POGOProtos.Settings.Master.GymBattleSettingsOuterClass Maven / Gradle / Ivy
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: POGOProtos/Settings/Master/GymBattleSettings.proto
package POGOProtos.Settings.Master;
public final class GymBattleSettingsOuterClass {
private GymBattleSettingsOuterClass() {}
public static void registerAllExtensions(
com.google.protobuf.ExtensionRegistryLite registry) {
}
public static void registerAllExtensions(
com.google.protobuf.ExtensionRegistry registry) {
registerAllExtensions(
(com.google.protobuf.ExtensionRegistryLite) registry);
}
public interface GymBattleSettingsOrBuilder extends
// @@protoc_insertion_point(interface_extends:POGOProtos.Settings.Master.GymBattleSettings)
com.google.protobuf.MessageOrBuilder {
/**
* float energy_per_sec = 1;
*/
float getEnergyPerSec();
/**
* float dodge_energy_cost = 2;
*/
float getDodgeEnergyCost();
/**
* float retarget_seconds = 3;
*/
float getRetargetSeconds();
/**
* float enemy_attack_interval = 4;
*/
float getEnemyAttackInterval();
/**
* float attack_server_interval = 5;
*/
float getAttackServerInterval();
/**
* float round_duration_seconds = 6;
*/
float getRoundDurationSeconds();
/**
* float bonus_time_per_ally_seconds = 7;
*/
float getBonusTimePerAllySeconds();
/**
* int32 maximum_attackers_per_battle = 8;
*/
int getMaximumAttackersPerBattle();
/**
* float same_type_attack_bonus_multiplier = 9;
*/
float getSameTypeAttackBonusMultiplier();
/**
* int32 maximum_energy = 10;
*/
int getMaximumEnergy();
/**
* float energy_delta_per_health_lost = 11;
*/
float getEnergyDeltaPerHealthLost();
/**
* int32 dodge_duration_ms = 12;
*/
int getDodgeDurationMs();
/**
* int32 minimum_player_level = 13;
*/
int getMinimumPlayerLevel();
/**
* int32 swap_duration_ms = 14;
*/
int getSwapDurationMs();
/**
* float dodge_damage_reduction_percent = 15;
*/
float getDodgeDamageReductionPercent();
/**
* int32 minimum_raid_player_level = 16;
*/
int getMinimumRaidPlayerLevel();
}
/**
* Protobuf type {@code POGOProtos.Settings.Master.GymBattleSettings}
*/
public static final class GymBattleSettings extends
com.google.protobuf.GeneratedMessageV3 implements
// @@protoc_insertion_point(message_implements:POGOProtos.Settings.Master.GymBattleSettings)
GymBattleSettingsOrBuilder {
private static final long serialVersionUID = 0L;
// Use GymBattleSettings.newBuilder() to construct.
private GymBattleSettings(com.google.protobuf.GeneratedMessageV3.Builder> builder) {
super(builder);
}
private GymBattleSettings() {
energyPerSec_ = 0F;
dodgeEnergyCost_ = 0F;
retargetSeconds_ = 0F;
enemyAttackInterval_ = 0F;
attackServerInterval_ = 0F;
roundDurationSeconds_ = 0F;
bonusTimePerAllySeconds_ = 0F;
maximumAttackersPerBattle_ = 0;
sameTypeAttackBonusMultiplier_ = 0F;
maximumEnergy_ = 0;
energyDeltaPerHealthLost_ = 0F;
dodgeDurationMs_ = 0;
minimumPlayerLevel_ = 0;
swapDurationMs_ = 0;
dodgeDamageReductionPercent_ = 0F;
minimumRaidPlayerLevel_ = 0;
}
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retargetSeconds_ = input.readFloat();
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maximumEnergy_ = input.readInt32();
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energyDeltaPerHealthLost_ = input.readFloat();
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dodgeDurationMs_ = input.readInt32();
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minimumPlayerLevel_ = input.readInt32();
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public static final com.google.protobuf.Descriptors.Descriptor
