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The JavaFX implementation of the Interacto library
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/*
* Interacto
* Copyright (C) 2020 Arnaud Blouin
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package io.github.interacto.jfx.interaction.library;
import javafx.beans.property.ObjectProperty;
import javafx.beans.property.SimpleObjectProperty;
import javafx.geometry.Point3D;
import javafx.scene.Node;
import javafx.scene.input.MouseButton;
import javafx.scene.input.MouseEvent;
/**
* Single point interaction data implementation with write accesses.
*/
class PointDataImpl extends ModifierDataImpl implements PointData {
/** The button used for the pressure. */
protected MouseButton button;
/** The object picked at the pressed position. */
protected final ObjectProperty srcObject;
/** The pressed local position. */
protected final ObjectProperty srcLocalPoint;
/** The pressed scene position. */
protected final ObjectProperty srcScenePoint;
/**
* Creates the interaction data with no value.
*/
protected PointDataImpl() {
super();
srcObject = new SimpleObjectProperty<>();
srcLocalPoint = new SimpleObjectProperty<>();
srcScenePoint = new SimpleObjectProperty<>();
}
@Override
public void flush() {
super.flush();
button = null;
srcObject.set(null);
srcLocalPoint.set(null);
srcScenePoint.set(null);
}
@Override
public MouseButton getButton() {
return button;
}
/**
* Sets the possible modifiers of this point data used in the mouse event.
* @param event The mouse event to use to set this interaction data.
*/
protected void setModifiersData(final MouseEvent event) {
altDown = event.isAltDown();
shiftDown = event.isShiftDown();
ctrlDown = event.isControlDown();
metaDown = event.isMetaDown();
shortcutDown = event.isShortcutDown();
}
/**
* Sets the point data (the coordinates, the mouse button and the targeted node).
* Key modifiers are not set here.
* @param x The x local position
* @param y The y local position
* @param z The z local position
* @param sx The x scene position
* @param sy The y scene position
* @param b The mouse button
* @param obj The targeted object
*/
protected void setPointData(final double x, final double y, final double z, final double sx, final double sy,
final MouseButton b, final Node obj) {
srcLocalPoint.set(new Point3D(x, y, z));
srcScenePoint.set(new Point3D(sx, sy, z));
button = b;
srcObject.set(obj);
}
@Override
public ObjectProperty srcObjectProperty() {
return srcObject;
}
@Override
public ObjectProperty srcLocalPointProperty() {
return srcLocalPoint;
}
@Override
public ObjectProperty srcScenePointProperty() {
return srcScenePoint;
}
}