLE_SOCKETS_FIELD_NUMBER = 11;
    private boolean enableSockets_;
    /**
     * bool enable_sockets = 11;
     */
    public boolean getEnableSockets() {
      return enableSockets_;
    }

    public static final int ENABLE_SPIN_MINIGAME_FIELD_NUMBER = 12;
    private boolean enableSpinMinigame_;
    /**
     * bool enable_spin_minigame = 12;
     */
    public boolean getEnableSpinMinigame() {
      return enableSpinMinigame_;
    }

    public static final int ENABLE_QUICK_SWAP_V2_FIELD_NUMBER = 13;
    private boolean enableQuickSwapV2_;
    /**
     * bool enable_quick_swap_v2 = 13;
     */
    public boolean getEnableQuickSwapV2() {
      return enableQuickSwapV2_;
    }

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    @java.lang.Override
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    @java.lang.Override
    public void writeTo(com.google.protobuf.CodedOutputStream output)
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      if (enableCombat_ != false) {
        output.writeBool(1, enableCombat_);
      }
      if (maximumDailyRewardedBattles_ != 0) {
        output.writeInt32(2, maximumDailyRewardedBattles_);
      }
      if (enableCombatStatStages_ != false) {
        output.writeBool(3, enableCombatStatStages_);
      }
      if (minimumPlayerLevel_ != 0) {
        output.writeUInt32(4, minimumPlayerLevel_);
      }
      if (maximumDailyNpcRewardedBattles_ != 0) {
        output.writeInt32(5, maximumDailyNpcRewardedBattles_);
      }
      if (activeCombatUpdateIntervalMs_ != 0) {
        output.writeInt32(6, activeCombatUpdateIntervalMs_);
      }
      if (waitingForPlayerUpdateIntervalMs_ != 0) {
        output.writeInt32(7, waitingForPlayerUpdateIntervalMs_);
      }
      if (readyForBattleUpdateIntervalMs_ != 0) {
        output.writeInt32(8, readyForBattleUpdateIntervalMs_);
      }
      if (preMoveSubmitWindowMs_ != 0) {
        output.writeInt32(9, preMoveSubmitWindowMs_);
      }
      if (postMoveSubmitWindowMs_ != 0) {
        output.writeInt32(10, postMoveSubmitWindowMs_);
      }
      if (enableSockets_ != false) {
        output.writeBool(11, enableSockets_);
      }
      if (enableSpinMinigame_ != false) {
        output.writeBool(12, enableSpinMinigame_);
      }
      if (enableQuickSwapV2_ != false) {
        output.writeBool(13, enableQuickSwapV2_);
      }
      unknownFields.writeTo(output);
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    @java.lang.Override
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      if (size != -1) return size;

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    @java.lang.Override
    public boolean equals(final java.lang.Object obj) {
      if (obj == this) {
       return true;
      }
      if (!(obj instanceof POGOProtos.Settings.CombatGlobalSettingsOuterClass.CombatGlobalSettings)) {
        return super.equals(obj);
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      POGOProtos.Settings.CombatGlobalSettingsOuterClass.CombatGlobalSettings other = (POGOProtos.Settings.CombatGlobalSettingsOuterClass.CombatGlobalSettings) obj;

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      result = result && (getActiveCombatUpdateIntervalMs()
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      result = result && (getWaitingForPlayerUpdateIntervalMs()
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      result = result && (getReadyForBattleUpdateIntervalMs()
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      result = result && (getPreMoveSubmitWindowMs()
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      result = result && (getPostMoveSubmitWindowMs()
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      result = result && (getEnableSockets()
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      result = result && (getEnableSpinMinigame()
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      result = result && (getEnableQuickSwapV2()
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      result = result && unknownFields.equals(other.unknownFields);
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    @java.lang.Override
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      if (memoizedHashCode != 0) {
        return memoizedHashCode;
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      hash = (53 * hash) + com.google.protobuf.Internal.hashBoolean(
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      hash = (37 * hash) + WAITING_FOR_PLAYER_UPDATE_INTERVAL_MS_FIELD_NUMBER;
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    public static POGOProtos.Settings.CombatGlobalSettingsOuterClass.CombatGlobalSettings parseFrom(
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        enableCombat_ = false;

        maximumDailyRewardedBattles_ = 0;

        enableCombatStatStages_ = false;

        minimumPlayerLevel_ = 0;

        maximumDailyNpcRewardedBattles_ = 0;

        activeCombatUpdateIntervalMs_ = 0;

        waitingForPlayerUpdateIntervalMs_ = 0;

        readyForBattleUpdateIntervalMs_ = 0;

        preMoveSubmitWindowMs_ = 0;