getDescriptor() {
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}
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public static final int ENERGY_PER_SEC_FIELD_NUMBER = 1;
private float energyPerSec_;
/**
* float energy_per_sec = 1;
*/
public float getEnergyPerSec() {
return energyPerSec_;
}
public static final int DODGE_ENERGY_COST_FIELD_NUMBER = 2;
private float dodgeEnergyCost_;
/**
* float dodge_energy_cost = 2;
*/
public float getDodgeEnergyCost() {
return dodgeEnergyCost_;
}
public static final int RETARGET_SECONDS_FIELD_NUMBER = 3;
private float retargetSeconds_;
/**
* float retarget_seconds = 3;
*/
public float getRetargetSeconds() {
return retargetSeconds_;
}
public static final int ENEMY_ATTACK_INTERVAL_FIELD_NUMBER = 4;
private float enemyAttackInterval_;
/**
* float enemy_attack_interval = 4;
*/
public float getEnemyAttackInterval() {
return enemyAttackInterval_;
}
public static final int ATTACK_SERVER_INTERVAL_FIELD_NUMBER = 5;
private float attackServerInterval_;
/**
* float attack_server_interval = 5;
*/
public float getAttackServerInterval() {
return attackServerInterval_;
}
public static final int ROUND_DURATION_SECONDS_FIELD_NUMBER = 6;
private float roundDurationSeconds_;
/**
* float round_duration_seconds = 6;
*/
public float getRoundDurationSeconds() {
return roundDurationSeconds_;
}
public static final int BONUS_TIME_PER_ALLY_SECONDS_FIELD_NUMBER = 7;
private float bonusTimePerAllySeconds_;
/**
* float bonus_time_per_ally_seconds = 7;
*/
public float getBonusTimePerAllySeconds() {
return bonusTimePerAllySeconds_;
}
public static final int MAXIMUM_ATTACKERS_PER_BATTLE_FIELD_NUMBER = 8;
private int maximumAttackersPerBattle_;
/**
* int32 maximum_attackers_per_battle = 8;
*/
public int getMaximumAttackersPerBattle() {
return maximumAttackersPerBattle_;
}
public static final int SAME_TYPE_ATTACK_BONUS_MULTIPLIER_FIELD_NUMBER = 9;
private float sameTypeAttackBonusMultiplier_;
/**
* float same_type_attack_bonus_multiplier = 9;
*/
public float getSameTypeAttackBonusMultiplier() {
return sameTypeAttackBonusMultiplier_;
}
public static final int MAXIMUM_ENERGY_FIELD_NUMBER = 10;
private int maximumEnergy_;
/**
* int32 maximum_energy = 10;
*/
public int getMaximumEnergy() {
return maximumEnergy_;
}
public static final int ENERGY_DELTA_PER_HEALTH_LOST_FIELD_NUMBER = 11;
private float energyDeltaPerHealthLost_;
/**
* float energy_delta_per_health_lost = 11;
*/
public float getEnergyDeltaPerHealthLost() {
return energyDeltaPerHealthLost_;
}
public static final int DODGE_DURATION_MS_FIELD_NUMBER = 12;
private int dodgeDurationMs_;
/**
* int32 dodge_duration_ms = 12;
*/
public int getDodgeDurationMs() {
return dodgeDurationMs_;
}
public static final int MINIMUM_PLAYER_LEVEL_FIELD_NUMBER = 13;
private int minimumPlayerLevel_;
/**
* int32 minimum_player_level = 13;
*/
public int getMinimumPlayerLevel() {
return minimumPlayerLevel_;
}
public static final int SWAP_DURATION_MS_FIELD_NUMBER = 14;
private int swapDurationMs_;
/**
* int32 swap_duration_ms = 14;
*/
public int getSwapDurationMs() {
return swapDurationMs_;
}
public static final int DODGE_DAMAGE_REDUCTION_PERCENT_FIELD_NUMBER = 15;
private float dodgeDamageReductionPercent_;
/**
* float dodge_damage_reduction_percent = 15;
*/
public float getDodgeDamageReductionPercent() {
return dodgeDamageReductionPercent_;
}
public static final int MINIMUM_RAID_PLAYER_LEVEL_FIELD_NUMBER = 16;
private int minimumRaidPlayerLevel_;
/**
* int32 minimum_raid_player_level = 16;
