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/*
* Copyright (c) 2002-2007, Marc Prud'hommeaux. All rights reserved.
*
* This software is distributable under the BSD license. See the terms of the
* BSD license in the documentation provided with this software.
*/
package jline;
import java.io.*;
import jline.UnixTerminal.ReplayPrefixOneCharInputStream;
/**
*
* Terminal implementation for Microsoft Windows. Terminal initialization in
* {@link #initializeTerminal} is accomplished by extracting the
* jline_version.dll, saving it to the system temporary
* directoy (determined by the setting of the java.io.tmpdir System
* property), loading the library, and then calling the Win32 APIs SetConsoleMode and
* GetConsoleMode to
* disable character echoing.
*
*
*
* By default, the {@link #readCharacter} method will attempt to test to see if
* the specified {@link InputStream} is {@link System#in} or a wrapper around
* {@link FileDescriptor#in}, and if so, will bypass the character reading to
* directly invoke the readc() method in the JNI library. This is so the class
* can read special keys (like arrow keys) which are otherwise inaccessible via
* the {@link System#in} stream. Using JNI reading can be bypassed by setting
* the jline.WindowsTerminal.disableDirectConsole
system property
* to true
.
*
*
* @author Marc Prud'hommeaux
*/
public class WindowsTerminal extends Terminal {
// constants copied from wincon.h
/**
* The ReadFile or ReadConsole function returns only when a carriage return
* character is read. If this mode is disable, the functions return when one
* or more characters are available.
*/
private static final int ENABLE_LINE_INPUT = 2;
/**
* Characters read by the ReadFile or ReadConsole function are written to
* the active screen buffer as they are read. This mode can be used only if
* the ENABLE_LINE_INPUT mode is also enabled.
*/
private static final int ENABLE_ECHO_INPUT = 4;
/**
* CTRL+C is processed by the system and is not placed in the input buffer.
* If the input buffer is being read by ReadFile or ReadConsole, other
* control keys are processed by the system and are not returned in the
* ReadFile or ReadConsole buffer. If the ENABLE_LINE_INPUT mode is also
* enabled, backspace, carriage return, and linefeed characters are handled
* by the system.
*/
private static final int ENABLE_PROCESSED_INPUT = 1;
/**
* User interactions that change the size of the console screen buffer are
* reported in the console's input buffee. Information about these events
* can be read from the input buffer by applications using
* theReadConsoleInput function, but not by those using ReadFile
* orReadConsole.
*/
private static final int ENABLE_WINDOW_INPUT = 8;
/**
* If the mouse pointer is within the borders of the console window and the
* window has the keyboard focus, mouse events generated by mouse movement
* and button presses are placed in the input buffer. These events are
* discarded by ReadFile or ReadConsole, even when this mode is enabled.
*/
private static final int ENABLE_MOUSE_INPUT = 16;
/**
* When enabled, text entered in a console window will be inserted at the
* current cursor location and all text following that location will not be
* overwritten. When disabled, all following text will be overwritten. An OR
* operation must be performed with this flag and the ENABLE_EXTENDED_FLAGS
* flag to enable this functionality.
*/
private static final int ENABLE_PROCESSED_OUTPUT = 1;
/**
* This flag enables the user to use the mouse to select and edit text. To
* enable this option, use the OR to combine this flag with
* ENABLE_EXTENDED_FLAGS.
*/
private static final int ENABLE_WRAP_AT_EOL_OUTPUT = 2;
/**
* On windows terminals, this character indicates that a 'special' key has
* been pressed. This means that a key such as an arrow key, or delete, or
* home, etc. will be indicated by the next character.
*/
public static final int SPECIAL_KEY_INDICATOR = 224;
/**
* On windows terminals, this character indicates that a special key on the
* number pad has been pressed.
*/
public static final int NUMPAD_KEY_INDICATOR = 0;
/**
* When following the SPECIAL_KEY_INDICATOR or NUMPAD_KEY_INDICATOR,
* this character indicates an left arrow key press.
*/
public static final int LEFT_ARROW_KEY = 75;
/**
* When following the SPECIAL_KEY_INDICATOR or NUMPAD_KEY_INDICATOR
* this character indicates an
* right arrow key press.
*/
public static final int RIGHT_ARROW_KEY = 77;
/**
* When following the SPECIAL_KEY_INDICATOR or NUMPAD_KEY_INDICATOR
* this character indicates an up
* arrow key press.
*/
public static final int UP_ARROW_KEY = 72;
/**
* When following the SPECIAL_KEY_INDICATOR or NUMPAD_KEY_INDICATOR
* this character indicates an
* down arrow key press.
*/
public static final int DOWN_ARROW_KEY = 80;
/**
* When following the SPECIAL_KEY_INDICATOR or NUMPAD_KEY_INDICATOR
* this character indicates that
* the delete key was pressed.
*/
public static final int DELETE_KEY = 83;
/**
* When following the SPECIAL_KEY_INDICATOR or NUMPAD_KEY_INDICATOR
* this character indicates that
* the home key was pressed.
