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//
// $Id$
//
// Vilya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA

package com.threerings.puzzle.server;

import com.threerings.crowd.data.PlaceConfig;

import com.threerings.parlor.game.server.GameManagerDelegate;

/**
 * Extends the {@link GameManagerDelegate} mechanism with puzzle manager specific methods (of
 * which there are currently none).
 */
public class PuzzleManagerDelegate extends GameManagerDelegate
{
    public PuzzleManagerDelegate ()
    {
    }

    /**
     * @deprecated use the zero-argument constructor.
     */
    @Deprecated public PuzzleManagerDelegate (PuzzleManager puzmgr)
    {
    }

    @Override // from PlaceManagerDelegate
    public void didInit (PlaceConfig config)
    {
        super.didInit(config);
        _puzmgr = (PuzzleManager)_plmgr;
    }

    protected PuzzleManager _puzmgr;
}




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