*/
public int getMinimumRaidPlayerLevel() {
return minimumRaidPlayerLevel_;
}
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if (bonusTimePerAllySeconds_ != 0F) {
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if (dodgeDurationMs_ != 0) {
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if (minimumPlayerLevel_ != 0) {
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if (swapDurationMs_ != 0) {
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hash = (53 * hash) + java.lang.Float.floatToIntBits(
getEnergyPerSec());
hash = (37 * hash) + DODGE_ENERGY_COST_FIELD_NUMBER;
hash = (53 * hash) + java.lang.Float.floatToIntBits(
getDodgeEnergyCost());
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getRetargetSeconds());
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hash = (53 * hash) + java.lang.Float.floatToIntBits(
getEnemyAttackInterval());
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getAttackServerInterval());
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getBonusTimePerAllySeconds());
hash = (37 * hash) + MAXIMUM_ATTACKERS_PER_BATTLE_FIELD_NUMBER;
hash = (53 * hash) + getMaximumAttackersPerBattle();
hash = (37 * hash) + SAME_TYPE_ATTACK_BONUS_MULTIPLIER_FIELD_NUMBER;
hash = (53 * hash) + java.lang.Float.floatToIntBits(
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hash = (37 * hash) + MAXIMUM_ENERGY_FIELD_NUMBER;
hash = (53 * hash) + getMaximumEnergy();
hash = (37 * hash) + ENERGY_DELTA_PER_HEALTH_LOST_FIELD_NUMBER;
hash = (53 * hash) + java.lang.Float.floatToIntBits(
getEnergyDeltaPerHealthLost());
hash = (37 * hash) + DODGE_DURATION_MS_FIELD_NUMBER;
hash = (53 * hash) + getDodgeDurationMs();
hash = (37 * hash) + MINIMUM_PLAYER_LEVEL_FIELD_NUMBER;
hash = (53 * hash) + getMinimumPlayerLevel();
hash = (37 * hash) + SWAP_DURATION_MS_FIELD_NUMBER;
hash = (53 * hash) + getSwapDurationMs();
hash = (37 * hash) + DODGE_DAMAGE_REDUCTION_PERCENT_FIELD_NUMBER;
hash = (53 * hash) + java.lang.Float.floatToIntBits(
getDodgeDamageReductionPercent());
hash = (37 * hash) + MINIMUM_RAID_PLAYER_LEVEL_FIELD_NUMBER;
hash = (53 * hash) + getMinimumRaidPlayerLevel();
hash = (29 * hash) + unknownFields.hashCode();
memoizedHashCode = hash;
return hash;
}
public static POGOProtos.Settings.Master.GymBattleSettingsOuterClass.GymBattleSettings parseFrom(
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throws com.google.protobuf.InvalidProtocolBufferException {
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public static POGOProtos.Settings.Master.GymBattleSettingsOuterClass.GymBattleSettings parseFrom(
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com.google.protobuf.ExtensionRegistryLite extensionRegistry)
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public static POGOProtos.Settings.Master.GymBattleSettingsOuterClass.GymBattleSettings parseFrom(
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POGOProtos.Settings.Master.GymBattleSettingsOuterClass.GymBattleSettingsOrBuilder {
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energyPerSec_ = 0F;
dodgeEnergyCost_ = 0F;
retargetSeconds_ = 0F;
enemyAttackInterval_ = 0F;
attackServerInterval_ = 0F;
roundDurationSeconds_ = 0F;
bonusTimePerAllySeconds_ = 0F;
maximumAttackersPerBattle_ = 0;
sameTypeAttackBonusMultiplier_ = 0F;
maximumEnergy_ = 0;
energyDeltaPerHealthLost_ = 0F;
dodgeDurationMs_ = 0;
minimumPlayerLevel_ = 0;
swapDurationMs_ = 0;
dodgeDamageReductionPercent_ = 0F;
minimumRaidPlayerLevel_ = 0;
return this;
}
@java.lang.Override
