com.magistuarmory.client.render.model.item.TargeModel Maven / Gradle / Ivy
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mod that adds medieval stuff to the game
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package com.magistuarmory.client.render.model.item;
// Made with Blockbench 4.3.1
// Exported for Minecraft version 1.17 - 1.18 with Mojang mappings
// Paste this class into your mod and generate all required imports
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.class_5603;
import net.minecraft.class_5605;
import net.minecraft.class_5606;
import net.minecraft.class_5607;
import net.minecraft.class_5609;
import net.minecraft.class_5610;
import net.minecraft.class_630;
import net.minecraft.client.model.geom.builders.*;
@Environment(EnvType.CLIENT)
public class TargeModel extends MedievalShieldModel
{
public TargeModel(class_630 root)
{
super(root);
}
public static class_5607 createLayer()
{
class_5609 meshdefinition = new class_5609();
class_5610 partdefinition = meshdefinition.method_32111();
partdefinition.method_32117("plate", class_5606.method_32108().method_32101(13, 34).method_32098(-4.0F, -8.0F, -2.0F, 6.0F, 1.0F, 1.0F, new class_5605(0.0F)).method_32101(11, 36).method_32098(-6.0F, -7.0F, -2.0F, 10.0F, 2.0F, 1.0F, new class_5605(0.0F)).method_32101(10, 39).method_32098(-7.0F, -5.0F, -2.0F, 12.0F, 6.0F, 1.0F, new class_5605(0.0F)).method_32101(11, 46).method_32098(-6.0F, 1.0F, -2.0F, 10.0F, 2.0F, 1.0F, new class_5605(0.0F)).method_32101(13, 49).method_32098(-4.0F, 3.0F, -2.0F, 6.0F, 1.0F, 1.0F, new class_5605(0.0F)), class_5603.method_32090(1.0F, 2.0F, 0.0F));
partdefinition.method_32117("handle", class_5606.method_32108().method_32101(48, 52).method_32098(-1.0F, -3.0F, -1.0F, 2.0F, 6.0F, 6.0F, new class_5605(0.0F)), class_5603.method_32090(0.0F, 0.0F, 0.0F));
return class_5607.method_32110(meshdefinition, 64, 64);
}
}