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        POGOProtos.Settings.CombatGlobalSettingsOuterClass.CombatGlobalSettings result = new POGOProtos.Settings.CombatGlobalSettingsOuterClass.CombatGlobalSettings(this);
        result.enableCombat_ = enableCombat_;
        result.maximumDailyRewardedBattles_ = maximumDailyRewardedBattles_;
        result.enableCombatStatStages_ = enableCombatStatStages_;
        result.minimumPlayerLevel_ = minimumPlayerLevel_;
        result.maximumDailyNpcRewardedBattles_ = maximumDailyNpcRewardedBattles_;
        result.activeCombatUpdateIntervalMs_ = activeCombatUpdateIntervalMs_;
        result.waitingForPlayerUpdateIntervalMs_ = waitingForPlayerUpdateIntervalMs_;
        result.readyForBattleUpdateIntervalMs_ = readyForBattleUpdateIntervalMs_;
        result.preMoveSubmitWindowMs_ = preMoveSubmitWindowMs_;
        result.postMoveSubmitWindowMs_ = postMoveSubmitWindowMs_;
        result.enableSockets_ = enableSockets_;
        result.enableSpinMinigame_ = enableSpinMinigame_;
        result.enableQuickSwapV2_ = enableQuickSwapV2_;
        onBuilt();
        return result;
      }

      @java.lang.Override
      public Builder clone() {
        return (Builder) super.clone();
      }
      @java.lang.Override
      public Builder setField(
          com.google.protobuf.Descriptors.FieldDescriptor field,
          java.lang.Object value) {
        return (Builder) super.setField(field, value);
      }
      @java.lang.Override
      public Builder clearField(
          com.google.protobuf.Descriptors.FieldDescriptor field) {
        return (Builder) super.clearField(field);
      }
      @java.lang.Override
      public Builder clearOneof(
          com.google.protobuf.Descriptors.OneofDescriptor oneof) {
        return (Builder) super.clearOneof(oneof);
      }
      @java.lang.Override
      public Builder setRepeatedField(
          com.google.protobuf.Descriptors.FieldDescriptor field,
          int index, java.lang.Object value) {
        return (Builder) super.setRepeatedField(field, index, value);
      }
      @java.lang.Override
      public Builder addRepeatedField(
          com.google.protobuf.Descriptors.FieldDescriptor field,
          java.lang.Object value) {
        return (Builder) super.addRepeatedField(field, value);
      }
      @java.lang.Override
      public Builder mergeFrom(com.google.protobuf.Message other) {
        if (other instanceof POGOProtos.Settings.CombatGlobalSettingsOuterClass.CombatGlobalSettings) {
          return mergeFrom((POGOProtos.Settings.CombatGlobalSettingsOuterClass.CombatGlobalSettings)other);
        } else {
          super.mergeFrom(other);
          return this;
        }
      }

      public Builder mergeFrom(POGOProtos.Settings.CombatGlobalSettingsOuterClass.CombatGlobalSettings other) {
        if (other == POGOProtos.Settings.CombatGlobalSettingsOuterClass.CombatGlobalSettings.getDefaultInstance()) return this;
        if (other.getEnableCombat() != false) {
          setEnableCombat(other.getEnableCombat());
        }
        if (other.getMaximumDailyRewardedBattles() != 0) {
          setMaximumDailyRewardedBattles(other.getMaximumDailyRewardedBattles());
        }
        if (other.getEnableCombatStatStages() != false) {
          setEnableCombatStatStages(other.getEnableCombatStatStages());
        }
        if (other.getMinimumPlayerLevel() != 0) {
          setMinimumPlayerLevel(other.getMinimumPlayerLevel());
        }
        if (other.getMaximumDailyNpcRewardedBattles() != 0) {
          setMaximumDailyNpcRewardedBattles(other.getMaximumDailyNpcRewardedBattles());
        }
        if (other.getActiveCombatUpdateIntervalMs() != 0) {
          setActiveCombatUpdateIntervalMs(other.getActiveCombatUpdateIntervalMs());
        }
        if (other.getWaitingForPlayerUpdateIntervalMs() != 0) {
          setWaitingForPlayerUpdateIntervalMs(other.getWaitingForPlayerUpdateIntervalMs());
        }
        if (other.getReadyForBattleUpdateIntervalMs() != 0) {
          setReadyForBattleUpdateIntervalMs(other.getReadyForBattleUpdateIntervalMs());
        }
        if (other.getPreMoveSubmitWindowMs() != 0) {
          setPreMoveSubmitWindowMs(other.getPreMoveSubmitWindowMs());
        }
        if (other.getPostMoveSubmitWindowMs() != 0) {
          setPostMoveSubmitWindowMs(other.getPostMoveSubmitWindowMs());
        }
        if (other.getEnableSockets() != false) {
          setEnableSockets(other.getEnableSockets());
        }
        if (other.getEnableSpinMinigame() != false) {
          setEnableSpinMinigame(other.getEnableSpinMinigame());
        }
        if (other.getEnableQuickSwapV2() != false) {
          setEnableQuickSwapV2(other.getEnableQuickSwapV2());
        }
        this.mergeUnknownFields(other.unknownFields);
        onChanged();
        return this;
      }