public com.google.protobuf.Descriptors.Descriptor
getDescriptorForType() {
return POGOProtos.Settings.Master.GymBattleSettingsOuterClass.internal_static_POGOProtos_Settings_Master_GymBattleSettings_descriptor;
}
@java.lang.Override
public POGOProtos.Settings.Master.GymBattleSettingsOuterClass.GymBattleSettings getDefaultInstanceForType() {
return POGOProtos.Settings.Master.GymBattleSettingsOuterClass.GymBattleSettings.getDefaultInstance();
}
@java.lang.Override
public POGOProtos.Settings.Master.GymBattleSettingsOuterClass.GymBattleSettings build() {
POGOProtos.Settings.Master.GymBattleSettingsOuterClass.GymBattleSettings result = buildPartial();
if (!result.isInitialized()) {
throw newUninitializedMessageException(result);
}
return result;
}
@java.lang.Override
public POGOProtos.Settings.Master.GymBattleSettingsOuterClass.GymBattleSettings buildPartial() {
POGOProtos.Settings.Master.GymBattleSettingsOuterClass.GymBattleSettings result = new POGOProtos.Settings.Master.GymBattleSettingsOuterClass.GymBattleSettings(this);
result.energyPerSec_ = energyPerSec_;
result.dodgeEnergyCost_ = dodgeEnergyCost_;
result.retargetSeconds_ = retargetSeconds_;
result.enemyAttackInterval_ = enemyAttackInterval_;
result.attackServerInterval_ = attackServerInterval_;
result.roundDurationSeconds_ = roundDurationSeconds_;
result.bonusTimePerAllySeconds_ = bonusTimePerAllySeconds_;
result.maximumAttackersPerBattle_ = maximumAttackersPerBattle_;
result.sameTypeAttackBonusMultiplier_ = sameTypeAttackBonusMultiplier_;
result.maximumEnergy_ = maximumEnergy_;
result.energyDeltaPerHealthLost_ = energyDeltaPerHealthLost_;
result.dodgeDurationMs_ = dodgeDurationMs_;
result.minimumPlayerLevel_ = minimumPlayerLevel_;
result.swapDurationMs_ = swapDurationMs_;
result.dodgeDamageReductionPercent_ = dodgeDamageReductionPercent_;
result.minimumRaidPlayerLevel_ = minimumRaidPlayerLevel_;
onBuilt();
return result;
}
@java.lang.Override
public Builder clone() {
return (Builder) super.clone();
}
@java.lang.Override
public Builder setField(
com.google.protobuf.Descriptors.FieldDescriptor field,
java.lang.Object value) {
return (Builder) super.setField(field, value);
}
@java.lang.Override
public Builder clearField(
com.google.protobuf.Descriptors.FieldDescriptor field) {
return (Builder) super.clearField(field);
}
@java.lang.Override
public Builder clearOneof(
com.google.protobuf.Descriptors.OneofDescriptor oneof) {
return (Builder) super.clearOneof(oneof);
}
@java.lang.Override
public Builder setRepeatedField(
com.google.protobuf.Descriptors.FieldDescriptor field,
int index, java.lang.Object value) {
return (Builder) super.setRepeatedField(field, index, value);
}
@java.lang.Override
public Builder addRepeatedField(
com.google.protobuf.Descriptors.FieldDescriptor field,
java.lang.Object value) {
return (Builder) super.addRepeatedField(field, value);
}
@java.lang.Override
public Builder mergeFrom(com.google.protobuf.Message other) {
if (other instanceof POGOProtos.Settings.Master.GymBattleSettingsOuterClass.GymBattleSettings) {
return mergeFrom((POGOProtos.Settings.Master.GymBattleSettingsOuterClass.GymBattleSettings)other);
} else {
super.mergeFrom(other);
return this;
}
}
public Builder mergeFrom(POGOProtos.Settings.Master.GymBattleSettingsOuterClass.GymBattleSettings other) {
if (other == POGOProtos.Settings.Master.GymBattleSettingsOuterClass.GymBattleSettings.getDefaultInstance()) return this;
if (other.getEnergyPerSec() != 0F) {
setEnergyPerSec(other.getEnergyPerSec());
}
