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Dependency for the MultiMachineBuilder, a voxel game about building an industrial empire in a finite world.
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/**
*
*/
package mmb.content.aim;
import java.awt.Point;
/**
* A block, whose target can be set
* @author oskar
*/
public interface Aimable {
/** @return target X coordinate */
public int aimX();
/** @return target Y coordinate */
public int aimY();
/** @return target position */
public default Point aim() {
return new Point(aimX(), aimY());
}
/** Set the X target coordinate
* @param x X target coordinate
*/
public void aimX(int x);
/** Set the Y target coordinate
* @param y Y target coordinate
*/
public void aimY(int y);
}