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A Minecraft Bukkit plugin aiming to provide an easy code API and skill editor for all server owners to create unique and fully custom classes and skills.

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/**
 * SkillAPI
 * com.sucy.skill.cmd.CmdForceSkill
 * 

* The MIT License (MIT) *

* Copyright (c) 2016 Steven Sucy *

* Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: *

* The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. *

* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package com.sucy.skill.cmd; import com.sucy.skill.SkillAPI; import com.sucy.skill.api.player.PlayerData; import com.sucy.skill.api.player.PlayerSkill; import mc.promcteam.engine.mccore.commands.ConfigurableCommand; import mc.promcteam.engine.mccore.commands.IFunction; import org.bukkit.Bukkit; import org.bukkit.OfflinePlayer; import org.bukkit.command.CommandSender; import org.bukkit.plugin.Plugin; /** * Command to forcefully modify a skill's level */ public class CmdForceSkill implements IFunction { private static final String NOT_PLAYER = "not-player"; private static final String NOT_SKILL = "not-skill"; private static final String NOT_FUNCTION = "not-function"; private static final String UPGRADED = "skill-upped"; private static final String DOWNGRADED = "skill-downed"; private static final String RESET = "skill-reset"; /** * Executes the command * * @param command owning command * @param plugin plugin reference * @param sender sender of the command * @param args arguments */ @Override public void execute(ConfigurableCommand command, Plugin plugin, CommandSender sender, String[] args) { // Needs two arguments if (args.length < 3) { command.displayHelp(sender); } // Switch accounts if valid number else { OfflinePlayer player = Bukkit.getOfflinePlayer(args[0]); if (player == null) { command.sendMessage(sender, NOT_PLAYER, "&4That is not a valid player name"); return; } PlayerData playerData = SkillAPI.getPlayerData(player); StringBuilder skillName = new StringBuilder(args[2]); for (int i = 3; i < args.length; i++) skillName.append(" " + args[i]); PlayerSkill skill = playerData.getSkill(skillName.toString()); if (skill == null) { command.sendMessage(sender, NOT_SKILL, "&4The player does not have access to that skill"); return; } if (args[1].equals("up")) { playerData.forceUpSkill(skill); command.sendMessage(sender, UPGRADED, "&6" + skill.getData().getName() + "&2 was upgraded for &6" + player.getName()); } else if (args[1].equals("down")) { playerData.forceDownSkill(skill); command.sendMessage(sender, DOWNGRADED, "&6" + skill.getData().getName() + "&2 was downgraded for &6" + player.getName()); } else if (args[1].equals("reset")) { playerData.refundSkill(skill); command.sendMessage(sender, RESET, "&6" + skill.getData().getName() + "&2 was reset for &6" + player.getName()); } else command.sendMessage(sender, NOT_FUNCTION, "&4That is not a valid function. Use up, down, or reset."); } } }





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