io.github.interacto.jfx.interaction.library.MultiClickFSM Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of interacto-javafx Show documentation
Show all versions of interacto-javafx Show documentation
The JavaFX implementation of the Interacto library
The newest version!
/*
* Interacto
* Copyright (C) 2020 Arnaud Blouin
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package io.github.interacto.jfx.interaction.library;
import io.github.interacto.fsm.CancellingState;
import io.github.interacto.fsm.InputState;
import io.github.interacto.fsm.OutputState;
import io.github.interacto.fsm.StdState;
import io.github.interacto.fsm.TerminalState;
import io.github.interacto.jfx.interaction.ClickTransition;
import io.github.interacto.jfx.interaction.EscapeKeyPressureTransition;
import io.github.interacto.jfx.interaction.FSMDataHandler;
import io.github.interacto.jfx.interaction.JfxFSM;
import io.github.interacto.jfx.interaction.MoveTransition;
import javafx.event.Event;
import javafx.scene.input.MouseButton;
import javafx.scene.input.MouseEvent;
public class MultiClickFSM extends JfxFSM {
/** The minimum number of points that the interaction must gather. */
protected int minPoints;
private int counterPts;
public MultiClickFSM(final int minPoints) {
super();
this.minPoints = 2;
setMinPoints(minPoints);
counterPts = 0;
}
@Override
protected void buildFSM(final MultiClickFSMHandler dataHandler) {
if(states.size() > 1) {
return;
}
super.buildFSM(dataHandler);
final StdState clicked = new StdState<>(this, "clicked");
final TerminalState ended = new TerminalState<>(this, "ended");
final CancellingState cancelled = new CancellingState<>(this, "cancelled");
addState(clicked);
addState(ended);
addState(cancelled);
new MultiClickClickTransition(initState, clicked);
new MoveTransition(clicked, clicked) {
@Override
protected void action(final MouseEvent event) {
if(dataHandler != null) {
dataHandler.onMove(event);
}
}
};
new MultiClickClickTransition(clicked, clicked);
new EscapeKeyPressureTransition(clicked, cancelled);
new ClickTransition(clicked, ended) {
@Override
protected boolean isGuardOK(final MouseEvent event) {
return (counterPts + 1) >= minPoints && event.getButton() != MouseButton.PRIMARY;
}
@Override
protected void action(final MouseEvent event) {
if(dataHandler != null) {
dataHandler.onClick(event);
}
}
};
}
@Override
public void reinit() {
super.reinit();
counterPts = 0;
}
/**
* @return The minimum number of points that the interaction must gather.
*/
public int getMinPoints() {
return minPoints;
}
/**
* @param minPoints The minimum number of points that the interaction must gather. Must be greater than 0.
*/
public void setMinPoints(final int minPoints) {
if(minPoints > 0) {
this.minPoints = minPoints;
}
}
class MultiClickClickTransition extends ClickTransition {
MultiClickClickTransition(final OutputState srcState, final InputState tgtState) {
super(srcState, tgtState);
}
@Override
protected void action(final MouseEvent event) {
counterPts++;
if(dataHandler != null) {
dataHandler.onClick(event);
}
}
@Override
protected boolean isGuardOK(final MouseEvent event) {
return super.isGuardOK(event) && event.getButton() == MouseButton.PRIMARY;
}
}
interface MultiClickFSMHandler extends FSMDataHandler {
void onClick(final MouseEvent event);
void onMove(final MouseEvent event);
}
}