io.github.parzivalExe.guiApi.components.MessageComponent.kt Maven / Gradle / Ivy
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With GuiAPI you can create Guis for your Bukkit/Spigot-Plugin in seconds while at the same time saving many lines of code
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package io.github.parzivalExe.guiApi.components
import io.github.parzivalExe.guiApi.Gui
import io.github.parzivalExe.guiApi.antlr.interfaces.XMLAttribute
import io.github.parzivalExe.guiApi.events.MessageComponentClickedEvent
import org.bukkit.Bukkit
import org.bukkit.ChatColor
import org.bukkit.Material
import org.bukkit.entity.HumanEntity
import org.bukkit.entity.Player
import org.bukkit.event.inventory.ClickType
import org.bukkit.event.inventory.InventoryAction
import org.bukkit.inventory.ItemStack
class MessageComponent(meta: ComponentMeta, @XMLAttribute var message: String = "") : Component(meta) {
@XMLAttribute
var colorCodeChar = '&'
@Suppress("unused", "DEPRECATION")
internal constructor() : this(ComponentMeta("", ItemStack(Material.WOOL)))
@Deprecated("DON'T USE: This Constructor is only used for XML and shouldn't be used in Code itself", ReplaceWith("new MessageComponent(ComponentMeta)"))
constructor(meta: ComponentMeta) : this(meta, "")
override fun componentClicked(whoClicked: HumanEntity, gui: Gui, action: InventoryAction, slot: Int, clickType: ClickType) {
if(whoClicked is Player) {
whoClicked.sendMessage(ChatColor.translateAlternateColorCodes(colorCodeChar, message))
gui.closeGui()
Bukkit.getPluginManager().callEvent(MessageComponentClickedEvent(this, whoClicked, gui, action, slot, clickType, message))
}
}
}