if (other.getDodgeEnergyCost() != 0F) {
setDodgeEnergyCost(other.getDodgeEnergyCost());
}
if (other.getRetargetSeconds() != 0F) {
setRetargetSeconds(other.getRetargetSeconds());
}
if (other.getEnemyAttackInterval() != 0F) {
setEnemyAttackInterval(other.getEnemyAttackInterval());
}
if (other.getAttackServerInterval() != 0F) {
setAttackServerInterval(other.getAttackServerInterval());
}
if (other.getRoundDurationSeconds() != 0F) {
setRoundDurationSeconds(other.getRoundDurationSeconds());
}
if (other.getBonusTimePerAllySeconds() != 0F) {
setBonusTimePerAllySeconds(other.getBonusTimePerAllySeconds());
}
if (other.getMaximumAttackersPerBattle() != 0) {
setMaximumAttackersPerBattle(other.getMaximumAttackersPerBattle());
}
if (other.getSameTypeAttackBonusMultiplier() != 0F) {
setSameTypeAttackBonusMultiplier(other.getSameTypeAttackBonusMultiplier());
}
if (other.getMaximumEnergy() != 0) {
setMaximumEnergy(other.getMaximumEnergy());
}
if (other.getEnergyDeltaPerHealthLost() != 0F) {
setEnergyDeltaPerHealthLost(other.getEnergyDeltaPerHealthLost());
}
if (other.getDodgeDurationMs() != 0) {
setDodgeDurationMs(other.getDodgeDurationMs());
}
if (other.getMinimumPlayerLevel() != 0) {
setMinimumPlayerLevel(other.getMinimumPlayerLevel());
}
if (other.getSwapDurationMs() != 0) {
setSwapDurationMs(other.getSwapDurationMs());
}
if (other.getDodgeDamageReductionPercent() != 0F) {
setDodgeDamageReductionPercent(other.getDodgeDamageReductionPercent());
}
if (other.getMinimumRaidPlayerLevel() != 0) {
setMinimumRaidPlayerLevel(other.getMinimumRaidPlayerLevel());
}
this.mergeUnknownFields(other.unknownFields);
onChanged();
return this;
}
@java.lang.Override
public final boolean isInitialized() {
return true;
}
@java.lang.Override
public Builder mergeFrom(
com.google.protobuf.CodedInputStream input,
com.google.protobuf.ExtensionRegistryLite extensionRegistry)
throws java.io.IOException {
POGOProtos.Settings.Master.GymBattleSettingsOuterClass.GymBattleSettings parsedMessage = null;
try {
parsedMessage = PARSER.parsePartialFrom(input, extensionRegistry);
} catch (com.google.protobuf.InvalidProtocolBufferException e) {
parsedMessage = (POGOProtos.Settings.Master.GymBattleSettingsOuterClass.GymBattleSettings) e.getUnfinishedMessage();
throw e.unwrapIOException();
} finally {
if (parsedMessage != null) {
mergeFrom(parsedMessage);
}
}
return this;
}
private float energyPerSec_ ;
/**
* float energy_per_sec = 1;
*/
public float getEnergyPerSec() {
return energyPerSec_;
}
/**
* float energy_per_sec = 1;
*/
public Builder setEnergyPerSec(float value) {
energyPerSec_ = value;
onChanged();
return this;
}
/**
* float energy_per_sec = 1;
*/
public Builder clearEnergyPerSec() {
energyPerSec_ = 0F;
onChanged();
return this;
}
private float dodgeEnergyCost_ ;
/**
* float dodge_energy_cost = 2;
*/
public float getDodgeEnergyCost() {
return dodgeEnergyCost_;
}
/**
* float dodge_energy_cost = 2;
*/
public Builder setDodgeEnergyCost(float value) {
dodgeEnergyCost_ = value;
onChanged();
return this;
}
/**
* float dodge_energy_cost = 2;
*/
public Builder clearDodgeEnergyCost() {
dodgeEnergyCost_ = 0F;
onChanged();
return this;
}
private float retargetSeconds_ ;
/**
* float retarget_seconds = 3;
*/
public float getRetargetSeconds() {
return retargetSeconds_;
}
/**
* float retarget_seconds = 3;
*/
public Builder setRetargetSeconds(float value) {
retargetSeconds_ = value;
onChanged();
return this;
}
/**
* float retarget_seconds = 3;
*/
public Builder clearRetargetSeconds() {
retargetSeconds_ = 0F;