      @java.lang.Override
      public final boolean isInitialized() {
        return true;
      }

      @java.lang.Override
      public Builder mergeFrom(
          com.google.protobuf.CodedInputStream input,
          com.google.protobuf.ExtensionRegistryLite extensionRegistry)
          throws java.io.IOException {
        POGOProtos.Settings.CombatGlobalSettingsOuterClass.CombatGlobalSettings parsedMessage = null;
        try {
          parsedMessage = PARSER.parsePartialFrom(input, extensionRegistry);
        } catch (com.google.protobuf.InvalidProtocolBufferException e) {
          parsedMessage = (POGOProtos.Settings.CombatGlobalSettingsOuterClass.CombatGlobalSettings) e.getUnfinishedMessage();
          throw e.unwrapIOException();
        } finally {
          if (parsedMessage != null) {
            mergeFrom(parsedMessage);
          }
        }
        return this;
      }

      private boolean enableCombat_ ;
      /**
       * bool enable_combat = 1;
       */
      public boolean getEnableCombat() {
        return enableCombat_;
      }
      /**
       * bool enable_combat = 1;
       */
      public Builder setEnableCombat(boolean value) {
        
        enableCombat_ = value;
        onChanged();
        return this;
      }
      /**
       * bool enable_combat = 1;
       */
      public Builder clearEnableCombat() {
        
        enableCombat_ = false;
        onChanged();
        return this;
      }

      private int maximumDailyRewardedBattles_ ;
      /**
       * int32 maximum_daily_rewarded_battles = 2;
       */
      public int getMaximumDailyRewardedBattles() {
        return maximumDailyRewardedBattles_;
      }
      /**
       * int32 maximum_daily_rewarded_battles = 2;
       */
      public Builder setMaximumDailyRewardedBattles(int value) {
        
        maximumDailyRewardedBattles_ = value;
        onChanged();
        return this;
      }
      /**
       * int32 maximum_daily_rewarded_battles = 2;
       */
      public Builder clearMaximumDailyRewardedBattles() {
        
        maximumDailyRewardedBattles_ = 0;
        onChanged();
        return this;
      }

      private boolean enableCombatStatStages_ ;
      /**
       * bool enable_combat_stat_stages = 3;
       */
      public boolean getEnableCombatStatStages() {
        return enableCombatStatStages_;
      }
      /**
       * bool enable_combat_stat_stages = 3;
       */
      public Builder setEnableCombatStatStages(boolean value) {
        
        enableCombatStatStages_ = value;
        onChanged();
        return this;
      }
      /**
       * bool enable_combat_stat_stages = 3;
       */
      public Builder clearEnableCombatStatStages() {
        
        enableCombatStatStages_ = false;
        onChanged();
        return this;
      }

      private int minimumPlayerLevel_ ;
      /**
       * uint32 minimum_player_level = 4;
       */
      public int getMinimumPlayerLevel() {
        return minimumPlayerLevel_;
      }
      /**
       * uint32 minimum_player_level = 4;
       */
      public Builder setMinimumPlayerLevel(int value) {
        
        minimumPlayerLevel_ = value;
        onChanged();
        return this;
      }
      /**
       * uint32 minimum_player_level = 4;
       */
      public Builder clearMinimumPlayerLevel() {
        
        minimumPlayerLevel_ = 0;
        onChanged();
        return this;
      }

      private int maximumDailyNpcRewardedBattles_ ;
      /**
       * int32 maximum_daily_npc_rewarded_battles = 5;
       */
      public int getMaximumDailyNpcRewardedBattles() {
        return maximumDailyNpcRewardedBattles_;
      }
      /**
       * int32 maximum_daily_npc_rewarded_battles = 5;
       */
      public Builder setMaximumDailyNpcRewardedBattles(int value) {
        
