POGOProtos.Settings.Master.ItemSettings.proto Maven / Gradle / Ivy
syntax = "proto3";
package POGOProtos.Settings.Master;
import "POGOProtos/Enums/ItemCategory.proto";
import "POGOProtos/Inventory/Item/ItemId.proto";
import "POGOProtos/Inventory/Item/ItemType.proto";
import "POGOProtos/Settings/Master/Item/FoodAttributes.proto";
import "POGOProtos/Settings/Master/Item/PotionAttributes.proto";
import "POGOProtos/Settings/Master/Item/ReviveAttributes.proto";
import "POGOProtos/Settings/Master/Item/BattleAttributes.proto";
import "POGOProtos/Settings/Master/Item/IncenseAttributes.proto";
import "POGOProtos/Settings/Master/Item/PokeballAttributes.proto";
import "POGOProtos/Settings/Master/Item/FortModifierAttributes.proto";
import "POGOProtos/Settings/Master/Item/EggIncubatorAttributes.proto";
import "POGOProtos/Settings/Master/Item/ExperienceBoostAttributes.proto";
import "POGOProtos/Settings/Master/Item/InventoryUpgradeAttributes.proto";
import "POGOProtos/Settings/Master/Item/StardustBoostAttributes.proto";
message ItemSettings {
.POGOProtos.Inventory.Item.ItemId item_id = 1;
.POGOProtos.Inventory.Item.ItemType item_type = 2;
.POGOProtos.Enums.ItemCategory category = 3;
float drop_freq = 4;
int32 drop_trainer_level = 5;
// One of the below attributes will be set in the response, the others will be null.
.POGOProtos.Settings.Master.Item.PokeballAttributes pokeball = 6;
.POGOProtos.Settings.Master.Item.PotionAttributes potion = 7;
.POGOProtos.Settings.Master.Item.ReviveAttributes revive = 8;
.POGOProtos.Settings.Master.Item.BattleAttributes battle = 9;
.POGOProtos.Settings.Master.Item.FoodAttributes food = 10;
.POGOProtos.Settings.Master.Item.InventoryUpgradeAttributes inventory_upgrade = 11;
.POGOProtos.Settings.Master.Item.ExperienceBoostAttributes xp_boost = 12;
.POGOProtos.Settings.Master.Item.IncenseAttributes incense = 13;
.POGOProtos.Settings.Master.Item.EggIncubatorAttributes egg_incubator = 14;
.POGOProtos.Settings.Master.Item.FortModifierAttributes fort_modifier = 15;
.POGOProtos.Settings.Master.Item.StardustBoostAttributes stardust_boost = 16;
}
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