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A Minecraft Bukkit plugin aiming to provide an easy code API and skill editor for all server owners to create unique and fully custom classes and skills.

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/**
 * SkillAPI
 * com.sucy.skill.api.event.PlayerCastSkillEvent
 * 

* The MIT License (MIT) *

* Copyright (c) 2014 Steven Sucy *

* Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software") to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: *

* The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. *

* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package com.sucy.skill.api.event; import com.sucy.skill.api.player.PlayerData; import com.sucy.skill.api.player.PlayerSkill; import org.bukkit.entity.Player; import org.bukkit.event.Cancellable; import org.bukkit.event.Event; import org.bukkit.event.HandlerList; public class PlayerCastSkillEvent extends Event implements Cancellable { private static final HandlerList handlers = new HandlerList(); private PlayerData playerData; private PlayerSkill skill; private Player player; private double manaCost; private boolean cancelled; public PlayerCastSkillEvent(PlayerData playerData, PlayerSkill skill, Player player) { this.playerData = playerData; this.skill = skill; this.player = player; this.manaCost = skill.getManaCost(); this.cancelled = false; } public Player getPlayer() { return player; } public PlayerData getPlayerData() { return playerData; } public PlayerSkill getSkill() { return skill; } public double getManaCost() { return manaCost; } public void setManaCost(final double manaCost) { this.manaCost = manaCost; } @Override public boolean isCancelled() { return cancelled; } @Override public void setCancelled(boolean cancelled) { this.cancelled = cancelled; } @Override public HandlerList getHandlers() { return handlers; } public static HandlerList getHandlerList() { return handlers; } }





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