games.rednblack.talos.runtime.ParticleDrawable Maven / Gradle / Ivy
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* Copyright 2019 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
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* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
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* See the License for the specific language governing permissions and
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package games.rednblack.talos.runtime;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.g2d.Batch;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
public abstract class ParticleDrawable {
public abstract void draw(Batch batch, float x, float y, float width, float height, float rotation, float originX, float originY);
public abstract void draw(Batch batch, Particle particle, Color color);
public abstract float getAspectRatio();
public abstract void setCurrentParticle(Particle particle);
public abstract TextureRegion getTextureRegion();
public void notifyCreate(Particle particle) {
}
public void notifyDispose(Particle particle) {
}
}