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XLT (Xceptance LoadTest) is an extensive load and performance test tool developed and maintained by Xceptance.
/*
* Copyright (c) 2002-2024 Gargoyle Software Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.htmlunit.javascript.host.media;
import static org.htmlunit.javascript.configuration.SupportedBrowser.CHROME;
import static org.htmlunit.javascript.configuration.SupportedBrowser.EDGE;
import static org.htmlunit.javascript.configuration.SupportedBrowser.FF;
import static org.htmlunit.javascript.configuration.SupportedBrowser.FF_ESR;
import org.htmlunit.javascript.JavaScriptEngine;
import org.htmlunit.javascript.configuration.JsxClass;
import org.htmlunit.javascript.configuration.JsxConstructor;
import org.htmlunit.javascript.configuration.JsxFunction;
import org.htmlunit.javascript.host.event.EventTarget;
/**
* A JavaScript object for {@code AudioNode}.
*
* @author Ahmed Ashour
* @author Ronald Brill
*/
@JsxClass({CHROME, EDGE, FF, FF_ESR})
public class AudioNode extends EventTarget {
/**
* Creates an instance.
*/
public AudioNode() {
}
/**
* Creates an instance.
* @param baCtx the required audio context
*/
@JsxConstructor
public void jsConstructor(final Object baCtx) {
if (!(baCtx instanceof BaseAudioContext)) {
throw JavaScriptEngine.typeError(
"Failed to construct '" + getClass().getSimpleName()
+ "': first parameter is not of type 'BaseAudioContext'.");
}
}
/**
* Lets you connect one of the node's outputs to a target, which may be either another
* AudioNode (thereby directing the sound data to the specified node) or an AudioParam,
* so that the node's output data is automatically used to change the value
* of that parameter over time.
*/
@JsxFunction
public void connect() {
}
}