onChanged();
return this;
}
private float enemyAttackInterval_ ;
/**
* float enemy_attack_interval = 4;
*/
public float getEnemyAttackInterval() {
return enemyAttackInterval_;
}
/**
* float enemy_attack_interval = 4;
*/
public Builder setEnemyAttackInterval(float value) {
enemyAttackInterval_ = value;
onChanged();
return this;
}
/**
* float enemy_attack_interval = 4;
*/
public Builder clearEnemyAttackInterval() {
enemyAttackInterval_ = 0F;
onChanged();
return this;
}
private float attackServerInterval_ ;
/**
* float attack_server_interval = 5;
*/
public float getAttackServerInterval() {
return attackServerInterval_;
}
/**
* float attack_server_interval = 5;
*/
public Builder setAttackServerInterval(float value) {
attackServerInterval_ = value;
onChanged();
return this;
}
/**
* float attack_server_interval = 5;
*/
public Builder clearAttackServerInterval() {
attackServerInterval_ = 0F;
onChanged();
return this;
}
private float roundDurationSeconds_ ;
/**
* float round_duration_seconds = 6;
*/
public float getRoundDurationSeconds() {
return roundDurationSeconds_;
}
/**
* float round_duration_seconds = 6;
*/
public Builder setRoundDurationSeconds(float value) {
roundDurationSeconds_ = value;
onChanged();
return this;
}
/**
* float round_duration_seconds = 6;
*/
public Builder clearRoundDurationSeconds() {
roundDurationSeconds_ = 0F;
onChanged();
return this;
}
private float bonusTimePerAllySeconds_ ;
/**
* float bonus_time_per_ally_seconds = 7;
*/
public float getBonusTimePerAllySeconds() {
return bonusTimePerAllySeconds_;
}
/**
* float bonus_time_per_ally_seconds = 7;
*/
public Builder setBonusTimePerAllySeconds(float value) {
bonusTimePerAllySeconds_ = value;
onChanged();
return this;
}
/**
* float bonus_time_per_ally_seconds = 7;
*/
public Builder clearBonusTimePerAllySeconds() {
bonusTimePerAllySeconds_ = 0F;
onChanged();
return this;
}
private int maximumAttackersPerBattle_ ;
/**
* int32 maximum_attackers_per_battle = 8;
*/
public int getMaximumAttackersPerBattle() {
return maximumAttackersPerBattle_;
}
/**
* int32 maximum_attackers_per_battle = 8;
*/
public Builder setMaximumAttackersPerBattle(int value) {
maximumAttackersPerBattle_ = value;
onChanged();
return this;
}
/**
* int32 maximum_attackers_per_battle = 8;
*/
public Builder clearMaximumAttackersPerBattle() {
maximumAttackersPerBattle_ = 0;
onChanged();
return this;
}
private float sameTypeAttackBonusMultiplier_ ;
/**
* float same_type_attack_bonus_multiplier = 9;
*/
public float getSameTypeAttackBonusMultiplier() {
return sameTypeAttackBonusMultiplier_;
}
/**
* float same_type_attack_bonus_multiplier = 9;
*/
public Builder setSameTypeAttackBonusMultiplier(float value) {
sameTypeAttackBonusMultiplier_ = value;
onChanged();
return this;
}
/**
* float same_type_attack_bonus_multiplier = 9;
*/
public Builder clearSameTypeAttackBonusMultiplier() {
sameTypeAttackBonusMultiplier_ = 0F;
onChanged();
return this;
}
private int maximumEnergy_ ;
/**
* int32 maximum_energy = 10;
*/
public int getMaximumEnergy() {
return maximumEnergy_;
}
/**
* int32 maximum_energy = 10;
*/
public Builder setMaximumEnergy(int value) {
maximumEnergy_ = value;
onChanged();
return this;
}
/**
* int32 maximum_energy = 10;
*/
public Builder clearMaximumEnergy() {
maximumEnergy_ = 0;
onChanged();
return this;
}
private float energyDeltaPerHealthLost_ ;
/**
* float energy_delta_per_health_lost = 11;
*/
public float getEnergyDeltaPerHealthLost() {
return energyDeltaPerHealthLost_;
}
/**
* float energy_delta_per_health_lost = 11;
