POGOProtos.Settings.Master.Pokemon.AnimationOverride.proto Maven / Gradle / Ivy
syntax = "proto3";
package POGOProtos.Settings.Master.Pokemon;
message AnimationOverride {
PokemonAnim animation = 1;
bool blacklist = 2;
float anim_min = 3;
float anim_max = 4;
enum PokemonAnim {
NONE = 0;
IDLE_01 = 1;
IDLE_02 = 2;
LAND = 3;
ATTACK_01 = 4;
ATTACK_02 = 5;
DAMAGED = 6;
STUNNED = 7;
LOOP = 8;
}
}
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