com.threerings.puzzle.util.PuzzleContext Maven / Gradle / Ivy
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//
// $Id$
//
// Vilya library - tools for developing networked games
// Copyright (C) 2002-2012 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/vilya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.puzzle.util;
import com.threerings.util.KeyDispatcher;
import com.threerings.util.KeyboardManager;
import com.threerings.util.MessageManager;
import com.threerings.util.Name;
import com.threerings.media.FrameManager;
import com.threerings.parlor.util.ParlorContext;
/**
* Provides access to entities needed by the puzzle services.
*/
public interface PuzzleContext extends ParlorContext
{
/**
* Returns the username of the local user.
*/
public Name getUsername ();
/**
* Returns a reference to the message manager used by the client.
*/
public MessageManager getMessageManager ();
/**
* Provides access to the frame manager.
*/
public FrameManager getFrameManager ();
/**
* Provides access to the keyboard manager.
*/
public KeyboardManager getKeyboardManager ();
/**
* Provides access to the key dispatcher.
*/
public KeyDispatcher getKeyDispatcher ();
}