mmb.menu.main.PanelSaves Maven / Gradle / Ivy
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Dependency for the MultiMachineBuilder, a voxel game about building an industrial empire in a finite world.
THIS RELEASE IS NOT PLAYABLE. To play the game, donwload from >ITCH.IO LINK HERE< or >GH releases link here<
/**
*
*/
package mmb.menu.main;
import static mmb.engine.settings.GlobalSettings.*;
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Desktop;
import java.awt.EventQueue;
import java.awt.List;
import javax.swing.JButton;
import javax.swing.JFileChooser;
import javax.swing.JPanel;
import mmb.PlayAWorld;
import mmb.engine.debug.Debugger;
import mmb.engine.files.AdvancedFile;
import mmb.engine.files.LocalFile;
import mmb.engine.files.Save;
import mmb.engine.generator.NewGame;
import mmb.engine.window.FullScreen;
import net.miginfocom.swing.MigLayout;
import java.io.File;
import java.io.IOException;
import java.util.ArrayList;
/**
* @author oskar
*
*/
public class PanelSaves extends JPanel {
private static final long serialVersionUID = -873377369477463310L;
private static final Debugger debug = new Debugger("SELECT A SAVE");
private static final JFileChooser jfc = new JFileChooser();
/**
* The singleton instance of {@code PanelSaves}
*/
public static final PanelSaves INSTANCE = new PanelSaves();
/**The list of all saves*/
public final transient java.util.List saves = new ArrayList<>();
private List list;
/**
* Create the panel.
*/
private PanelSaves() {
setLayout(new BorderLayout(0, 0));
list = new List();
add(list);
JPanel subPanelSaves = new JPanel();
add(subPanelSaves, BorderLayout.SOUTH);
subPanelSaves.setLayout(new MigLayout("", "[][][][][]", "[]"));
JButton btnPlay = new JButton($res("cguiw-play"));
btnPlay.setToolTipText("Play the selected world");
btnPlay.addActionListener(e -> play());
btnPlay.setBackground(Color.GREEN);
subPanelSaves.add(btnPlay, "cell 0 0");
/*
* Create a new world.
* In 0.5 this menu will significantly be enhanced
*/
JButton btnNewWorld = new JButton($res("cguiw-new"));
btnNewWorld.setToolTipText("Create a new world");
btnNewWorld.addActionListener(arg -> FullScreen.setWindow(new NewGame()));
subPanelSaves.add(btnNewWorld, "cell 1 0");
JButton btnReloadWorlds = new JButton($res("cguiw-refresh"));
btnReloadWorlds.setToolTipText("Refresh save list");
btnReloadWorlds.addActionListener(arg -> refresh());
subPanelSaves.add(btnReloadWorlds, "cell 2 0");
JButton btnMapsDir = new JButton($res("cguiw-dir"));
btnMapsDir.setToolTipText("Open 'maps' directory in the file manager");
btnMapsDir.addActionListener(arg -> {
try {
Desktop.getDesktop().open(new File("maps/"));
} catch (IOException e) {
debug.pstm(e, "Failed to open maps/ directory");
}
});
subPanelSaves.add(btnMapsDir, "cell 3 0");
JButton btnOpenExternal = new JButton($res("cguiw-ext"));
btnOpenExternal.setBackground(Color.ORANGE);
btnOpenExternal.addActionListener(e -> playExternal());
subPanelSaves.add(btnOpenExternal, "cell 4 0");
EventQueue.invokeLater(this::refresh);
}
/** Plays an external world */
@SuppressWarnings("null")
public void playExternal() {
int result = jfc.showOpenDialog(this);
if(result == JFileChooser.APPROVE_OPTION) {
new PlayAWorld().play(new Save(new LocalFile(jfc.getSelectedFile())));
}
}
/** Plays the selected world */
public void play() {
int index = list.getSelectedIndex();
if(index < 0) {
debug.printl("No selected world!");
return;
}
Save s = saves.get(index);
if(!s.file.exists()) {
debug.printl("File does not exist");
refresh();
return;
}
new PlayAWorld().play(s);
}
/**
* Refresh the save list
*/
public void refresh() {
saves.clear();
list.removeAll();
LocalFile saves2 = new LocalFile("maps/");
AdvancedFile[] files;
try {
files = saves2.children();
for(int i = 0; i < files.length; i++) {
if(files[i].name().endsWith(".mworld")){
Save save = new Save(files[i]);
saves.add(save);
list.add(save.name);
debug.printl("Found save: "+save.name);
}
}
debug.printl("Found "+list.getItemCount()+" saves");
} catch (Exception e) {
debug.pstm(e, "THIS EXCEPTION SHOULD NOT HAPPEN");
}
}
}