eu.limetri.client.mapviewer.swing.render.SimpleGeoTranslator Maven / Gradle / Ivy
/**
* Copyright (C) 2008-2013 LimeTri. All rights reserved.
*
* AgroSense is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* There are special exceptions to the terms and conditions of the GPLv3 as it
* is applied to this software, see the FLOSS License Exception
* .
*
* AgroSense is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with
* AgroSense. If not, see .
*/
package eu.limetri.client.mapviewer.swing.render;
import java.awt.Point;
import java.awt.Rectangle;
import java.awt.geom.Point2D;
import eu.agrosense.client.lib.geotools.GeometryTools;
import com.vividsolutions.jts.geom.Coordinate;
import com.vividsolutions.jts.geom.Geometry;
import eu.limetri.client.mapviewer.data.GeoPosition;
/**
* Implementation that transform pixels to geo and visa versa
*
* @author Merijn Zengers
*/
//TODO FP could be static? injected/found via lookup?
public class SimpleGeoTranslator implements GeoTranslator {
/**
* Translates a Coordinate to a pixel
*
* @param canvas Rectangle to be painted on, usually something like
* JPanel.getVisibleRectangle()
* @param boundingBox Bounding box of the entire geometry
* @param coordinate Coordinate to translate
* @return the translated point
*/
@Override
public Point2D geoToPixel(Rectangle canvas, Geometry boundingBox, Coordinate coordinate) {
assert boundingBox.getCoordinates().length >= 4 : "Boundingbox should always have at least 4 coordinates instead of " + boundingBox.getCoordinates().length;
double geoMinX = boundingBox.getCoordinates()[0].x;
double geoMaxX = boundingBox.getCoordinates()[2].x;
double geoMinY = boundingBox.getCoordinates()[0].y;
double geoMaxY = boundingBox.getCoordinates()[2].y;
double geoWidth = GeometryTools.getDistance(geoMinY, geoMinX, geoMinY, geoMaxX);
double geoHeight = GeometryTools.getDistance(geoMinY, geoMinX, geoMaxY, geoMinX);
double geoRatio = geoWidth / geoHeight;
double canvasRatio = new Integer(canvas.width).doubleValue() / new Integer(canvas.height).doubleValue();
// if geo ratio is smaller then canvas ration, take y factor as leading factor
double factor;
double heightDifference =0.0;
if(geoRatio <= canvasRatio){ // Georatio is smaller then canvasratio
factor = (double) canvas.height / geoHeight;
}
else{ // Georatio is bigger then canvasratio
factor = (double) canvas.width / geoWidth;
// Using width factor this means a part of the height of the canvas is not used.
// Need to calculate how much to use for the y axis conversion
heightDifference = canvas.height - geoHeight * factor;
}
double distanceX = GeometryTools.getDistance(coordinate.y, geoMinX, coordinate.y, coordinate.x);
int x = new Double(distanceX * factor).intValue();
// need to substract from height because axes run in different direction
double distanceY = GeometryTools.getDistance(geoMinY, coordinate.x, coordinate.y, coordinate.x);
int y = new Double(((double) canvas.height - heightDifference) - (distanceY * factor)).intValue();
return new Point(x, y);
}
/**
* Converts pixel to GeoPosition
* Does this based on the scale of the canvas and bounding box
* @param canvas the canvas the pixel is currently on
* @param boundingBox the bounding box of the geometry to place the pixel in
* @param pixel the pixel itself
* @return The calculated GeoPosition
*/
@Override
public GeoPosition pixelToGeo(Rectangle canvas, Geometry boundingBox, Point2D pixel) {
double geoMinX = boundingBox.getCoordinates()[0].x;
double geoMaxX = boundingBox.getCoordinates()[2].x;
double geoWidth = geoMaxX - geoMinX;
double geoMinY = boundingBox.getCoordinates()[0].y;
double geoMaxY = boundingBox.getCoordinates()[2].y;
double geoHeight = geoMaxY - geoMinY;
double geoRatio = geoWidth / geoHeight;
double canvasRatio = new Double(canvas.width) / new Double(canvas.height);
// if geo ratio is smaller then canvas ration, take y factor as leading factor
double factor = (geoRatio <= canvasRatio) ? (double) canvas.height / geoHeight : (double) canvas.width / geoWidth;
double mapX = geoMinX + (pixel.getX() / factor);
// geoToPixel does y = z-x where z is canvas height
// use inverse here to calculate: x = -(y-z)
double mapY = geoMinY + ((pixel.getY()-(double) canvas.height)/-factor);
GeoPosition geoPosition = new GeoPosition(mapY, mapX);
return geoPosition;
}
}