*/
public static final int HOME_KEY = 71;
/**
* When following the SPECIAL_KEY_INDICATOR or NUMPAD_KEY_INDICATOR
* this character indicates that
* the end key was pressed.
*/
public static final char END_KEY = 79;
/**
* When following the SPECIAL_KEY_INDICATOR or NUMPAD_KEY_INDICATOR
* this character indicates that
* the page up key was pressed.
*/
public static final char PAGE_UP_KEY = 73;
/**
* When following the SPECIAL_KEY_INDICATOR or NUMPAD_KEY_INDICATOR
* this character indicates that
* the page down key was pressed.
*/
public static final char PAGE_DOWN_KEY = 81;
/**
* When following the SPECIAL_KEY_INDICATOR or NUMPAD_KEY_INDICATOR
* this character indicates that
* the insert key was pressed.
*/
public static final char INSERT_KEY = 82;
/**
* When following the SPECIAL_KEY_INDICATOR or NUMPAD_KEY_INDICATOR,
* this character indicates that the escape key was pressed.
*/
public static final char ESCAPE_KEY = 0;
private Boolean directConsole;
private boolean echoEnabled;
String encoding = System.getProperty("jline.WindowsTerminal.input.encoding", System.getProperty("file.encoding"));
ReplayPrefixOneCharInputStream replayStream = new ReplayPrefixOneCharInputStream(encoding);
InputStreamReader replayReader;
public WindowsTerminal() {
String dir = System.getProperty("jline.WindowsTerminal.directConsole");
if ("true".equals(dir)) {
directConsole = Boolean.TRUE;
} else if ("false".equals(dir)) {
directConsole = Boolean.FALSE;
}
try {
replayReader = new InputStreamReader(replayStream, encoding);
} catch (Exception e) {
throw new RuntimeException(e);
}
}
private native int getConsoleMode();
private native void setConsoleMode(final int mode);
private native int readByte();
private native int getWindowsTerminalWidth();
private native int getWindowsTerminalHeight();
public int readCharacter(final InputStream in) throws IOException {
// if we can detect that we are directly wrapping the system
// input, then bypass the input stream and read directly (which
// allows us to access otherwise unreadable strokes, such as
// the arrow keys)
if (directConsole == Boolean.FALSE) {
return super.readCharacter(in);
} else if ((directConsole == Boolean.TRUE)
|| ((in == System.in) || (in instanceof FileInputStream
&& (((FileInputStream) in).getFD() == FileDescriptor.in)))) {
return readByte();
} else {
return super.readCharacter(in);
}
}
public void initializeTerminal() throws Exception {
loadLibrary("jline");
final int originalMode = getConsoleMode();
setConsoleMode(originalMode & ~ENABLE_ECHO_INPUT);
// set the console to raw mode
int newMode = originalMode
& ~(ENABLE_LINE_INPUT | ENABLE_ECHO_INPUT
| ENABLE_PROCESSED_INPUT | ENABLE_WINDOW_INPUT);
echoEnabled = false;
setConsoleMode(newMode);
// at exit, restore the original tty configuration (for JDK 1.3+)
try {
Runtime.getRuntime().addShutdownHook(new Thread() {
public void start() {
// restore the old console mode
setConsoleMode(originalMode);
}
});
} catch (AbstractMethodError ame) {
// JDK 1.3+ only method. Bummer.
consumeException(ame);
}
}
private void loadLibrary(final String name) throws IOException {
// store the DLL in the temporary directory for the System
String version = getClass().getPackage().getImplementationVersion();
if (version == null) {
version = "";
}
version = version.replace('.', '_');
File f = new File(System.getProperty("java.io.tmpdir"), name + "_"
+ version + ".dll");
boolean exists = f.isFile(); // check if it already exists
// extract the embedded jline.dll file from the jar and save
// it to the current directory
int bits = 32;
// check for 64-bit systems and use to appropriate DLL
if (System.getProperty("os.arch").indexOf("64") != -1)
bits = 64;
InputStream in = new BufferedInputStream(getClass()
.getResourceAsStream(name + bits + ".dll"));
try {
OutputStream fout = new BufferedOutputStream(
new FileOutputStream(f));
byte[] bytes = new byte[1024 * 10];
for (int n = 0; n != -1; n = in.read(bytes)) {
fout.write(bytes, 0, n);
}
fout.close();
} catch (IOException ioe) {
// We might get an IOException trying to overwrite an existing
// jline.dll file if there is another process using the DLL.
