com.sucy.skill.dynamic.mechanic.DamageLoreMechanic Maven / Gradle / Ivy
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/**
* SkillAPI
* com.sucy.skill.dynamic.mechanic.DamageLoreMechanic
*
* The MIT License (MIT)
*
* Copyright (c) 2014 Steven Sucy
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software") to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package com.sucy.skill.dynamic.mechanic;
import mc.promcteam.engine.mccore.config.parse.NumberParser;
import mc.promcteam.engine.mccore.util.VersionManager;
import org.bukkit.ChatColor;
import org.bukkit.entity.LivingEntity;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.inventory.ItemStack;
import java.util.List;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
/**
* Deals damage based on a held item's lore to each target
*/
public class DamageLoreMechanic extends MechanicComponent {
private static final String REGEX = "regex";
private static final String MULTIPLIER = "multiplier";
private static final String HAND = "hand";
private static final String TRUE = "true";
private static final String CLASSIFIER = "classifier";
private static final String KNOCKBACK = "knockback";
private static final String CAUSE = "cause";
@Override
public String getKey() {
return "damage lore";
}
/**
* Executes the component
*
* @param caster caster of the skill
* @param level level of the skill
* @param targets targets to apply to
* @param force
* @return true if applied to something, false otherwise
*/
@Override
public boolean execute(LivingEntity caster, int level, List targets, boolean force) {
String regex = settings.getString(REGEX, "Damage: {value}");
regex = regex.replace("{value}", "([0-9]+)");
Pattern pattern = Pattern.compile(regex);
double m = parseValues(caster, MULTIPLIER, level, 1.0);
boolean worked = false;
boolean offhand = VersionManager.isVersionAtLeast(VersionManager.V1_9_0)
&& settings.getString(HAND).equalsIgnoreCase("offhand");
boolean trueDmg = settings.getBool(TRUE, false);
String classification = settings.getString(CLASSIFIER, "default");
if (caster.getEquipment() == null) {
return false;
}
ItemStack hand;
if (offhand) {
hand = caster.getEquipment().getItemInOffHand();
} else {
hand = caster.getEquipment().getItemInMainHand();
}
if (hand == null || !hand.hasItemMeta() || !hand.getItemMeta().hasLore()) {
return false;
}
List lore = hand.getItemMeta().getLore();
for (String line : lore) {
line = ChatColor.stripColor(line);
Matcher matcher = pattern.matcher(line);
if (matcher.find()) {
String value = matcher.group(1);
try {
double base = NumberParser.parseDouble(value);
if (base * m > 0) {
for (LivingEntity target : targets) {
if (target.isDead()) {
continue;
}
if (trueDmg) {
skill.trueDamage(target, base * m, caster);
} else {
skill.damage(target,
base * m,
caster,
classification,
settings.getBool(KNOCKBACK, true),
EntityDamageEvent.DamageCause.valueOf(settings.getString(CAUSE, "Entity Attack")
.toUpperCase()
.replace(' ', '_')));
}
}
worked = targets.size() > 0;
break;
}
} catch (Exception ex) {
// Not a valid value
}
}
}
return worked;
}
}