*/
public Builder setEnergyDeltaPerHealthLost(float value) {
energyDeltaPerHealthLost_ = value;
onChanged();
return this;
}
/**
* float energy_delta_per_health_lost = 11;
*/
public Builder clearEnergyDeltaPerHealthLost() {
energyDeltaPerHealthLost_ = 0F;
onChanged();
return this;
}
private int dodgeDurationMs_ ;
/**
* int32 dodge_duration_ms = 12;
*/
public int getDodgeDurationMs() {
return dodgeDurationMs_;
}
/**
* int32 dodge_duration_ms = 12;
*/
public Builder setDodgeDurationMs(int value) {
dodgeDurationMs_ = value;
onChanged();
return this;
}
/**
* int32 dodge_duration_ms = 12;
*/
public Builder clearDodgeDurationMs() {
dodgeDurationMs_ = 0;
onChanged();
return this;
}
private int minimumPlayerLevel_ ;
/**
* int32 minimum_player_level = 13;
*/
public int getMinimumPlayerLevel() {
return minimumPlayerLevel_;
}
/**
* int32 minimum_player_level = 13;
*/
public Builder setMinimumPlayerLevel(int value) {
minimumPlayerLevel_ = value;
onChanged();
return this;
}
/**
* int32 minimum_player_level = 13;
*/
public Builder clearMinimumPlayerLevel() {
minimumPlayerLevel_ = 0;
onChanged();
return this;
}
private int swapDurationMs_ ;
/**
* int32 swap_duration_ms = 14;
*/
public int getSwapDurationMs() {
return swapDurationMs_;
}
/**
* int32 swap_duration_ms = 14;
*/
public Builder setSwapDurationMs(int value) {
swapDurationMs_ = value;
onChanged();
return this;
}
/**
* int32 swap_duration_ms = 14;
*/
public Builder clearSwapDurationMs() {
swapDurationMs_ = 0;
onChanged();
return this;
}
private float dodgeDamageReductionPercent_ ;
/**
* float dodge_damage_reduction_percent = 15;
*/
public float getDodgeDamageReductionPercent() {
return dodgeDamageReductionPercent_;
}
/**
* float dodge_damage_reduction_percent = 15;
*/
public Builder setDodgeDamageReductionPercent(float value) {
dodgeDamageReductionPercent_ = value;
onChanged();
return this;
}
/**
* float dodge_damage_reduction_percent = 15;
*/
public Builder clearDodgeDamageReductionPercent() {
dodgeDamageReductionPercent_ = 0F;
onChanged();
return this;
}
private int minimumRaidPlayerLevel_ ;
/**
* int32 minimum_raid_player_level = 16;
*/
public int getMinimumRaidPlayerLevel() {
return minimumRaidPlayerLevel_;
}
/**
* int32 minimum_raid_player_level = 16;
*/
public Builder setMinimumRaidPlayerLevel(int value) {
minimumRaidPlayerLevel_ = value;
onChanged();
return this;
}
/**
* int32 minimum_raid_player_level = 16;
*/
public Builder clearMinimumRaidPlayerLevel() {
minimumRaidPlayerLevel_ = 0;
onChanged();
return this;
}
@java.lang.Override
public final Builder setUnknownFields(
final com.google.protobuf.UnknownFieldSet unknownFields) {
return super.setUnknownFieldsProto3(unknownFields);
}
@java.lang.Override
public final Builder mergeUnknownFields(
final com.google.protobuf.UnknownFieldSet unknownFields) {
return super.mergeUnknownFields(unknownFields);
}
// @@protoc_insertion_point(builder_scope:POGOProtos.Settings.Master.GymBattleSettings)
}
// @@protoc_insertion_point(class_scope:POGOProtos.Settings.Master.GymBattleSettings)
private static final POGOProtos.Settings.Master.GymBattleSettingsOuterClass.GymBattleSettings DEFAULT_INSTANCE;
static {
DEFAULT_INSTANCE = new POGOProtos.Settings.Master.GymBattleSettingsOuterClass.GymBattleSettings();
}
public static POGOProtos.Settings.Master.GymBattleSettingsOuterClass.GymBattleSettings getDefaultInstance() {
return DEFAULT_INSTANCE;
}
private static final com.google.protobuf.Parser
PARSER = new com.google.protobuf.AbstractParser() {