// If this happens, ignore errors.
if (!exists) {
throw ioe;
}
}
// try to clean up the DLL after the JVM exits
f.deleteOnExit();
// now actually load the DLL
System.load(f.getAbsolutePath());
}
public int readVirtualKey(InputStream in) throws IOException {
int indicator = readCharacter(in);
// in Windows terminals, arrow keys are represented by
// a sequence of 2 characters. E.g., the up arrow
// key yields 224, 72
if (indicator == SPECIAL_KEY_INDICATOR
|| indicator == NUMPAD_KEY_INDICATOR) {
int key = readCharacter(in);
switch (key) {
case UP_ARROW_KEY:
return CTRL_P; // translate UP -> CTRL-P
case LEFT_ARROW_KEY:
return CTRL_B; // translate LEFT -> CTRL-B
case RIGHT_ARROW_KEY:
return CTRL_F; // translate RIGHT -> CTRL-F
case DOWN_ARROW_KEY:
return CTRL_N; // translate DOWN -> CTRL-N
case DELETE_KEY:
return CTRL_QM; // translate DELETE -> CTRL-?
case HOME_KEY:
return CTRL_A;
case END_KEY:
return CTRL_E;
case PAGE_UP_KEY:
return CTRL_K;
case PAGE_DOWN_KEY:
return CTRL_L;
case ESCAPE_KEY:
return CTRL_OB; // translate ESCAPE -> CTRL-[
case INSERT_KEY:
return CTRL_C;
default:
return 0;
}
} else if (indicator > 128) {
// handle unicode characters longer than 2 bytes,
// thanks to [email protected]
replayStream.setInput(indicator, in);
// replayReader = new InputStreamReader(replayStream, encoding);
indicator = replayReader.read();
}
return indicator;
}
public boolean isSupported() {
return true;
}
/**
* Windows doesn't support ANSI codes by default; disable them.
*/
public boolean isANSISupported() {
return false;
}
public boolean getEcho() {
return false;
}
/**
* Unsupported; return the default.
*
* @see Terminal#getTerminalWidth
*/
public int getTerminalWidth() {
return getWindowsTerminalWidth();
}
/**
* Unsupported; return the default.
*
* @see Terminal#getTerminalHeight
*/
public int getTerminalHeight() {
return getWindowsTerminalHeight();
}
/**
* No-op for exceptions we want to silently consume.
*/
private void consumeException(final Throwable e) {
}
/**
* Whether or not to allow the use of the JNI console interaction.
*/
public void setDirectConsole(Boolean directConsole) {
this.directConsole = directConsole;
}
/**
* Whether or not to allow the use of the JNI console interaction.
*/
public Boolean getDirectConsole() {
return this.directConsole;
}
public synchronized boolean isEchoEnabled() {
return echoEnabled;
}
public synchronized void enableEcho() {
// Must set these four modes at the same time to make it work fine.
setConsoleMode(getConsoleMode() | ENABLE_ECHO_INPUT | ENABLE_LINE_INPUT
| ENABLE_PROCESSED_INPUT | ENABLE_WINDOW_INPUT);
echoEnabled = true;
}
public synchronized void disableEcho() {
// Must set these four modes at the same time to make it work fine.
setConsoleMode(getConsoleMode()
& ~(ENABLE_LINE_INPUT | ENABLE_ECHO_INPUT
| ENABLE_PROCESSED_INPUT | ENABLE_WINDOW_INPUT));
echoEnabled = true;
}
public InputStream getDefaultBindings() {
return getClass().getResourceAsStream("windowsbindings.properties");
}
/**
* This is awkward and inefficient, but probably the minimal way to add
* UTF-8 support to JLine
*
* @author Marc Herbert
*/
static class ReplayPrefixOneCharInputStream extends InputStream {
byte firstByte;
int byteLength;
InputStream wrappedStream;
int byteRead;
final String encoding;
public ReplayPrefixOneCharInputStream(String encoding) {
this.encoding = encoding;
}
public void setInput(int recorded, InputStream wrapped) throws IOException {
this.byteRead = 0;
this.firstByte = (byte) recorded;
this.wrappedStream = wrapped;
byteLength = 1;
if (encoding.equalsIgnoreCase("UTF-8"))
setInputUTF8(recorded, wrapped);
else if (encoding.equalsIgnoreCase("UTF-16"))
byteLength = 2;
else if (encoding.equalsIgnoreCase("UTF-32"))
byteLength = 4;
}
public void setInputUTF8(int recorded, InputStream wrapped) throws IOException {
// 110yyyyy 10zzzzzz
if ((firstByte & (byte) 0xE0) == (byte) 0xC0)
this.byteLength = 2;
// 1110xxxx 10yyyyyy 10zzzzzz
else if ((firstByte & (byte) 0xF0) == (byte) 0xE0)
this.byteLength = 3;
// 11110www 10xxxxxx 10yyyyyy 10zzzzzz
else if ((firstByte & (byte) 0xF8) == (byte) 0xF0)
this.byteLength = 4;
else
throw new IOException("invalid UTF-8 first byte: " + firstByte);
}
public int read() throws IOException {
if (available() == 0)
return -1;
byteRead++;
if (byteRead == 1)
return firstByte;
return wrappedStream.read();
}
/**
* InputStreamReader is greedy and will try to read bytes in advance. We
* do NOT want this to happen since we use a temporary/"losing bytes"
* InputStreamReader above, that's why we hide the real
* wrappedStream.available() here.
*/
public int available() {
return byteLength - byteRead;
}
}
}