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Multiplatform Kotlin LuaJ port (LUA interpreter)
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/*******************************************************************************
* Copyright (c) 2012 Luaj.org. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package org.luaj.vm2.lib
import org.luaj.vm2.LuaTable
import org.luaj.vm2.LuaValue
import org.luaj.vm2.Varargs
/**
* Subclass of LibFunction that implements the Lua standard `bit32` library.
*
*
* Typically, this library is included as part of a call to either
* [org.luaj.vm2.lib.jse.JsePlatform.standardGlobals] or [org.luaj.vm2.lib.jme.JmePlatform.standardGlobals]
* `Globals globals = JsePlatform.standardGlobals();
* System.out.println( globals.get("bit32").get("bnot").call( LuaValue.valueOf(2) ) );
` *
*
*
* To instantiate and use it directly,
* link it into your globals table via [LuaValue.load] using code such as:
* `Globals globals = new Globals();
* globals.load(new JseBaseLib());
* globals.load(new PackageLib());
* globals.load(new Bit32Lib());
* System.out.println( globals.get("bit32").get("bnot").call( LuaValue.valueOf(2) ) );
` *
*
*
* This has been implemented to match as closely as possible the behavior in the corresponding library in C.
* @see LibFunction
*
* @see org.luaj.vm2.lib.jse.JsePlatform
*
* @see org.luaj.vm2.lib.jme.JmePlatform
*
* @see [Lua 5.2 Bitwise Operation Lib Reference](http://www.lua.org/manual/5.2/manual.html.6.7)
*/
class Bit32Lib : TwoArgFunction() {
/** Perform one-time initialization on the library by creating a table
* containing the library functions, adding that table to the supplied environment,
* adding the table to package.loaded, and returning table as the return value.
* @param modname the module name supplied if this is loaded via 'require'.
* @param env the environment to load into, which must be a Globals instance.
*/
override fun call(modname: LuaValue, env: LuaValue): LuaValue {
val t = LuaTable()
bind(t, { Bit32LibV() }, arrayOf("band", "bnot", "bor", "btest", "bxor", "extract", "replace"))
bind(t, { Bit32Lib2() }, arrayOf("arshift", "lrotate", "lshift", "rrotate", "rshift"))
env["bit32"] = t
env["package"]["loaded"]["bit32"] = t
return t
}
internal class Bit32LibV : VarArgFunction() {
override fun invoke(args: Varargs): Varargs {
when (opcode) {
0 -> return Bit32Lib.band(args)
1 -> return Bit32Lib.bnot(args)
2 -> return Bit32Lib.bor(args)
3 -> return Bit32Lib.btest(args)
4 -> return Bit32Lib.bxor(args)
5 -> return Bit32Lib.extract(args.checkint(1), args.checkint(2), args.optint(3, 1))
6 -> return Bit32Lib.replace(
args.checkint(1), args.checkint(2),
args.checkint(3), args.optint(4, 1)
)
}
return LuaValue.NIL
}
}
internal class Bit32Lib2 : TwoArgFunction() {
override fun call(arg1: LuaValue, arg2: LuaValue): LuaValue {
when (opcode) {
0 -> return Bit32Lib.arshift(arg1.checkint(), arg2.checkint())
1 -> return Bit32Lib.lrotate(arg1.checkint(), arg2.checkint())
2 -> return Bit32Lib.lshift(arg1.checkint(), arg2.checkint())
3 -> return Bit32Lib.rrotate(arg1.checkint(), arg2.checkint())
4 -> return Bit32Lib.rshift(arg1.checkint(), arg2.checkint())
}
return LuaValue.NIL
}
}
companion object {
internal fun arshift(x: Int, disp: Int): LuaValue {
return if (disp >= 0) {
bitsToValue(x shr disp)
} else {
bitsToValue(x shl -disp)
}
}
internal fun rshift(x: Int, disp: Int): LuaValue {
return if (disp >= 32 || disp <= -32) {
LuaValue.ZERO
} else if (disp >= 0) {
bitsToValue(x.ushr(disp))
} else {
bitsToValue(x shl -disp)
}
}
internal fun lshift(x: Int, disp: Int): LuaValue {
return if (disp >= 32 || disp <= -32) {
LuaValue.ZERO
} else if (disp >= 0) {
bitsToValue(x shl disp)
} else {
bitsToValue(x.ushr(-disp))
}
}
internal fun band(args: Varargs): Varargs {
var result = -1
for (i in 1..args.narg()) {
result = result and args.checkint(i)
}
return bitsToValue(result)
}
internal fun bnot(args: Varargs): Varargs {
return bitsToValue(args.checkint(1).inv())
}
internal fun bor(args: Varargs): Varargs {
var result = 0
for (i in 1..args.narg()) {
result = result or args.checkint(i)
}
return bitsToValue(result)
}
internal fun btest(args: Varargs): Varargs {
var bits = -1
for (i in 1..args.narg()) {
bits = bits and args.checkint(i)
}
return LuaValue.valueOf(bits != 0)
}
internal fun bxor(args: Varargs): Varargs {
var result = 0
for (i in 1..args.narg()) {
result = result xor args.checkint(i)
}
return bitsToValue(result)
}
internal fun lrotate(x: Int, disp: Int): LuaValue {
var disp = disp
if (disp < 0) {
return rrotate(x, -disp)
} else {
disp = disp and 31
return bitsToValue(x shl disp or x.ushr(32 - disp))
}
}
internal fun rrotate(x: Int, disp: Int): LuaValue {
var disp = disp
if (disp < 0) {
return lrotate(x, -disp)
} else {
disp = disp and 31
return bitsToValue(x.ushr(disp) or (x shl 32 - disp))
}
}
internal fun extract(n: Int, field: Int, width: Int): LuaValue {
if (field < 0) {
LuaValue.argerror(2, "field cannot be negative")
}
if (width < 0) {
LuaValue.argerror(3, "width must be postive")
}
if (field + width > 32) {
LuaValue.error("trying to access non-existent bits")
}
return bitsToValue(n.ushr(field) and (-1).ushr(32 - width))
}
internal fun replace(n: Int, v: Int, field: Int, width: Int): LuaValue {
var n = n
if (field < 0) {
LuaValue.argerror(3, "field cannot be negative")
}
if (width < 0) {
LuaValue.argerror(4, "width must be postive")
}
if (field + width > 32) {
LuaValue.error("trying to access non-existent bits")
}
val mask = (-1).ushr(32 - width) shl field
n = n and mask.inv() or (v shl field and mask)
return bitsToValue(n)
}
private fun bitsToValue(x: Int): LuaValue {
return if (x < 0) LuaValue.valueOf((x.toLong() and 0xFFFFFFFFL).toDouble()) else LuaValue.valueOf(x)
}
}
}