@java.lang.Override
public GymBattleSettings parsePartialFrom(
com.google.protobuf.CodedInputStream input,
com.google.protobuf.ExtensionRegistryLite extensionRegistry)
throws com.google.protobuf.InvalidProtocolBufferException {
return new GymBattleSettings(input, extensionRegistry);
}
};
public static com.google.protobuf.Parser parser() {
return PARSER;
}
@java.lang.Override
public com.google.protobuf.Parser getParserForType() {
return PARSER;
}
@java.lang.Override
public POGOProtos.Settings.Master.GymBattleSettingsOuterClass.GymBattleSettings getDefaultInstanceForType() {
return DEFAULT_INSTANCE;
}
}
private static final com.google.protobuf.Descriptors.Descriptor
internal_static_POGOProtos_Settings_Master_GymBattleSettings_descriptor;
private static final
com.google.protobuf.GeneratedMessageV3.FieldAccessorTable
internal_static_POGOProtos_Settings_Master_GymBattleSettings_fieldAccessorTable;
public static com.google.protobuf.Descriptors.FileDescriptor
getDescriptor() {
return descriptor;
}
private static com.google.protobuf.Descriptors.FileDescriptor
descriptor;
static {
java.lang.String[] descriptorData = {
"\n2POGOProtos/Settings/Master/GymBattleSe" +
"ttings.proto\022\032POGOProtos.Settings.Master" +
"\"\221\004\n\021GymBattleSettings\022\026\n\016energy_per_sec" +
"\030\001 \001(\002\022\031\n\021dodge_energy_cost\030\002 \001(\002\022\030\n\020ret" +
"arget_seconds\030\003 \001(\002\022\035\n\025enemy_attack_inte" +
"rval\030\004 \001(\002\022\036\n\026attack_server_interval\030\005 \001" +
"(\002\022\036\n\026round_duration_seconds\030\006 \001(\002\022#\n\033bo" +
"nus_time_per_ally_seconds\030\007 \001(\002\022$\n\034maxim" +
"um_attackers_per_battle\030\010 \001(\005\022)\n!same_ty" +
"pe_attack_bonus_multiplier\030\t \001(\002\022\026\n\016maxi" +
"mum_energy\030\n \001(\005\022$\n\034energy_delta_per_hea" +
"lth_lost\030\013 \001(\002\022\031\n\021dodge_duration_ms\030\014 \001(" +
"\005\022\034\n\024minimum_player_level\030\r \001(\005\022\030\n\020swap_" +
"duration_ms\030\016 \001(\005\022&\n\036dodge_damage_reduct" +
"ion_percent\030\017 \001(\002\022!\n\031minimum_raid_player" +
"_level\030\020 \001(\005b\006proto3"
};
com.google.protobuf.Descriptors.FileDescriptor.InternalDescriptorAssigner assigner =
new com.google.protobuf.Descriptors.FileDescriptor. InternalDescriptorAssigner() {
public com.google.protobuf.ExtensionRegistry assignDescriptors(
com.google.protobuf.Descriptors.FileDescriptor root) {
descriptor = root;
return null;
}
};
com.google.protobuf.Descriptors.FileDescriptor
.internalBuildGeneratedFileFrom(descriptorData,
new com.google.protobuf.Descriptors.FileDescriptor[] {
}, assigner);
internal_static_POGOProtos_Settings_Master_GymBattleSettings_descriptor =
getDescriptor().getMessageTypes().get(0);
internal_static_POGOProtos_Settings_Master_GymBattleSettings_fieldAccessorTable = new
com.google.protobuf.GeneratedMessageV3.FieldAccessorTable(
internal_static_POGOProtos_Settings_Master_GymBattleSettings_descriptor,
new java.lang.String[] { "EnergyPerSec", "DodgeEnergyCost", "RetargetSeconds", "EnemyAttackInterval", "AttackServerInterval", "RoundDurationSeconds", "BonusTimePerAllySeconds", "MaximumAttackersPerBattle", "SameTypeAttackBonusMultiplier", "MaximumEnergy", "EnergyDeltaPerHealthLost", "DodgeDurationMs", "MinimumPlayerLevel", "SwapDurationMs", "DodgeDamageReductionPercent", "MinimumRaidPlayerLevel", });
}
// @@protoc_insertion_point(outer_class_scope)
}
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