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A parser simulator that mimics what ANTLR's generated
parser code does. A ParserATNSimulator is used to make
predictions via adaptivePredict but this class moves a pointer through the
ATN to simulate parsing. ParserATNSimulator just
makes us efficient rather than having to backtrack, for example.
This properly creates parse trees even for left recursive rules.
We rely on the left recursive rule invocation and special predicate
transitions to make left recursive rules work.
See TestParserInterpreter for examples.
Nested Class Summary
Nested classes/interfaces inherited from class org.antlr.v4.runtime.Parser
This stack corresponds to the _parentctx, _parentState pair of locals
that would exist on call stack frames with a recursive descent parser;
in the generated function for a left-recursive rule you'd see:
private EContext e(int _p) throws RecognitionException {
ParserRuleContext _parentctx = _ctx; // Pair.a
int _parentState = getState(); // Pair.b
...
What is the current context when we override a decisions? This tells
us what the root of the parse tree is when using override
for an ambiguity/lookahead check.
This stack corresponds to the _parentctx, _parentState pair of locals
that would exist on call stack frames with a recursive descent parser;
in the generated function for a left-recursive rule you'd see:
private EContext e(int _p) throws RecognitionException {
ParserRuleContext _parentctx = _ctx; // Pair.a
int _parentState = getState(); // Pair.b
...
}
Those values are used to create new recursive rule invocation contexts
associated with left operand of an alt like "expr '*' expr".
overrideDecision
protected int overrideDecision
We need a map from (decision,inputIndex)->forced alt for computing ambiguous
parse trees. For now, we allow exactly one override.
What is the current context when we override a decisions? This tells
us what the root of the parse tree is when using override
for an ambiguity/lookahead check.
Used to print out token names like ID during debugging and
error reporting. The generated parsers implement a method
that overrides this to point to their String[] tokenNames.
Method visitDecisionState() is called when the interpreter reaches
a decision state (instance of DecisionState). It gives an opportunity
for subclasses to track interesting things.
public void addDecisionOverride(int decision,
int tokenIndex,
int forcedAlt)
Override this parser interpreters normal decision-making process
at a particular decision and input token index. Instead of
allowing the adaptive prediction mechanism to choose the
first alternative within a block that leads to a successful parse,
force it to take the alternative, 1..n for n alternatives.
As an implementation limitation right now, you can only specify one
override. This is sufficient to allow construction of different
parse trees for ambiguous input. It means re-parsing the entire input
in general because you're never sure where an ambiguous sequence would
live in the various parse trees. For example, in one interpretation,
an ambiguous input sequence would be matched completely in expression
but in another it could match all the way back to the root.
s : e '!'? ;
e : ID
| ID '!'
;
Here, x! can be matched as (s (e ID) !) or (s (e ID !)). In the first
case, the ambiguous sequence is fully contained only by the root.
In the second case, the ambiguous sequences fully contained within just
e, as in: (e ID !).
Rather than trying to optimize this and make
some intelligent decisions for optimization purposes, I settled on
just re-parsing the whole input and then using
{link Trees#getRootOfSubtreeEnclosingRegion} to find the minimal
subtree that contains the ambiguous sequence. I originally tried to
record the call stack at the point the parser detected and ambiguity but
left recursive rules create a parse tree stack that does not reflect
the actual call stack. That impedance mismatch was enough to make
it it challenging to restart the parser at a deeply nested rule
invocation.
Only parser interpreters can override decisions so as to avoid inserting
override checking code in the critical ALL(*) prediction execution path.
Return the root of the parse, which can be useful if the parser
bails out. You still can access the top node. Note that,
because of the way left recursive rules add children, it's possible
that the root will not have any children if the start rule immediately
called and left recursive rule that fails.