        maximumDailyNpcRewardedBattles_ = value;
        onChanged();
        return this;
      }
      /**
       * int32 maximum_daily_npc_rewarded_battles = 5;
       */
      public Builder clearMaximumDailyNpcRewardedBattles() {
        
        maximumDailyNpcRewardedBattles_ = 0;
        onChanged();
        return this;
      }

      private int activeCombatUpdateIntervalMs_ ;
      /**
       * int32 active_combat_update_interval_ms = 6;
       */
      public int getActiveCombatUpdateIntervalMs() {
        return activeCombatUpdateIntervalMs_;
      }
      /**
       * int32 active_combat_update_interval_ms = 6;
       */
      public Builder setActiveCombatUpdateIntervalMs(int value) {
        
        activeCombatUpdateIntervalMs_ = value;
        onChanged();
        return this;
      }
      /**
       * int32 active_combat_update_interval_ms = 6;
       */
      public Builder clearActiveCombatUpdateIntervalMs() {
        
        activeCombatUpdateIntervalMs_ = 0;
        onChanged();
        return this;
      }

      private int waitingForPlayerUpdateIntervalMs_ ;
      /**
       * int32 waiting_for_player_update_interval_ms = 7;
       */
      public int getWaitingForPlayerUpdateIntervalMs() {
        return waitingForPlayerUpdateIntervalMs_;
      }
      /**
       * int32 waiting_for_player_update_interval_ms = 7;
       */
      public Builder setWaitingForPlayerUpdateIntervalMs(int value) {
        
        waitingForPlayerUpdateIntervalMs_ = value;
        onChanged();
        return this;
      }
      /**
       * int32 waiting_for_player_update_interval_ms = 7;
       */
      public Builder clearWaitingForPlayerUpdateIntervalMs() {
        
        waitingForPlayerUpdateIntervalMs_ = 0;
        onChanged();
        return this;
      }

      private int readyForBattleUpdateIntervalMs_ ;
      /**
       * int32 ready_for_battle_update_interval_ms = 8;
       */
      public int getReadyForBattleUpdateIntervalMs() {
        return readyForBattleUpdateIntervalMs_;
      }
      /**
       * int32 ready_for_battle_update_interval_ms = 8;
       */
      public Builder setReadyForBattleUpdateIntervalMs(int value) {
        
        readyForBattleUpdateIntervalMs_ = value;
        onChanged();
        return this;
      }
      /**
       * int32 ready_for_battle_update_interval_ms = 8;
       */
      public Builder clearReadyForBattleUpdateIntervalMs() {
        
        readyForBattleUpdateIntervalMs_ = 0;
        onChanged();
        return this;
      }

      private int preMoveSubmitWindowMs_ ;
      /**
       * int32 pre_move_submit_window_ms = 9;
       */
      public int getPreMoveSubmitWindowMs() {
        return preMoveSubmitWindowMs_;
      }
      /**
       * int32 pre_move_submit_window_ms = 9;
       */
      public Builder setPreMoveSubmitWindowMs(int value) {
        
        preMoveSubmitWindowMs_ = value;
        onChanged();
        return this;
      }
      /**
       * int32 pre_move_submit_window_ms = 9;
       */
      public Builder clearPreMoveSubmitWindowMs() {
        
        preMoveSubmitWindowMs_ = 0;
        onChanged();
        return this;
      }

      private int postMoveSubmitWindowMs_ ;
      /**
       * int32 post_move_submit_window_ms = 10;
       */
      public int getPostMoveSubmitWindowMs() {
        return postMoveSubmitWindowMs_;
      }
      /**
       * int32 post_move_submit_window_ms = 10;
       */
      public Builder setPostMoveSubmitWindowMs(int value) {
        
        postMoveSubmitWindowMs_ = value;
        onChanged();
        return this;
      }
      /**
       * int32 post_move_submit_window_ms = 10;
       */
      public Builder clearPostMoveSubmitWindowMs() {
        
        postMoveSubmitWindowMs_ = 0;
        onChanged();
        return this;
      }

      private boolean enableSockets_ ;
      /**
       * bool enable_sockets = 11;
       */
      public boolean getEnableSockets() {
        return enableSockets_;
      }
      /**
       * bool enable_sockets = 11;
       */
      public Builder setEnableSockets(boolean value) {
        
        enableSockets_ = value;
        onChanged();
        return this;
      }
      /**
       * bool enable_sockets = 11;
       */
      public Builder clearEnableSockets() {
        
        enableSockets_ = false;
        onChanged();
        return this;
      }

      private boolean enableSpinMinigame_ ;
      /**
       * bool enable_spin_minigame = 12;
       */
      public boolean getEnableSpinMinigame() {
        return enableSpinMinigame_;
      }
      /**
       * bool enable_spin_minigame = 12;
       */
      public Builder setEnableSpinMinigame(boolean value) {
        
