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/*
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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 */

/*
 * This file is available under and governed by the GNU General Public
 * License version 2 only, as published by the Free Software Foundation.
 * However, the following notice accompanied the original version of this
 * file:
 *
 * Written by Doug Lea with assistance from members of JCP JSR-166
 * Expert Group and released to the public domain, as explained at
 * http://creativecommons.org/publicdomain/zero/1.0/
 */

package com.xenoamess.commons.primitive.collections.queues;

import com.xenoamess.commons.primitive.Primitive;
import com.xenoamess.commons.primitive.collections.FloatCollection;
import com.xenoamess.commons.primitive.collections.lists.linked_lists.FloatLinkedList;

import java.util.NoSuchElementException;
import java.util.Queue;

/**
 * A collection designed for holding elements prior to processing.
 * Besides basic {@link FloatCollection} operations, queues provide
 * additional insertion, extraction, and inspection operations.
 * Each of these methods exists in two forms: one throws an exception
 * if the operation fails, the other returns a special value (either
 * {@code null} or {@code false}, depending on the operation).  The
 * latter form of the insert operation is designed specifically for
 * use with capacity-restricted {@code Queue} implementations; in most
 * implementations, insert operations cannot fail.
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Summary of Queue methods
Throws exceptionReturns special value
Insert{@link #add(Float) add(e)}{@link #offer(Float) offer(e)}
Remove{@link #remove() remove()}{@link #poll() poll()}
Examine{@link #element() element()}{@link #peek() peek()}
* *

Queues typically, but do not necessarily, order elements in a * FIFO (first-in-first-out) manner. Among the exceptions are * priority queues, which order elements according to a supplied * comparator, or the elements' natural ordering, and LIFO queues (or * stacks) which order the elements LIFO (last-in-first-out). * Whatever the ordering used, the head of the queue is that * element which would be removed by a call to {@link #remove()} or * {@link #poll()}. In a FIFO queue, all new elements are inserted at * the tail of the queue. Other kinds of queues may use * different placement rules. Every {@code Queue} implementation * must specify its ordering properties. * *

The {@link #offer offer} method inserts an element if possible, * otherwise returning {@code false}. This differs from the {@link * java.util.Collection#add Collection.add} method, which can fail to * add an element only by throwing an unchecked exception. The * {@code offer} method is designed for use when failure is a normal, * rather than exceptional occurrence, for example, in fixed-capacity * (or "bounded") queues. * *

The {@link #remove()} and {@link #poll()} methods remove and * return the head of the queue. * Exactly which element is removed from the queue is a * function of the queue's ordering policy, which differs from * implementation to implementation. The {@code remove()} and * {@code poll()} methods differ only in their behavior when the * queue is empty: the {@code remove()} method throws an exception, * while the {@code poll()} method returns {@code null}. * *

The {@link #element()} and {@link #peek()} methods return, but do * not remove, the head of the queue. * *

The {@code Queue} interface does not define the blocking queue * methods, which are common in concurrent programming. These methods, * which wait for elements to appear or for space to become available, are * defined in the {@link java.util.concurrent.BlockingQueue} interface, which * extends this interface. * *

{@code Queue} implementations generally do not allow insertion * of {@code null} elements, although some implementations, such as * {@link FloatLinkedList}, do not prohibit insertion of {@code null}. * Even in the implementations that permit it, {@code null} should * not be inserted into a {@code Queue}, as {@code null} is also * used as a special return value by the {@code poll} method to * indicate that the queue contains no elements. * *

{@code Queue} implementations generally do not define * element-based versions of methods {@code equals} and * {@code hashCode} but instead inherit the identity based versions * from class {@code Object}, because element-based equality is not * always well-defined for queues with the same elements but different * ordering properties. * *

This interface is a member of the * * Java Collections Framework. * * @author Doug Lea * @since 1.5 */ public interface FloatQueue extends Queue, FloatCollection, Primitive { /** * Inserts the specified element into this queue if it is possible to do so * immediately without violating capacity restrictions, returning * {@code true} upon success and throwing an {@code IllegalStateException} * if no space is currently available. * * @param e the element to add * @return {@code true} (as specified by {@link FloatCollection#add}) * @throws IllegalStateException if the element cannot be added at this * time due to capacity restrictions * @throws ClassCastException if the class of the specified element * prevents it from being added to this queue * @throws NullPointerException if the specified element is null and * this queue does not permit null elements * @throws IllegalArgumentException if some property of this element * prevents it from being added to this queue */ @Override default boolean add(Float e) { return FloatCollection.super.add(e); } /** * Inserts the specified element into this queue if it is possible to do * so immediately without violating capacity restrictions. * When using a capacity-restricted queue, this method is generally * preferable to {@link #add}, which can fail to insert an element only * by throwing an exception. * * @param e the element to add * @return {@code true} if the element was added to this queue, else * {@code false} * @throws ClassCastException if the class of the specified element * prevents it from being added to this queue * @throws NullPointerException if the specified element is null and * this queue does not permit null elements * @throws IllegalArgumentException if some property of this element * prevents it from being added to this queue */ @Override default boolean offer(Float e) { return this.offerPrimitive(e); } /** * Primitive replacement of offer(Float e) * * @param e the element to add * @return {@code true} if the element was added to this queue, else * {@code false} * @throws ClassCastException if the class of the specified element * prevents it from being added to this queue * @throws NullPointerException if the specified element is null and * this queue does not permit null elements * @throws IllegalArgumentException if some property of this element * prevents it from being added to this queue * @see #offer(Float e) */ default boolean offer(float e) { return this.offerPrimitive(e); } /** * Primitive replacement of offer(Float e) * * @param e the element to add * @return {@code true} if the element was added to this queue, else * {@code false} * @throws ClassCastException if the class of the specified element * prevents it from being added to this queue * @throws NullPointerException if the specified element is null and * this queue does not permit null elements * @throws IllegalArgumentException if some property of this element * prevents it from being added to this queue * @see #offer(Float e) */ boolean offerPrimitive(float e); /** * Retrieves and removes the head of this queue. This method differs * from {@link #poll() poll()} only in that it throws an exception if * this queue is empty. * * @return the head of this queue * @throws NoSuchElementException if this queue is empty */ @Override default Float remove() { return this.removePrimitive(); } /** * Primitive replacement of remove() * * @return the head of this queue * @throws NoSuchElementException if this queue is empty * @see #remove() */ float removePrimitive(); /** * Retrieves and removes the head of this queue, * or returns {@code null} if this queue is empty. * * @return the head of this queue, or {@code null} if this queue is empty */ @Override default Float poll() { return this.pollPrimitive(); } /** * Primitive replacement of poll() * * @return the head of this queue, or {@code null} if this queue is empty * @see #poll() */ float pollPrimitive(); /** * Retrieves, but does not remove, the head of this queue. This method * differs from {@link #peek peek} only in that it throws an exception * if this queue is empty. * * @return the head of this queue * @throws NoSuchElementException if this queue is empty */ @Override default Float element() { return this.elementPrimitive(); } /** * Primitive replacement of element() * * @return the head of this queue * @throws NoSuchElementException if this queue is empty * @see #element() */ float elementPrimitive(); /** * Retrieves, but does not remove, the head of this queue, * or returns {@code null} if this queue is empty. * * @return the head of this queue, or {@code null} if this queue is empty */ @Override default Float peek() { return this.peekPrimitive(); } /** * Primitive replacement of peek() * * @return the head of this queue, or {@code null} if this queue is empty * @see #peek() */ float peekPrimitive(); }





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