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package com.softwaremagico.tm.random.selectors;

/*-
 * #%L
 * Think Machine (Core)
 * %%
 * Copyright (C) 2017 - 2018 Softwaremagico
 * %%
 * This software is designed by Jorge Hortelano Otero. Jorge Hortelano Otero
 *  Valencia (Spain).
 *  
 * This program is free software; you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation; either version 2 of the License, or (at your option) any later
 * version.
 *  
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 *  
 * You should have received a copy of the GNU General Public License along with
 * this program; If not, see .
 * #L%
 */

import java.util.Set;

public enum DifficultLevelPreferences implements IRandomPreference {

	// Threat level ~50
	VERY_EASY(-5, -15, 0),

	// Threat level ~58
	EASY(-3, -10, 0),

	// Threat level ~65
	MEDIUM(0, 0, 0),

	// Threat level ~85
	HARD(0, 5, 50),

	// Threat level ~100
	VERY_HARD(5, 10, 100);

	private final int experienceBonus;
	private final int skillsBonus;
	private final int characteristicsBonus;

	private DifficultLevelPreferences(int characteristicsBonus, int skillsBonus, int extraExperience) {
		this.characteristicsBonus = characteristicsBonus;
		this.skillsBonus = skillsBonus;
		this.experienceBonus = extraExperience;
	}

	@Override
	public int maximum() {
		return 0;
	}

	@Override
	public int minimum() {
		return 0;
	}

	public static DifficultLevelPreferences getSelected(Set preferences) {
		for (final IRandomPreference preference : preferences) {
			if (preference instanceof DifficultLevelPreferences) {
				return (DifficultLevelPreferences) preference;
			}
		}
		return DifficultLevelPreferences.MEDIUM;
	}

	public int getExperienceBonus() {
		return experienceBonus;
	}

	public int getSkillsBonus() {
		return skillsBonus;
	}

	public int getCharacteristicsBonus() {
		return characteristicsBonus;
	}

}




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