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A Minecraft Bukkit plugin aiming to provide an easy code API and skill editor for all server owners to create unique and fully custom classes and skills.

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/**
 * SkillAPI
 * com.sucy.skill.data.io.SQLIO
 * 

* The MIT License (MIT) *

* Copyright (c) 2014 Steven Sucy *

* Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software") to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: *

* The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. *

* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package com.sucy.skill.data.io; import com.sucy.skill.SkillAPI; import com.sucy.skill.api.player.PlayerAccounts; import com.sucy.skill.data.Settings; import com.sucy.skill.log.Logger; import mc.promcteam.engine.mccore.config.parse.DataSection; import mc.promcteam.engine.mccore.config.parse.YAMLParser; import mc.promcteam.engine.mccore.sql.ColumnType; import mc.promcteam.engine.mccore.sql.direct.SQLDatabase; import mc.promcteam.engine.mccore.sql.direct.SQLTable; import mc.promcteam.engine.mccore.util.VersionManager; import org.bukkit.OfflinePlayer; import org.bukkit.entity.Player; import java.util.ArrayList; import java.util.HashMap; /** * Loads player data from the SQL Database */ public class SQLIO extends IOManager { public static final String ID = "id"; public static final String DATA = "data"; public static final char STRING = '√'; /** * Initializes the SQL IO Manager * * @param api API reference */ public SQLIO(SkillAPI api) { super(api); } private SQLConnection openConnection() { SQLConnection connection = new SQLConnection(); Settings settings = SkillAPI.getSettings(); connection.database = new SQLDatabase(api, settings.getSqlHost(), settings.getSqlPort(), settings.getSqlDatabase(), settings.getSqlUser(), settings.getSqlPass()); connection.database.openConnection(); connection.table = connection.database.createTable(api, "players"); connection.table.createColumn(ID, ColumnType.INCREMENT); connection.table.createColumn(DATA, ColumnType.TEXT); return connection; } @Override public HashMap loadAll() { SQLConnection connection = openConnection(); HashMap result = new HashMap(); for (Player player : VersionManager.getOnlinePlayers()) { result.put(player.getUniqueId().toString().toLowerCase(), load(connection, player)); } connection.database.closeConnection(); return result; } @Override public PlayerAccounts loadData(OfflinePlayer player) { if (player == null) return null; SQLConnection connection = openConnection(); PlayerAccounts result = load(connection, player); connection.database.closeConnection(); return result; } @Override public void saveData(PlayerAccounts data) { if (!data.isLoaded()) return; SQLConnection connection = openConnection(); saveSingle(connection, data); connection.database.closeConnection(); } @Override public void saveAll() { SQLConnection connection = openConnection(); HashMap data = SkillAPI.getPlayerAccountData(); ArrayList keys = new ArrayList(data.keySet()); for (String key : keys) { saveSingle(connection, data.get(key)); } connection.database.closeConnection(); } private PlayerAccounts load(SQLConnection connection, OfflinePlayer player) { try { String playerKey = player.getUniqueId().toString().toLowerCase(); DataSection file = new YAMLParser().parseText(connection.table.createEntry(playerKey).getString(DATA), STRING); return load(player, file); } catch (Exception ex) { Logger.bug("Failed to load data from the SQL Database - " + ex.getMessage()); return null; } } private void saveSingle(SQLConnection connection, PlayerAccounts data) { DataSection file = save(data); try { String playerKey = data.getOfflinePlayer().getUniqueId().toString().toLowerCase(); connection.table.createEntry(playerKey).set(DATA, file.toString(STRING)); } catch (Exception ex) { Logger.bug("Failed to save data for invalid player"); } } private class SQLConnection { private SQLDatabase database; private SQLTable table; } }





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