        enableSpinMinigame_ = value;
        onChanged();
        return this;
      }
      /**
       * bool enable_spin_minigame = 12;
       */
      public Builder clearEnableSpinMinigame() {
        
        enableSpinMinigame_ = false;
        onChanged();
        return this;
      }

      private boolean enableQuickSwapV2_ ;
      /**
       * bool enable_quick_swap_v2 = 13;
       */
      public boolean getEnableQuickSwapV2() {
        return enableQuickSwapV2_;
      }
      /**
       * bool enable_quick_swap_v2 = 13;
       */
      public Builder setEnableQuickSwapV2(boolean value) {
        
        enableQuickSwapV2_ = value;
        onChanged();
        return this;
      }
      /**
       * bool enable_quick_swap_v2 = 13;
       */
      public Builder clearEnableQuickSwapV2() {
        
        enableQuickSwapV2_ = false;
        onChanged();
        return this;
      }
      @java.lang.Override
      public final Builder setUnknownFields(
          final com.google.protobuf.UnknownFieldSet unknownFields) {
        return super.setUnknownFieldsProto3(unknownFields);
      }

      @java.lang.Override
      public final Builder mergeUnknownFields(
          final com.google.protobuf.UnknownFieldSet unknownFields) {
        return super.mergeUnknownFields(unknownFields);
      }


      // @@protoc_insertion_point(builder_scope:POGOProtos.Settings.CombatGlobalSettings)
    }

    // @@protoc_insertion_point(class_scope:POGOProtos.Settings.CombatGlobalSettings)
    private static final POGOProtos.Settings.CombatGlobalSettingsOuterClass.CombatGlobalSettings DEFAULT_INSTANCE;
    static {
      DEFAULT_INSTANCE = new POGOProtos.Settings.CombatGlobalSettingsOuterClass.CombatGlobalSettings();
    }

    public static POGOProtos.Settings.CombatGlobalSettingsOuterClass.CombatGlobalSettings getDefaultInstance() {
      return DEFAULT_INSTANCE;
    }

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        PARSER = new com.google.protobuf.AbstractParser() {
      @java.lang.Override
      public CombatGlobalSettings parsePartialFrom(
          com.google.protobuf.CodedInputStream input,
          com.google.protobuf.ExtensionRegistryLite extensionRegistry)
          throws com.google.protobuf.InvalidProtocolBufferException {
        return new CombatGlobalSettings(input, extensionRegistry);
      }
    };

    public static com.google.protobuf.Parser parser() {
      return PARSER;
    }

    @java.lang.Override
    public com.google.protobuf.Parser getParserForType() {
      return PARSER;
    }

    @java.lang.Override
    public POGOProtos.Settings.CombatGlobalSettingsOuterClass.CombatGlobalSettings getDefaultInstanceForType() {
      return DEFAULT_INSTANCE;
    }

  }

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    internal_static_POGOProtos_Settings_CombatGlobalSettings_descriptor;
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  }
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  static {
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      "\n.POGOProtos/Settings/CombatGlobalSettin" +
      "gs.proto\022\023POGOProtos.Settings\"\343\003\n\024Combat" +
      "GlobalSettings\022\025\n\renable_combat\030\001 \001(\010\022&\n" +
      "\036maximum_daily_rewarded_battles\030\002 \001(\005\022!\n" +
      "\031enable_combat_stat_stages\030\003 \001(\010\022\034\n\024mini" +
      "mum_player_level\030\004 \001(\r\022*\n\"maximum_daily_" +
      "npc_rewarded_battles\030\005 \001(\005\022(\n active_com" +
      "bat_update_interval_ms\030\006 \001(\005\022-\n%waiting_" +
      "for_player_update_interval_ms\030\007 \001(\005\022+\n#r" +
      "eady_for_battle_update_interval_ms\030\010 \001(\005" +
      "\022!\n\031pre_move_submit_window_ms\030\t \001(\005\022\"\n\032p" +
      "ost_move_submit_window_ms\030\n \001(\005\022\026\n\016enabl" +
      "e_sockets\030\013 \001(\010\022\034\n\024enable_spin_minigame\030" +
      "\014 \001(\010\022\034\n\024enable_quick_swap_v2\030\r \001(\010b\006pro" +
      "to3"
    };
    com.google.protobuf.Descriptors.FileDescriptor.InternalDescriptorAssigner assigner =
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  }

  // @@protoc_insertion_point(outer_class_scope)
}




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